We thank Rareware for this awesome game, but I think we owe Nintendo a bit of thanks too. Nintendo could have easily axed this game, if they wanted to, but you heard it in this video. Nintendo were very supportive, despite not acknowledging the game in the Nintendo Power magazine.
Roland Desjarlais And years later, Nintendo is letting us “men of culture” play our “anime games” on the go :D I kinda like how they are expanding to a more mature audience. I also like how they were nice to Conker, compared to Microsoft. And now we have worse stuff in terms of age-appropriate-ness on Xbox than Nintendo. (Minus the “anime games” on the switch.)
stufaman The Project Spark doesn't mean anything anymore. Recently they made Project Spark DLC free and as a result of that for whatever reason, Conker's Big Reunion is cancelled. What the bloody fuck is that shit.
***** Cancelled? I'm guessing it's from the negative response from when 'he' suggested to make your own game in Spark. Not what Conkers fans wanted. But personally it was great to just see him back. I think it's another case of the fans killed him.
stufaman I don't think they would cancel the game due to negativity. Look at upcoming Nintendo games like Metroid Prime: Federation Force; people were INSANE enough to make a petition for Nintendo to cancel that game and of course Nintendo didn't listen.
He technically lives on the same universe as Banjo, DK and Mario tho... (in Diddy Kong racing, its confirmed that Conker lives on the same universe as DK and Banjo, and Mario also lives on the same universe as DK so...)
@@LennyQUMFIF what universe is this? Lol they can’t make proper Conkur it’s too raunchy. The animated squirrel is irrelevant. It’s the spirit that defines the character.
davidevgen Kind of like Alice in Wonderland. Conker wants to get home mostly... but his hangover causes him to end up anywhere but home, and his greed for money keeps the journey going. It is an excellent plot for how well thought out the randomness actually is.
Freddy Pasta Yooka Laylee looks amazing, but i think the ending of the video is right, dont think there will be anything like conkers bad fur day. A game that is a charming platformer with nsfw comedy material and violence. I think with the way the media has become sensitive to stuff like that, even if a game like it was being made, it might receive backlash/censoring.
+The Internauts Conker's Bad Fur Day is perhaps one of the most beautifully crafted games I've seen. In a way it's bad that it still puts to shame many games nearly 15 years after it's inception. It is upsetting that they feel they couldn't do the same again.
+The Internauts I know is not the same thing, but South Park Stick of Truth (PC version) is a good example of a modern videogame with very offensive, violent, scat and random content filled with humor. And one if no the best game of 2014. Maybe that fix your heart a little...
@@bluenation3838yoohoo Yeah nobody is ever allowed to make a game with a hot girl character anymore. Except the Dead or Alive games, the Soul Caliber games, Street Fighter V, Dragon's Quest, Nier: Automata, Bayonetta, Overwatch, not to mention all of the softcore porn games on every console marketplace and Steam...but aside from all of that, nothing. Strange how the "feminism army" is so often said to take games down when all of these games exist without a peep, with hundreds added daily to those marketplaces. It's almost like your bullshit reality doesn't exist and people generally prefer characters who are well written and fleshed out, rather than "lady with big boobs as the character trait".
But it was a perfect representation of how mother earth is bountiful. Plentiful. Its creative details like that that drew people in. I know thats not how people of today's would see it. Or the king poo. People would "crap" all over the concepts that rounded the love it drew, so as to say
@@girlsdrinkfeck nope still my favorite game.. lol i like the blend of playful, cute, dirty, but not strictly sexual. its a well balanced game honestly. i would love to work with some people as a passion project to make a new game. not really a conker but to imbued that style and yeah. but i think people would probably say something against it and try to "cancel" it.
@Philyutuber That lava surfboard bit was outrageously hard for sure, and there are other frustrating elements, but I stand by my comment regardless. Who could forget the majesty of the Great Mighty Poo? A classic, and a cultural artifact.
Funnily enough if you check Chris Seavor's Twitter page, he put up design documents on the rejected sequel, Conker's Other Bad Day. A lot of what was cut from this game was going to be in that. Including the back up singers.
