A quick note: I make a case toward the end of Reverential Bow that its presence brings into question why other "better" gestures ended up being changed in some way instead of keeping them the same, and then I listed Deep Respect (Bloodborne) as an example. Deep Respect is a covenant-related gesture, and so it makes a lot of sense that it wouldn't carry over to other games, or at least not without being modified. I make this point in the very next entry, but I didn't realize until now that I hadn't re-worded the section towards the end of Reverential Bow to reflect that. Oops.
How the hell would that even go? A guy flailing like he's burning and then he changes into a shivering stance? You know what, I'd like what I ended up suggesting, looks dumb enough to be a good thing.
Last on the list is going to be the grace right after the boss fight with Margit. Like, finish the fight, activate the grace, walk up the hill, another grace. Why? Did they just not have confidence that people would know what graces were or how to activate them? They actually have several stuck in your way along the route into Godrick’s castle. Meanwhile, the graces of Castle Morne are placed incredibly badly, such that each grace is way at the beginning of every area and can’t link up with other routes, just locks you out of exploring that bit of the castle and forces you onto the next bit. You wanted to have a grace because you’re farming the misbegotten bow? Time to ride the elevator. You went the side way to get the claymore and then got decked by multiple misbegotten? Ride the elevator. You see a grace on one side of a tiny wall barely tall enough to need to jump over. CAN’T JUMP BACK! Ride the fucking elevator again if you missed something.
"What Do You Want?" is one of my favorites simply because me and my friends have practiced using it to lean on each other right after beating a particularly toxic invader.
Regular bow is the perfect gesture for a vanilla sword and board knight, until you get by my sword anyway. Holding the shield and sword at attention is too strong.
One of the best messages i found in game was in front of Ensha doing that pose. It said "Beware edge, Lord" and for some reason it always makes me laugh
Gestures like waving and the finger slap have a special utility: they have sound. So if you are being invaded and the dumbass passed by you like 4 times completely lost, you can call his attention with a "hey!"
Erudition should get a little bit more love, if only for the fact that it's also the only gesture in the game that has actual interaction with your armor. When wearing one of the glintstone crowns, Erudition will make the gems on the crown light up.
I like to use "point up" as an antithesis of "point down" during PvP. When I defeat someone and the see the startup animation, the subconsciously prepare for salt to instead receive an uplifting message.
I recently found out that if you used a gesture in front of Patches in his second "boss fight" (in his cave after his quest), he will recognize you and stop attacking.
@@akechigoro3340 True, but he usually lands a couple of hits before that. If you use the gesture right after his HP bar appears, he won't do more than one move, usually the spray thing.
I would love for the gesture system to be expanded,it can be used for a couple of events. Maybe learning certain gestures give specific interaction with certain enemies,or npc for questlines or alternative routes. Maybe tied to faith and arcane rather than magic
@@sinvismcree7698 I mean, Chase tosses it in on almost every invasion and i feel like it has so much personality to it when you 720 one direction, and finish it off with a 720 in the opposite direct lol.
That idea with the Wait Gesture is a really good idea. They should code that into the game with the next patch. It would also be cool if Calm Down had some sort of mechanic to reduce aggro.
i find the Grovel for Mercy gesture is fitting for when i die foolishly as a co-op host: when respawning and summoning someone back who just witnessed my failure, i greet them with this. to say like "please don't hate me I'm sorry"
I gotta defend "wait" because it's a good gesture to put in a message. Helps you stop on the tracks, maybe before an ambush or a message trolling you INTO an ambush
Out of all placements of all things in Rusty's videos the one that triggered me the most was having "point upwards" in the last place here. The fact that it's hard to find points of interest immediately upwards in this game is what makes it such an essential gesture for when it happens. To this day it was the only gesture I've ever used to add to actual helpful directions in a message.
Rusty mentioning his sorceries mod made me think about the possibility of him ranking all of the sorceries in said mod and now im very unreasonably hoping for him to do so
I had never once in my life considered the idea of gestures doing anything outside of making the doll clap or tilt her head at me. Then you come along and say things like "'Wait' doesn't make your summons stay back" and "'Beckon' doesn't aggro the enemy I'm locked onto." And now I think these games are a tiny, miniscule bit worse for not including something so simple yet brilliant
Out the gate I've got beef with 'point upward' being ranked at the bottom. Like, yeah, why would you ever do this normally? But as an attachment to a message it can be useful to point out "Hey, you need to get up there" or "That place is what I'm talking about". Granted the number of places I'd use it are relatively few, but using it to point out "Hey, jump up to that spot to get to Gransax's Bolt" or "There's a balcony you can get to if you ride the guillotine here" is still more useful than "Oh, grace, please don't kill me (or make me kill you), Patches"
Hey there Rusty, just wanted to say I got home from a really tiring day at work, sat down on the couch to see this video on my feed, put it on and immediately passed out for a 4 hour nap. I don't know what this means about your videos, but I appreciate it
3:18 In defense of Rest, this isn’t just any rest: this is THE rest. It’s the rest that you do at a site of grace. If you could change which gesture you did at a site of grace, then I could understand, but it just feels too iconic for me.
There is value in default gestures like "Bow" and "Rest" in that you get the basic version immediately, but as you come to explore the game and define your character you can settle on a version that speaks to you more. Anyways, NPC summons ranked when
I point up in the staircase area right before the Red Wolf of Radagon boss fight. If you go to the part of the steps that lead outside you can look up and see a ladder on the rooftop area of the Academy. That area is moderately hidden and unless they resummon me after the Red Wolf it is the only chance I have to point to it.
That’s probably helped at least a few people. I forget that ladder is there all the time until I’m like “what the hell, I know I cleared Raya Lucaria, where’s my Radagon Icon?”
