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Raiding with Voxels? It must be hackweek! | Rust Update 10th November 2023 

SHADOWFRAX
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25 сен 2024

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@SHADOWFRAX
@SHADOWFRAX 10 месяцев назад
Linky links ✔Twitch: www.twitch.tv/shadowfrax ✔Teespring store: teespring.com/stores/shadowfrax ✔Patreon page: www.patreon.com/shadowfrax ✔Twitter: twitter.com/Shadow_frax ✔Discord: discordapp.com/invite/shadowfrax ✔Steam group: bit.ly/1P3vv1W ✔Facebook: on.fb.me/1nCdLV8
@Freydorust
@Freydorust 10 месяцев назад
VOXEL raiding would be a nightmare as it would make it even more awkward to seal as a small groups getting raided by a big group
@arek1366
@arek1366 10 месяцев назад
sealing lowkey is my last concern cause i would have about a avg of 2 fps when the avg large scale raid already is at 10-20 fps
@alibabapirce9782
@alibabapirce9782 10 месяцев назад
i mean i if youre solo you gonna get foundation wiped anyway :D
@Luke-bv4zq
@Luke-bv4zq 10 месяцев назад
Just cause your solo don t mean you gonna get foundation wiped lol
@alibabapirce9782
@alibabapirce9782 10 месяцев назад
@@Luke-bv4zq my experience says otherwise :D dont remember the last time i played official and i had all my foundations for more than one sleep night
@juusosaltiola9280
@juusosaltiola9280 10 месяцев назад
wym, its impossible to do normal online raid right now without incendiary rockets because you can just seal to hqm wall in one second, that would be such a great update
@itsmehere1
@itsmehere1 10 месяцев назад
That voxel raiding seems a little op for raiders, 2 rockets and you have a hole big enough to take loot out through and for defenders it would be much harder to repair without being shot through the now huge hole in the wall.
@kin98100
@kin98100 10 месяцев назад
The sice and damag4 for the hole can be easly changed
@helium5912
@helium5912 10 месяцев назад
literally a collision there. stfu./
@soviet_mayo
@soviet_mayo 10 месяцев назад
True but at this point 95% of raids are offline unless it's clan raiding (even then it's offline most of the time)
@SchrodingerMil
@SchrodingerMil 10 месяцев назад
IMO it could only work if they reduced the raid repair block timer.
@thekeiko1
@thekeiko1 10 месяцев назад
Realism tho 😂 I’m for it !!!
@mikeva3975
@mikeva3975 10 месяцев назад
The voxel raiding looks phenomenal. It would change things up quite a bit it seems. Wonder how it would work with metal graded walls.
@maximilianmalarkey
@maximilianmalarkey 10 месяцев назад
I would like to see the other explosivs. Are satchels, c4 and exploammo useless against walls or will they increase the radius?
@arcticbob829
@arcticbob829 10 месяцев назад
it would ruin the game who ever is developing voxel has never been in a proper raid
@mikeva3975
@mikeva3975 10 месяцев назад
@@arcticbob829 I think it would change things, definitely. But I wonder, with balance issues aside, if it would make raiding a bit more interesting.
@proxy.1909
@proxy.1909 10 месяцев назад
Less sections higher strength
@ryankuypers1819
@ryankuypers1819 10 месяцев назад
@@arcticbob829 Not being able to completely destroy a wall would prevent raiders from physically getting in as fast, but repairing the wall would be treacherous for the defenders. Give it a shot. Games die if stagnant.
@itsmehere1
@itsmehere1 10 месяцев назад
The server side player movement seems like it would be mainly really useful for detecting cheats like flyhacking and climbing up walls.
@ComeRee
@ComeRee 10 месяцев назад
For years I have requested something very simple, and also to help make greater sense as to why an already existing item is in the game: Apple Trees. When berries seemed to stand out as a swore thumb as to why they were in the game - we were given berry bushes and teas to make sense of them. Why not Apple trees? I'd locate them in the ranches [as horses love apples I hear, though I would appreciate a Horses point of view there @Shadowfrax ], where you can pick an apple - eat it - and get seeds. Plant the seeds, and it'll grow an apple tree in 3 phases: sappling, young tree, fruiting tree. If you wanted to add a meat smoker in the game, you could literally have apple wood to smoke your pork brisket! Though, instead of a smoker - if you're gonna add extra apparatus for us to use: include farming/agriculture/chicken-wire fencing to be able to farm animals. Chicken/Barbed wire could have multiple uses - potentially a component to build barriers/externals or to help increase defenses [like window embraisers but for external walls] or to make a perimeter for farming. Throw in a Chicken coup to farm chickens/eggs and you'll keep the roleplayers happy for sometime. Though this Frontier DLC can just take my money already! Cadw i fyny'r waith dda Shadowfrax! Cariad fawr o Gymru! Keep up the good work Shadowfrax! Much love from Cymru [Wales]!
