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Ranking Every Racing Game Features! 

Bladed Angel
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5 сен 2024

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Комментарии : 297   
@tbbbo
@tbbbo Год назад
God the burnout paradise gameplay makes me feel so nostalgic. I remember playing the game whenever we'd go over to my uncles house and how often the AI driving screwed me lmao.
@not_kjb
@not_kjb Год назад
Same. The online play is chaos, (when it's not dead anyway) if chaos is what you like
@lol-wu7nx
@lol-wu7nx Год назад
Man I have a xbox 360 with burnout paradise
@scottthewaterwarrior
@scottthewaterwarrior Год назад
@@not_kjb I never found the online to be chaos, it was pretty laid back and chill back on the PS3 when I played it. Cruising around hanging with voice chat, coop challenges, and the occasional friendly race. The coop challengers were sometimes chaos just because you'd sometimes get idiots who either didn't know what to do, didn't care, or would troll and actively try to sabotage it for others. The system being host based actually helped a lot though, cause a good host could kick problematic players.
@haiiirookami
@haiiirookami Год назад
I think another Point you could´ve included is Cars being destroyable. For me this was always one of the coolest features in Racing Games (for example in Grid 1 and 2 or World Racing 2, man that was a fun game). especially if it impacts the driving (if your front wheel is bent your car steers to the left for example)
@segeros
@segeros Год назад
WR2, dude, when i was like 6 or 5, everytime i got back from home after doing homework was only an Golf V GTI sounding for hour or two, good times
@Dragonlord826
@Dragonlord826 Год назад
Bro he had a while section explaining he doesn't like car gore
@memes4life118
@memes4life118 Год назад
imagine if every game had a car damage system similar to the one in wreckfest
@alexbondoc885
@alexbondoc885 Год назад
Or beamng
@printedprops8730
@printedprops8730 Год назад
In V8 supercars 3, i would drive the wrong way around a nascar track and cause the biggest pileups. All the npcs would crawl to the pit because their steering was messed up.
@goodie2shoes874
@goodie2shoes874 Год назад
An underrated game with truly S-tier nitrous is Ridge Racer. In RR6 and RR7, you would need to drift to earn nitrous. The game had a mechanic called ultimate charge. The faster your car was going, the more nitrous u earn. If you time a nitrous to end right before a sharp corner, and can drift through that corner 50 mph over your top speed. This would dramatically increase your charge and encourage you to learn the best places to boost on a track. You could go from using two or three boosts a race to boosting the entire race. This mechanic was truly a gateway drug and opened up the game. Especially in RR7 where you could experiment with different boosts and drift types. This series was criminally underrated and was absolutely murdered by Namco.
@Dragonlord826
@Dragonlord826 Год назад
I use rewind to learn how to drive the car. It gives you a chance to really get an idea of how much breaking you have to use for a turn it also gives me a chance to learn distancing that bit more. I avoid it completely in time trials and online
@joebone3151
@joebone3151 Год назад
Does work online for most games
@kuudereenthusiast
@kuudereenthusiast Год назад
Especially for games like Dirt 2 and 3 Watching replays of the stage made me feel like a pro And not like I used up all 5 rewind because I crashed into a tree at 100mph
@dbclass4075
@dbclass4075 Год назад
@@joebone3151 In Forza Horizon series, very handy when wronged by a dirty driver.
@ruruferrer8339
@ruruferrer8339 Год назад
Restarts or Practice mode can be good for that too
@hornetcamaro
@hornetcamaro Год назад
Bladed: "I feel like power ups belong in go kart racing games." Blur Powered up Racing: *Sweats nervously*
@OveReAction10
@OveReAction10 Год назад
The Run also has a rewind feature which spawns from checkpoint but has limited uses. Blur is Mario Kart but licensed cars and powerups are placed in fixed spots. No RNG involved.