I still feel like DkS2 had my favorite gesture bundle so far. Just something funny about killing a full Havel-katana-invader, and then using the "no way" on 'em.
OK now time to rank player messages 😂 On a serious note, shame that the emotes didn’t cause certain characters to reply back. I quite enjoyed showing off all my emotes to the Firekeeper and seeing what she would do. Wish we could’ve had more stuff like that in Elden Ring.
About 34. I still remember that I immediately used that gesture after escaping the dungeon in DS3. It was perfectly depicting my emotions at the moment the capital's bonfire had been finally activated.
The only time I saw the gesture Point Upward being used, it was in communication from a red to a blue. The red was pointing up at the scumbag host who had placed themself in an impossible position to reach, and then turned on the taunter's tongue and the blue ring to farm items. The blue and red got along swimmingly after the blue realized what was going on.
I really enjoy your videos. That said, I feel like this would be a topic better addressed if you had a lot of multiplayer experience. No shade or disrespect intended, I just feel like talking about the possible psychological uses with non verbal communication would be my favorite. :D
I feel like the "attach to messages" angle was sorely overlooked for this list-- not only for comedic value and communicating a litany of possible differences in the specific vibe you want a message to carry, but also for how the pointing gestures can actually carry a LOT of weight on a message that's trying to point out something specific. I've seen enough gestureless "___ ahead" messages that were seemingly not actually pointed towards anything specific that had me meandering aimlessly in circles, that someone actually lining up a point is a breath of fresh air
The “my thanks” gesture was in DKS2, but I it was called something different? It was my favorite, I had a really barbaric looking unarmed build (If I recall the fashion was the helm of Vengarl, lion warrior chest, probably the crit gloves, and the executioner chariot legs, with a ring slot dedicated to the aggro ring so the helm had fire coming out of the eyes) and It was the gesture I’d always use after winning an invasion. At least I have fire spur me, I fuckin’ love that one. The perfect cap off to a boss fight if you’re running a rugged warrior type. When a host does particularly well in a fight, I like to run right up to them and do it, let them know big bro thought they did good.
It was called War Cry back in DS2, which actually made sense for what the gesture has you doing. Dunno why 3 decided to fuck that up other than they fucked up a lot of the small amount of content that made it out of 2, but oh well.
15:26 This one’s originally from the crestfallen warrior in DS2 and man, they did it dirty. Back then it used to be so expressive and smarmy that you could use it for BM’ing after defeating another player. DS2 had so many great gestures.
Now this is the *quality* content I'm here for. Also, bow is my favorite bow specifically because of it's lack of dignity. It fits with a lot of aesthetics better than the others. But, it doesn't look particularly undignified, so it coupd work with more regal aesthetics.
5:10 wasnt expecting to laugh as much as i did at this joke , so simple yet perfect. a callback to the worst gesture , vulgar quota met and best of all none saw it coming X'D
If the laying down gesture is permanent, I place it at #1. In dark souls 3, I would use it to troll invaders especially in the cathedral with the giants. Invader appears, I lie down in the deep, murky water, the invader can’t find me. I would get up once they leave and use the carved faces to tell them “I’m over here”, then lie back down. Their growing frustration was hilarious, especially when I got a message asking where I am. Sometimes, I would even equip a Katana, which slightly peeks out of the water, to see if they would find me. They never did😂
I actually used the ring a lot for a while after release lol its an easy way to show someone exactly what your talking about. "stand in ftont of me, its the building right between my arms"
I recently discovered you could invade Varre, and when he found me he just… stopped dead in his tracks. It was like he was blinking at me in sheer disbelief for like a full six seconds. I pulled out the “calm down” gesture and it INSTANTLY broke him out of his stupor. It was the funniest thing I’ve ever seen.
To me, pointing upwards is the antithesis of pointing down. Where pointing down is a disrespectful insult telling someone to stay down in the dirt, pointing upwards is encouraging someone to persevere and keep their head held high. But that's just my interpretation anyway.
for Dejection (21:26), the reason (at least for what i think) the gesture has so much emotion is it was carried over from DS3, where Anri of Astora would use it if you kill Horace in front of them. Now there are a lot of geatures used by npcs, but most are either from before starting combat, after wining combat, or after being summoned, and you don't even see that much of that in DS3. Dejection is the only gesture used with context and reason by an npc. I guess they realy wanted so show how emotionally defeated Anri is when you kill Horace through their body.
Prayer is one of my favorites. I tend to roleplay cleric characters in FromSoft games, so I'm almost always using it after killing a boss. You talk about your disappointment in your character's lack of emotions, but what could be a better display of emotion than praying for those you just killed Also Strength is great because it's Elden Ring's spin on conviction, and how can you hate that emote
Rusty I don’t know if you’ll see this but I genuinely want to thank you. As someone who has had access to the internet and games since the age of 6 I can say I’ve spent a lot of it prob watching you whether it be on your channel or some channel you worked for. I remember finding your channel in high school thinking your voice sounded familiar and wandering where I’ve heard it before and just ignoring it as I went through playing hollow knight, Bloodborne, and Elden ring just generally having a good time. I’m an adult now and while it’s still hard to make time to watch videos with work and everything I still like too Stay up later then I should to watch the next Rusty or Comicstorian video (random shoutout aside you all are the only 2 I really watch-) I’m really happy I got to appreciate you as a creator throughout my childhood, and I’m happy I get to appreciate you now. Thank you for making content
The Last Church of Marika in Mountain Tops of the Giants... I use Point Up to point out the Somber Smithing Stone that's up in the giants skull. "Seek Up, and then, Treasure!"