@dalgaard2324
@dalgaard2324 10 месяцев назад
its not cooking simulator
@ComeRee
@ComeRee 10 месяцев назад
​@@dalgaard2324 You're right, its not a cooking simulator [and nor did I insinuate to make it as such], but is there not the ability to make food in game at present? Are you calling Rust a cooking simulator already [as theres berry and tea brewing] or that it would become one for introducing chicken wire fencing!? ... Where [feel free to correct me here buddy], but Rust is a survival game... Where being self sustaining with food is a kind of a matter of survival, is it not? Do you think food just comes from the shop? I guess you're the kind of knuckle dragger that thinks that anything more than 'pew pew pew' is roleplaying to you? Stick to COD kid.
@KungFuSlumm
@KungFuSlumm 10 месяцев назад
This guy farms@@ComeRee
@Izunundara
@Izunundara 10 месяцев назад
Barbed wire placable like Christmas lights has been one of the things I've wanted for so long
@helium5912
@helium5912 10 месяцев назад
The game is for killing and raiding. Thats it. @@ComeRee
@Alowne00
@Alowne00 10 месяцев назад
The voxel thing looks amazing to me, especially the repairing part
@average.yt.commenter609
@average.yt.commenter609 10 месяцев назад
Considering you need the best pc possible to even get 60fps it's not like it would even matter I guess. I'm down
@Sleek898
@Sleek898 10 месяцев назад
@@average.yt.commenter609 you really dont, and im sure they'd implement it in a way that wouldnt ruin performance too bad
@agrijag7536
@agrijag7536 10 месяцев назад
@@average.yt.commenter609 I have a moderate rig and I get 100+ constant
@dillon1283
@dillon1283 10 месяцев назад
It seems like a cool idea, but would dramatically change raiding and raid defense for the game. If the first 1/16 disappears after half health or less, raiders (especially offliners can look in and redirect their remaining boom. Not to mention sealing a base mid raid becomes 20x harder if the wall can be shot through without actually breaking.
@bcbble
@bcbble 10 месяцев назад
​@@agrijag7536yeah, try playing a server that has tons of bases and get back to me on that one. They should be optimizing building not adding a shitload of build dlcs, and voxel raiding I can only assume would make this problem worse.
@Humdinger69
@Humdinger69 10 месяцев назад
Somewhat worried that people would only have to partially damage a wall on my starter base to be able to loot my boxes or gain TC access if making a tiny hole to loot through is gonna be a thing
@deadjuice1880
@deadjuice1880 10 месяцев назад
I could be wrong, but I think it works like: the voxal damage would only start having effect once the wall is "gone"/completely destroyed, so they'd use the same resources, and possibly have a tighter hole to fit in, than no wall at all.
@desensitized
@desensitized 10 месяцев назад
Theres no way you think 1 c4 or 1-2 rockets could make a small gap to squeeze through, its going to be the same damage, just 16 hitboxes per wall
@Humdinger69
@Humdinger69 10 месяцев назад
@@desensitized wasn't thinking about squeezing in through, just a small hole to interact with objects on the inside through
@desensitized
@desensitized 10 месяцев назад
@@Humdinger69 Point still stands, it'd still take 4 rockets to break even just 1 tile off the stone wall
@JoaoBatista-yq4ml
@JoaoBatista-yq4ml 10 месяцев назад
I would rather see them do something to Airfield rather than Power Plant. It takes too long to get the crates and there aren't enough of them
@GoldMario5
@GoldMario5 10 месяцев назад
Imagine an alternative way to get helis at airfield involving some event or complex puzzle, that'd be sick
@fus132
@fus132 10 месяцев назад
Also the underwater labs
@ViperRUSTzz
@ViperRUSTzz 10 месяцев назад
@@GoldMario5also overpowered
@abeblue
@abeblue 10 месяцев назад
airfield sucks af
@desensitized
@desensitized 10 месяцев назад
Idk, its iffy, if you are solo, for power you have to run to both corners of the monument to flip switches, then hit the center, airfield you have to run to put in fuse/switch, then hit the card, its faster at airfield. If you have 2 people at powerplant, you can each hit a switch and go straight to the middle, airfield you can have one person go straight to card swipe, one puts in fuse. With 2 people you can do airfield with just 1 fuse too. In the aspect of looting time i think they are about the same
@zpredatorz
@zpredatorz 10 месяцев назад
Adding the destructible walls will probably be a huge performance hit for major servers, because its basically 16x the amount of walls, each having there own data.
