2:09 “Inazuma Eleven 2 gives you so many to pick from” Yes, 5 competition routes with one being locked behind a WiFi key. Truly a “so many to pick from” moment
Of course you two idiots are gonna ignore the context of that postgame compared to the previous one, right? The first version exclusive teams, 5 more comptetion routes, the introduction of managers as actual players, the Nakata quest, the contacts map...
Northern Fang and Southern Claw still speak to GO's credit as they're the only team other than Forest Team from IE2 to just be a "random bonus team" with dialogue and stuff, but I do agree that GO 1 is still fifth because its post game involves playing Inazuma Eleven GO
Problem is that even in GO1 postgame, pretty much half of it is locked behind connecting both versions which is very annoying. Especially if you want to recruit the OG Raimon players
That linking stuff is a completely invalid argument since all games except Ogre require you to link to get Chaos/Dark Angels/Zero & Demon’s Horn/Children of the Night & Grandfather Route/Space Rankers etc.
@@xNico1412GO 2 has 6 of it’s teams and a comp route route behind the link lol. Same with Galaxy with 1 team and 2 ish routes. Back when these games were coming out, 3DSes were very common so this was just a normal feature to have. It’s only a bit of a problem nowadays cause it’s 2023. I feel rating a game based on a bit of a poorly aged feature isn’t fair imo
i love the inazuma eleven 2's post game the most you didnt even mention the re-recruiting raimon thing all the post game competition routes get you (i wish they didnt have requirements on the matches tho specificly the max level requirement a few matches have)
My personal favourite is Inazuma Eleven 3 Team Ogre Attacks’s because for me it felt less overwhelming for me than Chrono Stones and you don’t require to have 2 game to get a big experience
I feel like Galaxy has rhe best post game and Chrono Stones is second. The Level 99 competition routes are so fun to play and work up to build the team. The only reason Galaxy is higher is because less broken gimicks and one more route.
Imo galaxy should have been higher also because the portals which make u play memorable matches with the canon teams those are challenging and pretty fun from the standard competition route
Accurate listing except for GO 1. There is no way in god’s green earth that GO 1 is that low, especially below IE 2 with 4 postgame teams and 4, technically 5 averagely sized competition routes. GO 1 offers 6 postgame teams, tons more competition routes, more characters and a whole new location in it’s postgame (Sanctum) while IE 2 just gives you a longer Forest maze and battles in already unlocked areas. Here’s a better ranking: WEAKEST POSTGAME IE 1 = 1/10, just 1 route IE 2 = 4/10, 4 teams and 4.5 competition routes IE 3 = 7/10, 4 teams, more routes, tournament match mode and 2 new locations(one being a maze but at least it’s unique) IE GO 1 = 8/10, 6 teams, a new location and even more competition routes IE GO 3 = 9/10, 3 teams and the most competition routes in an IE game, a new location and legend gates(albeit underwhelming, hence the 9) IE GO 2 = 10/10, 10 teams, a new location and loads of competition routes STRONGEST POSTGAME
Here’s mine 5. Inazuma Eleven 1 (NA Version, it’s based off the original Japanese version of IE1 where all you get is just fallen Zeus and that’s it 4. Inazuma Eleven Go 1 3. Inazuma Eleven 2 2. Inazuma eleven 3 1. Inazuma Eleven Go 2 Chrono Stone
Right, Galaxy as number 3. First disagree. Big Bang and Supernova are the second best post game teams. Plus, seeing Arculus' and Circulus' story while exploring the Lost Galaxy is a nice touch to it as it culminates into battling their teams. My only gripe with their teams is the fact that defenders mqke up most of their teams, especially Big Bang's. Literally they each have 1 goalkeeper AND forward then 6 or 5 defenders and 3 or 4 midfielders. Plus, the level 99 competition routes are very much doable and a lot fairer compared to Chrono Stone. I'd definitely switch it out with IE3. I mean, come on, IE3 has literal angels and demons plus Team Ogre and suddenly they're hard? Like, no, they barely have anything else to offer besides that. Chrono Stone easily deserves the number 1 spot though. Basically everything you mentioned sums it all up.
The Anime also has Ares and Orion, which are basically sequels to IE1 in an alternative universe with more different people. I don't think they have games tho
We all knew IE1 was the worst. It literally has 1 competition route that unlocks after beating the game and you can't even scout the captain of the final boss team without downloading a rom hack. I agree with IEGO being the second worst because as Nico pointed out, both Zero and Demon's Horn are locked behind linking the 2 versions of the game. Kind of a turnoff. And individually, are these teams even that good? If you seperate Eternal Light and Ancient Darkness, they aren't that great. Same with Northern Claw and Southern Fang (it's actually Southern Claw and Northern Fang btw). Can't speak too much on IE2 but it is pretty great. Diqmond Dust and Prominence are quite cool on their own and Chaos is aight i guess. Not my favourites but ok. And Forest Team is bae. No idea why, but it is.
That linking stuff is a completely invalid argument since all games except Ogre require you to link to get Chaos/Dark Angels/Zero & Demon’s Horn/Children of the Night & Grandfather Route/Space Rankers etc.
@@TheModecular ok, yeah, fair point. But with GO, there are literally 2 different post game superbosses locked behind linking. The only thing that matches that is both the Children of the Night and the Grandfather route being locked behind linking. However I can agree the linking isn't as problematic considering every game has it (besides IE1 and Team Ogre Attacks).
The Anime also has Ares and Orion, which are basically sequels to IE1 in an alternative universe with more different people. I don't think they have games tho