@mikenorthrop5815
@mikenorthrop5815 Год назад
Blur is an underrated gem, awesome game
@thirupathig4027
@thirupathig4027 Год назад
I agree with the AI driving your car, instead of focusing on the cut scene I started panicking what will the stupid AI do to my car
@clutch44444
@clutch44444 Год назад
I 100% agree with flashbacks, I think they make you a perfectionist, if you make a mistake, learn from it, don't try to fix it, leave it be and don't make it again
@rodracer4567
@rodracer4567 Год назад
In one instance of playing Hot Pursuit 2010, the AI autodrive came in handy. I was playing as a cop about to bust the last racer. I activated the EMP and the autodrive took over when it fired which saved me from running over a helicopter spike strip. Then as the EMP hit cutscene was playing, the autodrive closed in onto the racer and delt the final shunt. The autodrive was still in control in the "final racer busted slo-mo" cutscene and it drifted close to the camera as the racer was wrecking. It legit felt like a scripted action scene from a movie.
@tdm_nicky5603
@tdm_nicky5603 Год назад
Sometimes it can be very good but other times it can get really annoying when you are about to hit someone but then you hit someone else and then you just miss or when it comes to EMPing helicopters
@SpeedBump
@SpeedBump Год назад
You... I know you.
@scottthewaterwarrior
@scottthewaterwarrior Год назад
I've had a few saves like that in the Burnout games, heading right for a wall, auto drive takes over because I got a takedown, camera returns and I've made the corner. Takedown cameras are still something that you should be able to disable though, all the Burnout games before Paradise let you do it. (Well, not 1 and 2, but they didn't have takedowns so...)
@Wingman-xz7kl
@Wingman-xz7kl Год назад
Idk I think crash cams are amazing. Yeah the AI drives me insane, but I love seeing the destruction
@nicolasgoncalvespereira655
@nicolasgoncalvespereira655 Год назад
Yeah i agree. The AI sometimes maybe stupid on the Auto-Drive, but the crash is cool. That's probably why i love Burnout games.
@joaquimguilhermegomescabra9383
They should add a small screen on the corner showing the crash, while i still have control of my car and can see everything else properly.
@ruruferrer8339
@ruruferrer8339 Год назад
He admits in the video that its his own personal opinion, and that he can understand why other people like crash cams
@uhm175
@uhm175 Год назад
@@joaquimguilhermegomescabra9383 That's the worst idea ever Way to make you so distracted & lose concentration
@SnipeDude500
@SnipeDude500 Год назад
​@@joaquimguilhermegomescabra9383They fixed the takedown cameras in MW2012 by saying something like "Shunt Takedown" and giving you nitrous, instead of showing the takedown cam.
@clickghost2151
@clickghost2151 Год назад
3:38 Hehe i like that Reference, noice
@AdityaTheGoat
@AdityaTheGoat Год назад
1. Driving on Oncoming 0:23 2. Nitrous 1:10 3. Jumping/Ramps 3:01 4. Rewind 3:25 5. Power-Ups 4:02 6. Weapons 4:42 7. Drifting 5:58 8. Crash Cameras 7:05 9. AI "Auto Driving" During Cutscenes 8:57 :)
@Raynox_balls
@Raynox_balls Год назад
Thanks man
@CS_Uravity_PRO
@CS_Uravity_PRO Год назад
2 gimmicks NFSMW05 introduced are still to this day my favorite in any arcade racer. Destructible environment with Pursuit Breakers. And the slow-mo action with the Speed Breaker. Another one from many games is the unmarked shortcuts through the course especially in HP and Carbon it always feel good to memorize and take shortcuts that the map doesn't show..
@thatguy1806
@thatguy1806 Год назад
HERMIT PURPLE!!!!!
@goneghosted
@goneghosted Год назад
The overall best racing game mechanic that not all games get right is engine sounds…
@mikenorthrop5815
@mikenorthrop5815 Год назад
One of my favorite boost mechanics is the Motorstorm series version, the more you use the more your engine heats up, and cools down slowly when not it use. But if you keep boosting all the way up to critical levels it'll eventually detonate your car, launching you and in later games causing a shockwave to disrupt opponents. Its neat because it can be used to launch your car forward, often to help win a close race. In later games they also added more ways to cool down boost, by driving through water, or letting off the throttle in midair, which was pretty neat
@scottthewaterwarrior
@scottthewaterwarrior Год назад
I love exploding my car across the line in the Motorstorm games!