@workoutandread
@workoutandread 10 месяцев назад
does facepunch care about performance client side or server side 🤔
@benjaminfphillips
@benjaminfphillips 10 месяцев назад
yeah, it's never going to make it into release. Even some bases now can almost cripple a 13900k and a 4090.
@Rock_Wilson
@Rock_Wilson 10 месяцев назад
They'd probably only be in that state once damaged, so it wouldn't be every wall on the server but when bases started to decay performance could go down. The game just isn't optimized the best and that's hard to get right on procedural generation. My rust maxed out runs better than Minecraft lol
@acies9408
@acies9408 10 месяцев назад
Youd be stupid to make them start off at that state. Only once destruction has begun will they need to render all 16 parts. before that you can have 16 points with all their own health, which isnt taxing since the players dont need the info until damage has begun
@gordogonk8068
@gordogonk8068 10 месяцев назад
I mean depending on implementation they could either be fine for performace or hella bad
@225Perfect
@225Perfect 10 месяцев назад
Even if I mostly watch Rust content more than I play, I love this game and the amount of work the devs are putting into it. I very much appreciate your updates, especially with the IT Crowd reference.
@TheDaddyD10
@TheDaddyD10 10 месяцев назад
there are a few things i would love to be implemented: -animated neon signs getting another function to display only one of their pictures, depending on the input used -more colored industrial lights -a component that replaces the old functionality of the switch (beeing able to switch between power inputs in one component) -a capacitor component, now that the nih capacitor got patched
@Fokziu
@Fokziu 10 месяцев назад
Why more colors, just add RGB light that allows u to pick any color u want
@TheDaddyD10
@TheDaddyD10 10 месяцев назад
@@Fokziu RGB lights would be really nice, but i think they would put too much strain on the servers (considering that the mirrors are already too much) besides, i might need around 208 of them for the project im working on...
@Buddha_the_Pug
@Buddha_the_Pug 10 месяцев назад
The voxel thing looks awesome. I hope it applies to decay too. Would be a great effect having small bits of walls falling off instead of the whole thing
@marmite2956
@marmite2956 10 месяцев назад
Imagine your entire base being looted because it decayed by 50hp
@1degRazz
@1degRazz 10 месяцев назад
i see the new rust community after this recoil update really wants this game to die huh?
@morgothbauglir8706
@morgothbauglir8706 10 месяцев назад
they can just make it so decay doesnt destroy those smaller tiles until it loses 50% or some X amount of percentage @@marmite2956
@antiquet3301
@antiquet3301 10 месяцев назад
Like it or not, keeping the game stagnant and unchanged is a better way to kill off the player base than adding new game changing content. More people will be drawn to see what's new than people leaving cause they're salty the game isn't the exact same as on the release date.
@helium5912
@helium5912 10 месяцев назад
Its literally not going to be a thing.
@Tee-ina-Skee-Mask
@Tee-ina-Skee-Mask 10 месяцев назад
that voxel walls is a really cool idea id love that
@RapFa-Hater420
@RapFa-Hater420 10 месяцев назад
now that we have all the decorations needed to make a old western style salon we need more drinks in the game
@Rilagooma
@Rilagooma 10 месяцев назад
I like the voxel raiding, although I think repair wait time after damage would need to be drastically shortened or done away with for balance. But I'm just imagining decaying bases actually looking like ruins with pieces of their roofs and walls missing and I think it would be absolutely cool.
@Gigglesnix
@Gigglesnix 10 месяцев назад
I love exploring decayed bases, and this would just make it even better.
@Sleepy-tk2nb
@Sleepy-tk2nb 10 месяцев назад
Yess, ruins!
