Le FOV le plus réaliste, la VR. Sur écrans, les outils en ligne donnent une valeur de FOV plutôt correcte, que j'ajuste avec le POV (Point of View) en reculant, le plus souvent, le siège dans la voiture.
@@IgorBorgacci yes 😁 But what I explain in this video is that there is two approaches to FOV, the first one trying to get the most realistic one and the second one just choosing a FOV for its practical aspect (see the side mirrors, speed sensation, etc.). Personally I do not try to get the most realistic way, I try to find a mix between comfort and realism, that’s why you won’t see me with a “perfect” FOV. Of course FOV calculators or the mathematical formula can give you a pretty good idea of the correct FOV to your configuration, but in my opinion it’s good to cutomize it a bit to get a personal good feeling instead of just writing the FOV number in you sim game. Hope it helps to understand this point of view I talked about in the video. I saw you also did FOV videos that’s cool to show it congrats 👍