@bluesrike
@bluesrike Год назад
How could you mention powerups without mentioning "Blur"? Which is basically grown-up Mario Kart with real cars.
@NoGoodDirtyRicer
@NoGoodDirtyRicer Год назад
Rewind is great, though I don’t use it in racing. It’s unbelievably helpful for getting some of those ridiculously hard boards in Forza, you can just rewind and adjust your speed and pitch over and over until you get it right.
@Jay-zb7hq
@Jay-zb7hq Год назад
Need for speed heat was such an amazing game, too bad it didn't have a long life cycle.
@IPlayKindred
@IPlayKindred Год назад
have u heard of modding?
@Jay-zb7hq
@Jay-zb7hq Год назад
@@IPlayKindred yeah but people on console can't get mods. I've been using unite heat for a while.
@tacticalidiot175
@tacticalidiot175 Год назад
There's literally no content in the game though. Every car is slow and there are no races to do because you will get your ass kicked even with the best parts installed
@Jay-zb7hq
@Jay-zb7hq Год назад
@@tacticalidiot175 get good😂
@IPlayKindred
@IPlayKindred Год назад
@@Jay-zb7hq their fault for picking a handicapped pc
@joseph5190
@joseph5190 Год назад
Great video, only missed speed breaker (NFS me and carbon)
@segeros
@segeros Год назад
0:32 cursed burnout pictures
@Skullsoldier464
@Skullsoldier464 Год назад
I love the inclusion of an often forgotten nfs game, 2012 most wanted. I played tf out of that game when I was young and I can say it’s one of the games that got me into cars. Great vid though
@DIOBRANDO-gb9vd
@DIOBRANDO-gb9vd Год назад
Same
@Miltypooh2001
@Miltypooh2001 Год назад
What I like about the special abilities in midnight club 3 is that each type of car has a different type depending on what you're using for example zone applies to tuners, bikes and exotics and it allows you to slow down time to prevent you from losing control of your car and crashing however the only downside is that you have to drive in a straight line to be able to use it again despite going fast on to on coming traffic
@scottthewaterwarrior
@scottthewaterwarrior Год назад
You don't have to drive in a straight line, you just have to drive clean and stay above about 50 MPH. Every time you hit something or go too slow the ability bar drops.
@iciboigaming4793
@iciboigaming4793 Год назад
I am so glad you made this I was looking forward to another racing game list
@EliteFreeman
@EliteFreeman Год назад
midnight club's weight transfer. It was totally not needed, but damn it basically made so many memorable moments. especially finishing a race on two wheels and flipping the car at the finish. or cleanly threading through traffic on 2 wheels. bikes wheelie and stoppie too made some good times
@scottthewaterwarrior
@scottthewaterwarrior Год назад
Mane I loved flipping the car across the line! Motorstorm also made for some memorable finishes with its boost system, if you overheated, you'd explode, so time it right and explode across the finish!
@playbossthebest936
@playbossthebest936 Год назад
Driving in oncoming is godly. It's a genius risk VS reward system and I feel that it should be in most arcade racers. Personally I think that NFS rivals nailed the mechanic, because the traffic can kick your ass in that game 😁
@philipberlanda
@philipberlanda Год назад
I thought you were going to talk about how wanted level stays on your car in need for speed most wanted 2005. It’s a really good one because your forced to change cars for a lower wanted level. Or eventually the police will catch you and you’d lose your car eventually if it happens too many times.
@dbclass4075
@dbclass4075 Год назад
At the same time, high heat levels accumulate Bounty faster. As high as 35k per 10 seconds. High risk, high reward. Some milestones require a high enough heat level (roadblocks, spike strips, etc.). Later challenge series even starts at high heat level.