@asmkalrizion7078
@asmkalrizion7078 10 месяцев назад
the voxel destruction looks awesome
@dogonpot3756
@dogonpot3756 10 месяцев назад
🤡
@dragonfirestronk
@dragonfirestronk 10 месяцев назад
i like the strructures idea
@jr5324
@jr5324 10 месяцев назад
A few suggestions: Half wall doors @various tiers. Half circle foundations/ceilings. Cylindrical wall and one with a place for a curved window. Trap door. Draw bridge. Motorcycle. Mortar launcher. A new Fort monument that is heavily guarded w/new NPCs and has action event that has a electrical puzzle while being ambushed. Loot could include transport heli and rockets unlocked after opening blast ceiling.
@glennpalmer5327
@glennpalmer5327 10 месяцев назад
We all love to see features that will never see the light of day. Thanks FP very cool.
@user-lx9jm1wo3h
@user-lx9jm1wo3h 10 месяцев назад
The wall slowly opening up is a very bad idea. The whole idea of raiding is that you really dont know what you will find. You use your best guess based on the base design, and then you go for it. If they are going to let you peek into the base half way through one wall, it kind of ruins the gamble/experience side of it, and really only makes it easier to lose your base. If you cant jump through the holes in the side of the base, you should not be showing the holes in the first place. If they made a cracking animation that you CANT look through, that might work.
@jakoblinton5223
@jakoblinton5223 10 месяцев назад
now you wont be able to splash 4 walls at once, youre going to have to use so much more explosives, nice opinion tho
@bullfrog521
@bullfrog521 10 месяцев назад
Raid cost will be the same, so you can't completely destroy 4 walls together with splash.
@user-lx9jm1wo3h
@user-lx9jm1wo3h 10 месяцев назад
@@bullfrog521 Not really. If you are raiding wrong wall, you can find out half way though, and you dont waste the full amount to find out you raided the wrong wall. Or if you start raiding honeycomb, and you see there is armored wall, you can switch to doors.
@bullfrog521
@bullfrog521 10 месяцев назад
@@user-lx9jm1wo3h the demo video is using 4x damage rockets, the dev mentions they were modified on the rust discord
@orcristghost3204
@orcristghost3204 10 месяцев назад
Voxel raiding looks like it will be taken advantage of for offlines. Looks like it actually took less rockets to open up the wall enough to either climb through or to loot through. Seems like a good concept though
@calebmeyer2121
@calebmeyer2121 10 месяцев назад
Having the wall sustain a certain amount of damage before starting to break would be a solution, maybe half? Larger rocket collision boxes could also prevent rockets flying through a tiny voxel hole, so the amount of effort to bring down a base is not significantly affected.
@angustownsley5087
@angustownsley5087 10 месяцев назад
Climbable cliffs, using bolts and pitons to scale the terrain
@JimmyRa6s
@JimmyRa6s 10 месяцев назад
...well hello old friend. Dear Shadow I just wanted to say thanks for all the information. I have been on a 3 years Rust hiatus. I bag in, looked around, and realized it's not what it was. Then I remembered my old pal Shadow and 2 days later, I was all caught up ;). You're the best brother.
@CerealKiller
@CerealKiller 10 месяцев назад
The voxel stuff looks good on paper but it makes it stupidly difficult to repair anything during a raid defense.
@esxoteric
@esxoteric 10 месяцев назад
Yeah but I feel like it's fair to say that you can't repair stuff that quickly and easily. also, I think it would nerf the rocket splash meta a bit
@KTENOLOGIST
@KTENOLOGIST 10 месяцев назад
Make holes in your indoor walls and put shotgun traps with cable/pipe cover. Cover your outer walls with cable/pipe
@bigouncetv8608
@bigouncetv8608 10 месяцев назад
The last original piece of core rust staring down the barrel of the new age
@HappyBabushka
@HappyBabushka 10 месяцев назад
Okay but what about hack week coming up with the strategy to reduce hacker numbers. (big thought)
@djhapka
@djhapka 10 месяцев назад
that's the #1 problem in the game... I was playing on a modded server with a leaderboard and I'm pretty sure all of the top 10 were cheating because they were like 16-1 looool. 3 tapped @ 150m within 0.2 seconds of having a visual on me every single time. game is basically unplayable until this is fixed.
@William0271
@William0271 10 месяцев назад
Absolutely love the voxel-raiding idea. In-game raspberry pi seems cool too but I think we all want breadboards asap
@briitash
@briitash 10 месяцев назад
Voxel raiding is a MUST. Rust is 11 years old now, we NEED a change to the raid meta desperately. It would completely change RUST in its most fundamental way.
@markneves1355
@markneves1355 10 месяцев назад
Everyone is excited forvoxels but it would ruin hitting multiple walls with rockets. No matter what the same mini walls would get destroyed.
@wumbone
@wumbone 10 месяцев назад
the voxel thing would mean raids would be cheaper and onlines would be easier to win. idk how much i like that
@Pulko172
@Pulko172 10 месяцев назад
yep, i think that would kill the game
@bullfrog521
@bullfrog521 10 месяцев назад
Shadowfrax forget to mention the damage on the rockets was increased in the demo video, it's on the Rust discord.
@wumbone
@wumbone 10 месяцев назад
@@bullfrog521 doesn't make it much better. unless it just makes small peek holes and you cant get through the wall without destroying it
@acies9408
@acies9408 10 месяцев назад
If raiding voxels are well made they should not cause any large issues with performance. Walls should stay a 1x1 voxel with points storing damage (16 points, not rendered), and once they break you can then divide the wall into 16 parts, with optimizations lowering these parts depending on the amount of wall broken (if you broke exactly half in a straight line you wouldnt need to render 8 blocks, but just 1 voxel the size of 8 blocks).
@strawwagen
@strawwagen 10 месяцев назад
Bro course they'd do this my guy
@D2_Papaya
@D2_Papaya 10 месяцев назад
the walls and other things being destroyed and repaired in segments would make base building so much more interesting again!
@sheffrob725
@sheffrob725 10 месяцев назад
The vox thing will help the raider not waste boom if you can see half way thru you raiding into honeycomb or an empty room and stop
@gtas321
@gtas321 10 месяцев назад
That could definitely make raiding a lot easier. It's pretty balanced as is so I'm not sure about this idea anymore.
@user-mm7yh8ke2w
@user-mm7yh8ke2w 10 месяцев назад
Takes 4 rockets for the first wall voxel to break
@SnowflakeHaze
@SnowflakeHaze 10 месяцев назад
100% yes to the voxel raiding. Would drastically help online raids, imo
@judge462
@judge462 10 месяцев назад
would be way harder to seal a raid
@1degRazz
@1degRazz 10 месяцев назад
yup so ur base becomes a 2 rocket raid instead of 16. def helps with onlines huh
@desensitized
@desensitized 10 месяцев назад
@@1degRazz Lol only accounts that are blatantly made by a child think this, all 16 hitboxes of a wall will have the same health as a normal wall, a stone wall will still be 4 rockets, you are just more precisely damaging where the rocket hits, if you hit in between 4 walls, after the 4th rocket, a radius around the explosion will break, instead of 4 whole walls
@Swissheadhunt
@Swissheadhunt 10 месяцев назад
as a solo player i really miss having a backpack for additional loot storage. i never have enough space...😢
@prnljke896
@prnljke896 10 месяцев назад
voxel... making it harder and harder for solos :D gj garry!
@CakeMaster47
@CakeMaster47 10 месяцев назад
the voxel looks cool i guess but i know id hate it because I LOVE clutching with seals
@b4sh936
@b4sh936 10 месяцев назад
Voxel raiding would be fun, a complete rework to the building and raiding meta
@nicoyad
@nicoyad 10 месяцев назад
I love the voxel rading one!
@simplygaming2280
@simplygaming2280 10 месяцев назад
The voxel raiding would def be a game changer. Raiding an online player as is, is difficult but...for the raiders especially 2 or more would make for a challenge for the base defender.
@davidlennox6242
@davidlennox6242 10 месяцев назад
2:54 Australia spotted
@thomasjackson4465
@thomasjackson4465 10 месяцев назад
Wish they would introduce another AR since we are so limited. LR is basically an smg now with how terrible it is
@rguess
@rguess 10 месяцев назад
Oooooh interesting I can’t wait to see what progresses out of this, keep up the great work!
@smacker1337
@smacker1337 10 месяцев назад
Voxel raiding creating insane peeks
@frequensea9434
@frequensea9434 10 месяцев назад
For the clan point system instead of it being “naked” it’s should be “hostile” Because you can be raiding someone and going to your body naked and if someone doesn’t want you looting a body then that’s considered equal on the point system. Probably an easier work around that also encourages not killing naked while also keeping it fair
@CruYT
@CruYT 10 месяцев назад
Nah I dont want mirrors, just do a QoL ands Optimization Update
@sdV7099
@sdV7099 10 месяцев назад
Golden idea for devs to make more income would be adding various paid emoticons
@mn1q
@mn1q 10 месяцев назад
I've played HC server almost exclusively for the year IMHO the main problem is very low player count usually, US HC 1 usually tops out at 40 players on a high pop day. The mode itself is very fun.