@acoolrocket
@acoolrocket Год назад
Dunno why more games don't replicate NFS Most Wanted (2005 one obviously) way of dealing with crash cams, you just hit the speedbreaker before hitting a roadblock/pursuit breaker to prevent it from playing a lil' cutscene. This way for the few times I hit a nasty collision I want to see in full glory I got the choice.
@hexagonalcarbon
@hexagonalcarbon Год назад
you can disable crash cams in 2005 y'know
@acoolrocket
@acoolrocket Год назад
@@hexagonalcarbon Like an ingame setting or something you have to change manually in the config file/mod?
@hexagonalcarbon
@hexagonalcarbon Год назад
@@acoolrocket the ingame option was called "Game moment camera" or something, you would want to turn it off
@GTRFREAK17
@GTRFREAK17 Год назад
Keen to see your take on driving game physics, some old games I still play today because the driving feel is amazing. EG - Forza Horizon 1, GTA 4, Driver San Francisco, Dirt 3.
@rkshn
@rkshn Год назад
Driver SF's physics is supreme. I've never had more fun drifting cars the way I did in DSF.
@govinlock8568
@govinlock8568 Год назад
-Power ups are well executed in Blur, which has non RNG power up so you can play it strategically. Moreover, you can equipped 3 power ups at the same time. -Crash cam are goodly implemented since Burnout 3 and prior of Burnout Paradise. They allow you to steer your car after crashing toward the opponents. I grew up on Midtown Madness (where the car can be totalled after got enough damage) and Burnout games so I like destroyable vehicles to make sure I am vulnerable against impacts. -NFS HP developement team admit that they included nitrous as balancer, but I don't know why they didn't nerf the boost power from SL65 Black Series. -I don't like jumping. -Drifting is well executed if the grip option also available. Make the drifty car slower to turn but faster at straight line and vice versa for grippy car.
@scottthewaterwarrior
@scottthewaterwarrior Год назад
Depends on the game really, in Midnight Club 3 the Muscle cars were generally slower in a straight line but actually faster while drifting around a corner, but you really had to know what you were doing.
@RUNFROMONYX
@RUNFROMONYX Год назад
probably my favorite nitro/boost system in any game is the one in hot pursuit, mainly for the turbo boost system (so not really the regular nitro). it's so satisfying to use
@dbclass4075
@dbclass4075 Год назад
How the nitrous is implemented is balanced: • Racers: less potent, more duration, dangerous driving required to charge. Most Wanted has half the usual recharge rate. • Police: more potent, less duration, passive recharge. Full bottle is one of few EMP counters available to police.
@charliemaybe
@charliemaybe Год назад
I enjoy using rewind in FH becasue it allows me to drive at the limit and still be able to recover if i really make a big mistake, but yeah i learn a lot when not using it especially in multiplayer
@watermelon2624
@watermelon2624 Год назад
I really love the classical music in GT7 like their version of Clair de lune or nocturne op. 9 no. 2
@FaridFauzan2405
@FaridFauzan2405 Год назад
Some arcade games is good. I have experience playing Midnight club 2 and 3 Dub edition remix, there's mostly have SST (Slipstream Turbo) airborne landing and many more including special move as well.
@jaysanj152
@jaysanj152 Год назад
I found the "Nitro" system in Wipeout games are some of my favorite cus it's literally paying your own health for that extra bit of speed boost and it'll be either your angel or devil depend on circumstance and also really tests your decisions. Honorable mentions :- The Power play mechanic from Split/Second. It's a simple mechanic but done so well and you can literally change the entire race path based on the power play you choose. The Mario kart esc power ups from Blur/Wipeout games cept these always been better than Mario kart itself and not as cheap and rng heavy since you know what's coming before you can grab it. The Speed Breaker system from NFS :- Most wanted,Carbon and Undercover,don't even know why the new NFS games didnt bring these back. It's basically popping steroids pills.