@ckreon
@ckreon 10 месяцев назад
Agreed - really nothing I'd change. I love not having a map and the lack of a team/ui system for players. Also love the limited bags. Real shame it wasn't pushed more. Honestly I didn't even mind the lower player counts most of the time as the maps were usually small and I never had a hard time running into other people (whether I wanted to or not).
@mn1q
@mn1q 10 месяцев назад
@@ckreon I suggest posting an f7 report and ask them to keep HC. If they hear back from enough players who use it...
@sythenelexia
@sythenelexia 10 месяцев назад
Ram Raid in a voxel XD Should have been pictured next to a Woolies pick-a-mix XD
@WestCoastServers
@WestCoastServers 10 месяцев назад
BIG fan of voxels!! More of that please guys! It's so light and perfect for Rust!
@1degRazz
@1degRazz 10 месяцев назад
ah yes so ur base can be raided with 1 rocket!
@WestCoastServers
@WestCoastServers 10 месяцев назад
@@1degRazz Hey now, don't mock voxels! 😛 One day we could be digging through terrain with that tech ❤‍🔥
@desensitized
@desensitized 10 месяцев назад
@@1degRazz Braindead take to think the hp of a wall will be divided into 16 hitboxes, and not all 16 hitboxes having the same hp as a full wall. Stone wall will still be 4 rockets, it just wont break 4 full walls (if u hit in the middle of 4), it will create a whole in a radius around the rocket, the only issue is how c4/satchels will work, they'd have to splash.
@1degRazz
@1degRazz 10 месяцев назад
@@desensitized did you not watch the video brother
@desensitized
@desensitized 10 месяцев назад
@@1degRazz Theres 3 rocket launchers in inventory, one is already empty, either the original video or shadowfrax could of cut out the first 2 rockets for retention sake. Regardless, if it was 2 rockets to break in, that would only be because the devs had 1 week to work on what they wanted to. Rust has always provided the best balance in terms of base building and raiding compared to any game like it, there is no way they'd make such an insane change when there doesnt have to be. So my point still stands, they can do voxel raiding by having the 16 tiles all the normal hp of the given quality of upgrade, and not divide the health of the wall into 16 tiles.
@MizoraSux_1492
@MizoraSux_1492 10 месяцев назад
Can’t believe facepunch is the only developer doing something like “hackweek” and giving devs dedicated time to work on what they want to work on, personally.
@pityu2137
@pityu2137 10 месяцев назад
this also shows that the devs have their own ideas and actually care about the game because they want to show their ideas and when they have time they actually do it
@BlueSpark24
@BlueSpark24 10 месяцев назад
If the server has the building skin plugin the frontier and gingerbread are already available
@mastersteamer3697
@mastersteamer3697 10 месяцев назад
thanks Mr Shadowfrax for posting yet another banger. We all apreciate the work you do for the rust community 👍
@willbordy
@willbordy 10 месяцев назад
The 16 part wall is amazing, Probably one of the biggest and most amazing things I ever saw, I saw several games during my life with a building system similar or equal to rust, ark, Conan and other but Rust I think would be the first to do that. When the wall broke, and I saw a single spot in the corner I gaze into an infinitude of possibilities
@pixel690
@pixel690 10 месяцев назад
voxel decay would actually be really cool
@spk._
@spk._ 10 месяцев назад
voxel raiding will make the disgusting build meta even more disgusting
@hydraxx-ev3ve
@hydraxx-ev3ve 10 месяцев назад
HACK HACK HACK WEEK WEEK WEEK
@Reebus.LCU.
@Reebus.LCU. 10 месяцев назад
The voxel damage is a awsome idea 👍
@bayjammer2748
@bayjammer2748 10 месяцев назад
The new version of Powerplant brings up an interesting idea, in that more monuments could have more variation such as how there can be a large and small harbor or different tile sets for abandoned military base. Bringing in variety to existing monuments would most likely help with the staleness of some of them after so many people have ran them for so many years, and it would be lovely to see new iterations on previously well-known structures that could change up the game and allow for more fantastic maps and worlds.