@cyberboi9783
@cyberboi9783 Год назад
1:43 "haha press button go fast" im just laughing how true it is
@justinl2009
@justinl2009 Год назад
I have never encountered a bigger difference of opinion between me and Bladed until this video. Personally, I will live and breathe crash cameras in games that emphasize car damage such as Burnout. Hell, I'd even set up the perfect camera angles in BeamNG just to get a really good cinematic crash. That being said, I understand why it's not for everyone. There are people that play racing games because they love racing. People like me play them because we like cars and cars crash. Also, I don't get particularly mad at AI driving my car but it does get on my nerves at times.
@DogeDragone
@DogeDragone Год назад
Honestly having my first racing games as clips in the background made me so happy, like nfs most wanted and hot pursuit, that’s what got me into racing games
@lukkruk6904
@lukkruk6904 Год назад
Speaking of nitrous, then Rally Point relies not on capacity, but on how long you use it in one shot (like in Motorstorm series), but since 4th release from this series it is broken, meaning no cooldown is available which makes nitrous be too op
@rsho3472
@rsho3472 Год назад
The crash cam I don't see it much as a "OH LOOK AT YOUR CAR CRASHING, IS SO COOL" I see it more like "You crashes, we show you this little clip but it is actually a cooldown before respawning for your mistake"
@TheCreateOutdoors
@TheCreateOutdoors Год назад
I distinctly remember a racing game where there wasn't ai driving during crash cams but I can't remember which one it was. That by far was the worst.
@BargoTheBandit
@BargoTheBandit Год назад
Power ups in Blur is amazing!
@mohamednawar1584
@mohamednawar1584 Год назад
Ya it was the best
@spencermartin838
@spencermartin838 Год назад
I think if you use the rewind feature to be lazy about taking corners because you can just redo it, then it’s not a good feature. But if you use it in, let’s say, a rivals mode where when you rewind it will flag the lap, it’s good because you are purposely trying to learn a course or a corner in depth without having to re drive a whole lap. That’s how I use it in FH5,4,3,2. I don’t abuse it. I only use it when I really need it and it’s convenient for online racing because it’s usually faster to rewind than to have your car reset when you miss a checkpoint or something. That’s just my full opinion on it. I’m glad crash cams are not in Forza!
@wontonwhereyouat8775
@wontonwhereyouat8775 Год назад
7:13 I’ve grown to hate crash cams because I rm I was playing nfs hp remastered and pushing 230 in a veyron super sport and absolutely annihilated a cop, I ended up going backwards after the crash cam. i was mad as hell cuz it was the best run I could have had
@hunterjones3594
@hunterjones3594 Год назад
An older game for the 360 called blur was one that did powerups really well
@m4azzam139
@m4azzam139 Год назад
Idk why but I really enjoy cars or bikes that crash😂 when I was a kid, my father used to watch car get crashed and I'm always at the back watching in silence 😂 yeah to me those destroyed car or crashed camera really make enjoy😂 anyway great video and all👍🏻
@loocosgarage3713
@loocosgarage3713 Год назад
man i remember getting close to AI cars in NFSU2 just for style points lmao
@ballman7556
@ballman7556 Год назад
Blur had some cool powerups ngl
@lapiswolf2780
@lapiswolf2780 Год назад
3:07 Every man felt a serious disturbance in the force in this moment.
@gosha7673
@gosha7673 Год назад
Forgot about the Tokyo extreme racer series. No other games has come close to what they made. Super slept on.
@renanmonteiro316
@renanmonteiro316 Год назад
I'm torn on flashbacks - the older Codemasters F1 games did it pretty well - you get 4 flashbacks for the entire race, with you getting 1 more flashback every 10 laps or so. it basically means I can't go ham with them, but that if, for example, the AI crashes me out, then I can pretend nothing happened and race as normal.
@4storyboss
@4storyboss Год назад
i think powerups in sonic & all star racing transformed are perfectly executed compared to mario kart, because you feel satisfaction from skillfully using each of the power ups you get.