@Carlmdb
@Carlmdb 10 месяцев назад
I agree with this. I've always thought a pseudo random proc gen would be a good idea especially on the larger monuments. It would just be a bunch of smaller prefabs arranged in various ways so the monument is still recognisable but the layout would be slightly different each time, throw in some random scenery pieces and each new map will instantly more interesting
@bayjammer2748
@bayjammer2748 10 месяцев назад
@@Carlmdb It could even be in the same way that Dead by Daylight does it, where it's both different variations *and* different tilesets, which is exactly what the abandoned military base does. Obviously tilesets are easier to manage, but having different layouts on top of that would also just really bring it all together.
@LDGRedBeard
@LDGRedBeard 10 месяцев назад
I surely can't be the only one that dislikes the wall Voxels? I feel like it just makes more sense to fully replace walls when they are destroyed. At the end of the day, its not going to change a clan from just pummeling my base to core from one side, and really won't offer much in the way of new raid strategies.
@S_1_L_3_N_C_3
@S_1_L_3_N_C_3 10 месяцев назад
Voxel seems cool but how is this gonna work out for solo players, no easy defense repairing
@jesperholst9416
@jesperholst9416 10 месяцев назад
"Think Minecraft command block". Ooooor, think about Garrys Mod. You know the game that Garry did before Rust. Where you could make programmable chips. That was awesome.
@tighlia3375
@tighlia3375 10 месяцев назад
Voxel raiding would significantly reduce the amount of explosives required to see if something is worth continuing to blow through. And while it makes sense for something like stone, maybe even wood, how would that work on metal and armored walls? Interesting idea, but I see more negatives to it than positives, since it only really favors the raider, not the defender.
@VvvnimaL
@VvvnimaL 10 месяцев назад
It's probably still gonna take the same ammount to blow up a gap to see in a base
@Spagip
@Spagip 10 месяцев назад
i would hate the Small crumbling wall thing for raids, Me rust player no like change
@juggalonumber27
@juggalonumber27 10 месяцев назад
Voxel would be a great custom server option, but not sure i'd like to see it in vanilla
@gfin4576
@gfin4576 10 месяцев назад
Voxel raiding is super interesting!
@Synthetic-Chicken
@Synthetic-Chicken 10 месяцев назад
That voxel raiding looks pretty interesting, would certainly change the min/max/meta of raid styles.
@dimitralex1892
@dimitralex1892 10 месяцев назад
the wall repair should be like this: you repair the tile you are currently aiming at and if it's already existing, a random tile is placed.
@desensitized
@desensitized 10 месяцев назад
a tile is placed at a random point adjacent to an existing tile*
@rao_xd
@rao_xd 10 месяцев назад
first of all during multi rocket raid its very hard to heal bases to players , this voxels raiding concept gonna destroy the game for sure . If this is brought live then i am out playing RUST .
@noobderpington3065
@noobderpington3065 10 месяцев назад
This voxels thing could umm make raids far cheaper Also heavily change base building as now bunkers will be a cheap raid
@desensitized
@desensitized 10 месяцев назад
The thought process of a child right here
@silence6164
@silence6164 10 месяцев назад
You can make some Insane peaks, turret angles, trap bases possibly
@Pizza_Pepperoni0
@Pizza_Pepperoni0 10 месяцев назад
if voxel raiding goes live, all my builds are gonna be instantly outdated😭😭😭
@Kronin-n6f
@Kronin-n6f 10 месяцев назад
the voxel building would be lit
@Aye_handsome
@Aye_handsome 10 месяцев назад
They should make the terrain destructible. Imagine carving out your own cave and having a secret base inside it. Tool cupboards would make the surrounding terrain invincible to prevent griefing.
@S8ANC
@S8ANC 10 месяцев назад
Love the voxial raiding, makes more sense
@mobslayer9919
@mobslayer9919 10 месяцев назад
Imagine instead of having to do some crazy crap for a pixel gap you could just pop a voxel out to shoot out of, or even have a shotgun trap poke out the hole
@kieranmilner4208
@kieranmilner4208 9 месяцев назад
The point system seems nice like a way to stop killing random nakeds but I was thinking of a bounty system the more you kill the more players will try to kill you as you get a higher bounty put on your head and maybe you can lower your score will giving scrap or something
@NickCy
@NickCy 10 месяцев назад
I would say 16 part wall would probably hinter raid defense undo-able ? anyone thinking the same thing?