@rkshn
@rkshn Год назад
weapons do have a place in arcade racers, need I remind you of BLUR and SPLIT-SECOND??
@Average_Internet_User101
@Average_Internet_User101 Год назад
I enjoy wreck cams not crash cams tho, as in when you take another driver down, the auto driving does ruin it, but only because it hasn't been perfected!
@someguy1865
@someguy1865 Год назад
Burnout 3 Takedown will always be my favorite racing arcade game. It was my first racing game too, followed by Forza Motorsport 4 which got me into more racers and racing simulators.
@ruruferrer8339
@ruruferrer8339 Год назад
I think Forza should do what Codemasters does, limit the amount of times rewind is usable. Grid 2008 had less rewinds available when you crank up the AI difficulty, which imo is a pretty clever decision. When you're eyeballing the opponent, trying ypur absolute best to catch up, only to make a mistake at a crucial moment of the race, a rewind can help you avoid restarting the whole race. Also, nice choice using Maximum Tune Music
@austinhanna8328
@austinhanna8328 Год назад
The takedown camera in burnout 3 is fine cuz it slows down time by like 5x so nothing really changes when it ends
@shadowknight9395
@shadowknight9395 Год назад
But the takedown camera in Burnout Revenge was honestly bad It sometimes spawns your car right to the wall and I lose all my speed
@guilhermecaiado5384
@guilhermecaiado5384 Год назад
Dirt or grid with no rewind feels like your last day on a job
@AStickOfDeoderant
@AStickOfDeoderant Год назад
I kinda want to see some vlogging again. Also I want to see a Mazda 6 be transformed. I’m not sure if you’ll get one, but it’s still an idea anyways.
@marquaviouschester6947
@marquaviouschester6947 Год назад
For the ai auto driving, on most wanted, carbon and undercover, if your heat level is high enough, you hit a pursuit breaker, and see the little animation, if there's a roadblock with a spike strip in front of you, your car automatically goes "SPIKE STRIPS! YAY!!!". That's how I lost all my cars on most wanted when I was little
@Dzonnyg
@Dzonnyg Год назад
Interesting little thing about the crash cam and AI driving: in the NFS:Underground 2 there was a crash cam if you hit traffic hard enough BUT you could actually control your car during the slow mo cinematic camera, weird ass little detail but there were a few times when it actually helped me correct the car and go straight back to driving. And you could also disable the crash cam so there was that too
@EfrainQuezada
@EfrainQuezada Год назад
Midnight club 3 had actual power ups in the arcade mode, not an essential for most games, but it sure did give arcade mode way more replayability playing spilt screen.
@sammy13ificationable
@sammy13ificationable Год назад
I was in the back seat of a mini van at a stop sign when I was 6, and we were rear ended by a fully loaded 18 wheeler that was 60mph, if idve had my head 2 inches to the left I wouldve died on impact.... the burnout paradise crash cam still makes my brain go brrr cuz watching cars crumble together and fly apart just looks sick as hell to me. I get bored and watch demo derby's and crash test footage cuz damn, that shits just cool. Burnout is really the only good implementation of a crash cam tbh, the older nfs games like underground 1 and 2 did it, but there wasnt a damage engine in those games, so it was just an inconvenience
@phoenix55755
@phoenix55755 Год назад
One thing I like about NFS: Most Wanted (2005) is that you can turn off the game moments camera, so it doesn't do the auto driving. I don't know how many times I got busted, or lost races because of the auto driving mechanic... Then I turned the camera off, and it went away lol.
@dylanmcnab2980
@dylanmcnab2980 Год назад
The crash cam does have a place as a way to kill time while the player respawns after crashing, or after completing a multi-takedown/mvp in single player.
@lenjan5111
@lenjan5111 Год назад
I remember blur back on the ps 3 and it was so great.