@mephInc
@mephInc 10 месяцев назад
Hinder?
@Chevalier_knight
@Chevalier_knight 10 месяцев назад
Will ruin solo play bunkers will be ruined
@152bowser
@152bowser 10 месяцев назад
Voxel raiding looks problamatic. Reason one being that you are going to need less rockets to enter the base, yes you will likely need the same ammount to make it unrepairable, but all you absolutely need in a raid is an entry point. Reason too being repairing the thing is gonna be way harder given that there will be a hole in the wall after the first rocket. It will make online raids easiar and offline raids even more of a joke than they already are. Although i could see some gnarly trap bases being made with this feature, that would be fun
@D2_Papaya
@D2_Papaya 10 месяцев назад
if they edit rocket prices or wall damage along with it, It may still be balancable, partially building things would make so many cool compact rust bases be possible though, imagine what "aloneintokyo" would make!
@tun3eee223
@tun3eee223 10 месяцев назад
another day, another banger
@hellbentcentaur
@hellbentcentaur 10 месяцев назад
I cannot wait to raise a gamagochi whilst neglecting my irl dogs ❤
@thecowboyfromcali
@thecowboyfromcali 10 месяцев назад
I still want to have them revert the turret update. The whole point is to help defend offlines and grubs trying to break into your base, and save resources instead of honeycombing your base 3+ extra layers. Now I feel like any group above 3 people struggles to compound.
@brothabuzz
@brothabuzz 10 месяцев назад
Turrets weren’t being used as offline defense tho. They were spammed and used in online defense as well to buy extra time. Watch any aloneintokyo base defense from the past 6 months to see why it needed to be nerfed.
@brothabuzz
@brothabuzz 10 месяцев назад
A solo shouldn’t be able to defend against a 20 man in any way shape or form. i’m not advocating for 20 man groups to raid solo players, but if they do, turrets shouldn’t be 80% of the raid defense
@thesaltyduckling80
@thesaltyduckling80 10 месяцев назад
Ah so Medieval Engineers. Very VERY cool tech
@ChineseSweatShoppe
@ChineseSweatShoppe 10 месяцев назад
"think minecraft command block type thing" Uh no, think garrysmod expression 2 tool type thing. That's literally where they are getting the name for it.
@bennettcrozier344
@bennettcrozier344 10 месяцев назад
Voxel raiding is a hard no, as you could incin the inside of buildings easier.
@SconeysASMR
@SconeysASMR 10 месяцев назад
If anything I'm fairly certain that voxel raiding would actually improve performance. Since it would mean that not every single section of the wall would need to break all at once. Would also be WAY more interesting than the current system, raids would be less of the same.
@xcbot
@xcbot 10 месяцев назад
voxel raiding look really cool but a lot of players would probably be mad at it
@lexolus1308
@lexolus1308 10 месяцев назад
THEY GONNA MOVE THE GAME INTO UNREAL POGGGGG
@scottiepimpin9708
@scottiepimpin9708 10 месяцев назад
They should add jets in Rust
@brianjones3768
@brianjones3768 10 месяцев назад
Would have been nice if they released the Frontier skin first instead of the decor DLC. I was hoping it would be out this month, but of course I still had to buy the decor DLC. Hopefully one of the future developments is a bamboo building skin. That would be sick! Stay frosty.
@ConnorRey09
@ConnorRey09 10 месяцев назад
The real question is how would voxel raiding work with doors? i would assume that it would not have that feature implemented
@apple-zq6yl
@apple-zq6yl 9 месяцев назад
voxel raiding looks awsome but very hard to defend
@godlyelf
@godlyelf 10 месяцев назад
Def the new damage thing
@jaredrising5228
@jaredrising5228 10 месяцев назад
Can we get an upgrade to turrets where we can put a enemy list? That way we can have it on peacekeeper mode but still have it keep out the annoying children that refuse to leave your peaceful village alone?
@Buh526
@Buh526 10 месяцев назад
This just benefits clans and solos/small player groups get the shaft
@florianschumacher7620
@florianschumacher7620 10 месяцев назад
They should make, 1/4 parts, of wall, floor and foundation for more building options instead of Voxels ...
@Raceryan8
@Raceryan8 10 месяцев назад
Voxel raiding would ruin raid defense for smaller groups and bases. Please no
@ericmaher4756
@ericmaher4756 10 месяцев назад
Devs seem to be mesmerized by waisting time on those rock formations
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