@d0gen0ises96
@d0gen0ises96 Год назад
New need for need looks crazy
@gordola4043
@gordola4043 Год назад
The best racing game that did Power ups perfectly is blur because it does not rely on rng
@Shadowgamingwatch
@Shadowgamingwatch Год назад
Nice wangan midnight background theme 🖤
@pantiesgonewild358
@pantiesgonewild358 Год назад
nice to see you showcased FH3
@mohamednawar1584
@mohamednawar1584 Год назад
4:10 Blur had a lot of them and it was great
@bluesrike
@bluesrike Год назад
It's perfectly understandable that you don't care about crash cameras. Especially since you said you've been in multiple accidents so that gives you a perspective us people that have never been in vehicular accidents don't have. And I'm sorry that all happened to you.
@uhm175
@uhm175 Год назад
I've been in multiple accidents, 4 in fact & i don't mind those crash cams at all
@not_kjb
@not_kjb Год назад
The redesigned.boost mechanic in paradise was amazing. I get what they wanted to do with showtime, but making it a way to unlock a special car was total bs.
@fbipandac2002
@fbipandac2002 Год назад
Literally just watched the nfs tier list yesterday the timing
@chunkuswumpus3515
@chunkuswumpus3515 Год назад
I would like to add the artificial loss of control that hot pursuit 2010 and most wanted 2012 does. If I hit a wall hard but not hard enough to throw a crash cam I shouldn't have no control over my car for a second. I don't know who designed that mechanic but I loathe them for my whole life
@scottthewaterwarrior
@scottthewaterwarrior Год назад
IMO Midnight Club 3 had the best drifting. Both grip builds and drift builds were viable depending on the car, though the drifting itself still took quite a bit of skill to actually be competitive with it.
@Zekkk23
@Zekkk23 Год назад
Midnight club 3 the game that introduced me to cars 🤩
@Gabriel-hb3vh
@Gabriel-hb3vh Год назад
Dunno what it is but every time you talk about racing games ya make me miss ya other channel
@Quad-Cube
@Quad-Cube Год назад
08:50 I don't care about the ''Oh my gosh, look at your car, mangled, ooh'' :'D
@BSRants_and_other_BS
@BSRants_and_other_BS Год назад
How did Bladed forget takedowns?!?!
@bodes_26
@bodes_26 Год назад
I have terrible luck with crash cams more often than not I crash immediately after the crash cam ends
@petitbiscuit2366
@petitbiscuit2366 Год назад
I enjoy when games implement crashes because it’s more realistic and it make the game more enjoyable
@lordrynogaming1553
@lordrynogaming1553 Год назад
Yeah for the rewind i dont use it unless its some bs that happens right before the finish line and i dont feel like doing the whole race again.
@leonhart423
@leonhart423 Год назад
Hot Pursuit 2010 is awesome but I still hate the crash cam cause of multiplayer and how if you are stuck in that crash cam as a racer, a cop player can barely tap your car and keep you in the crash camera while the bust meter builds ... not sure if it was intentional but one bad drift into traffic and another player knowing about that could end with people screaming or leaving games.
@DragonLilly45
@DragonLilly45 Год назад
I drive demolition derbys- good crash mechanics are the best. Test drive eve of destruction all the way back in ps1 is one of my favorites
@huntermentch
@huntermentch Год назад
Midnight club la was may favorite it still is and i still always play it Ps best car in my opinion is the 66 GTO
@Enea_28
@Enea_28 Год назад
Well abouy the power ups it can be a really good system in a racing game if interpetred very good Take blur for example
@swam7797
@swam7797 Год назад
I really like the rewind in forza horizon because i can use it to take sick pics of me doing crazy shit with my cars
@Haganu
@Haganu Год назад
If you haven't yet, you should check out the Burnout 3 cut content regarding crash cameras. Especially the sounds are absolutely morbid.
@gaydes1012
@gaydes1012 Год назад
I grew up watching NASCAR and playing Burnout Paradise so I personally love crash cams, but no game in my mind has ever topped burnout in that aspect so it's not essential for me by any means. I also think seeing cars crash in races and in games has in a weird way made me more conscious of vehicle safety, cuz every time I look at safety gear for my car I always think back to seeing crashes in games or in actual racing and I tell myself "I'm not going on track without this stuff, if your not getting safety gear you're not going racing" so unfortunately since that shit is so expensive I've never had the means to get it so I've never had the confidence to take my car to a track.
@polar-izer
@polar-izer 9 месяцев назад
I say burnout 3 and 4 both had good AI auto driving because they give you about a second of invincibility to make sure you have control without crashing.
@UselessNekoGang
@UselessNekoGang Год назад
I agree for everything except vehicle destruction. I am a details person, I love it when devs go above and beyond to work on a semi realistic vehicle destruction system. I’m not asking for BeamNG or wreckfest in every game, but I cannot stand the way Forza handles it. Slam into a wall at 100 MPH? Scratches and broken glass. Such detail. Very sim. The more recent GRID games are just right. Losing doors, hoods, bumpers, etc.
@Coyote_Arts
@Coyote_Arts Год назад
Customizable cars and upgrades should be expected from a game: angel Need for speed most wanted 2012: 😅
@vlga8917
@vlga8917 Год назад
midnight club 3 DUB oh boy that brings me back.
@the_appointed1142
@the_appointed1142 Год назад
Play Dirt Rally 2.0 and you'll be using the rewind within your first 20 minutes of playing... trust me
@joshjlmgproductions3313
@joshjlmgproductions3313 Год назад
With the replay mechanic, I'd say it has to be implemented well, and then it's really nice to have. Losing because an AI driver rubberbanded into you and launched your car off the road is just stupid. Forza seems to have a bad implementation of replay, it's always between just not enough and way too much. Grid does it so much better, and you can actually watch overtakes, crashes or anything at any angle, at any speed, and see exactly what happened. You can learn more by analyzing the replay/rewind of what just happened than you can by going "Oh, I guess that just happened."
@promethiium2590
@promethiium2590 Год назад
I disagree with the rewind. I think it allows you to rehearse corners that you get wrong until you get them right, and I think it's the most efficient way to learn a track. It also doesn't really present an advantage online against other players since it only rewinds your trajectory. Most players at the highest level in games like Forza, which offer the feature, use rewind.
@tdm_nicky5603
@tdm_nicky5603 Год назад
to be honest I loved crash cams But it's annoying when it drives me into something I shouldn't be driving in too
@gdottothegamer1001
@gdottothegamer1001 Год назад
This is probably going to make a lot of people hate me but one gimmick that I never get used to is the speed breaker from the black box's NFS. It's just not fun to use. It's sluggish, awkward and takes me out of the experience (which is also applied to the rewind). It's like in third person shooter games where you have to slow down times to make the game easier and enjoyable. To me, if your game has something like that where you have to slow down the time in order to get better/more enjoyable to play then your game has already failed at the core. That is not to say that those games aren't fun, it's just that it's clear the real reason they added that feature to their game is because they know that their games wouldn't work well without it. I personally think that you should make the core gameplay of your game enjoyable without the help of any power ups. The power ups should be there to enhance the core gameplay, not to fix the core gameplay.
@bipolaryx
@bipolaryx Год назад
Running over baby bunnies over a car crash in a videogame? that's actually really sociaphatic lol
@RaisinBarXZ550
@RaisinBarXZ550 Год назад
Despite your hate for crash cams, what do you think of BeamNG drive? I think crash cams kinda suck I'd rather not have that in an arcade game because of the weird physics. But BeamNG has probably the second best handling physics behind Assetto and the risk of damaging any little piece of the car definitely adds a sense of realism and need to drive well for me, especially when rallying. There's a lot more but if you haven't tried it that, modding, and the most realistic damage physics are the main parts of the game.
@hexagonalcarbon
@hexagonalcarbon Год назад
BeamNG and AC are not arcade games
@RaisinBarXZ550
@RaisinBarXZ550 Год назад
@@hexagonalcarbon Yeah ik, but I still wanna know what he thinks of them
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