I have nostalgia for the starfox 64 game, i played mario 64 to death and i could not go back to that and appreciate it, now. Conker was a funny game. That is a game i can go back to, even though the controls of it wasn't perfect, the swiming on it was awkward to get used to. Appart from that it was a good game the humour made up for it.
Such honest words from Chris at the end. He could have easily left it out and given us hope for a possible sequel, but his compelling truthfulness to say "we're not the people to make that game"... i can respect that. Beautiful.
Seemed to me that they were talking about more of doing a remake of the original in that statement. They would be right, since references to the Terminator or Clockwork Orange probably wouldn't work for today's youth.
@@WangFuAdam its ok to just have the 1 game. it isnt always best to chase the past trying to accomplish what was already done. its the same for a lot of media today, everyone is obsessed with recreating the magic they once felt, when in reality itll never be the same. We dont care though, and support the idea no matter what, which leads us to ruining great franchises (lotr, star wars for example) Just accept that magic was made, and that you can always go back to it
Maybe it's for the best that we Rare didn't force themselves to make another Conker. Bad Fur Day was a game that they had a lot of fun making at the time and it shows. A sequel would have just felt like a job, and the quality would have surely suffered. Plus, it'd be hard to top all the raunchyness and audacious humor they got away with in the first game.
I dunno dude, I think they could have taken the violence and obscenity to a whole new level. But I don't think they quite knew how to advance to the next generation. As all of their games post N64 prove.
they actually had a sequel in the works at the same time so everyone on the team was still in the same mind set and were still as passionate, you can read the wiki on the idea for the beginning of the game, but Microsoft are the ones who axed the idea of a sequel as soon as they bought rare.
There's been a script and pre-production material of a sequel since 2002 back when they were planning one for the gamecube. And there's also tons of unused/uncut assets on a hard drive at Rare with the cancelled Live & Uncut and initial concepts of a sequel. Nintendo and Microsoft just weren't interested. So they'll languish in Seavor's desk forever.
A major component to Bad Fur Day’s appeal is that it came out specifically on the Nintendo 64 after a slew of kid-friendly 3D platformers and mascot games, several of which were made by Rare themselves. I don’t think that appeal holds true if you make a new follow-up for any other company or console today. It was a very specific time and place that made Bad Fur Day so novel and memorable. Just look at the diminished returns of Live and Reloaded. As much as I would love a proper sequel, I can’t imagine it being able to recapture that appeal at all.
@@BareBandSubscription The other problem is that Twelve Tales was very generic and the platforming wasn't as good as Banjo. This is because Conker was made by the Killer Instinct Team.
@@The0ptimus - SP is censored a lot trust me...even Tom Cruise made them pull the Scientology episode. Rick and Morty is not offensive so I am not sure how you came to that conclusion...even family guy is more offensive than R&M.
@@JP-wm1cc Morty got molested in one episode, they joke about race war in a different one, Rick says he's going to "911 this plane" in another, there's people in BDSM outfits running around in a sex dungeon in the same episode...I think people would consider a lot of what I listed offensive but the reality is that nobody cares. The world isn't as sensitive as people like to complain about. The fact that shows like Rick and Morty can even exist and not only that but go fully mainstream when back in the day it would be attacked by the press like South Park proves it.
It absolutely could get made nowadays. The problem is, what's considered 'edgy' nowadays is just racist, sexist and homophobic. I don't want a Conker game where he's saying the N word just to entertain you mouthbreathers. Violence, sexual content and crass humor? Sure, why not. The rest, nah.
@9ine10endo 64 You 100% missed what I was saying. When people say the N word, it's mean-spirited, the basis of it is built-in hatred of someone "just cuz". That's not what made Conker edgy. I'm saying sex, violence and crass humor is great in a Conker game. Hating someone for no reason isn't. Yet people like you would argue otherwise, I'm sure. The fact you thought I was defending using the N word is probably a bad sign.
The key point in this video is the game's developed by spontaeneity, which is essentially what humor/comedy derives from: You reflect on your day, write down notes and suddenly humor's created.
They are so ashamed. It was such a creative game and i truly loved it. Rare stole my heart with this game and banjo Kazooie. Major creative influences in my life. Today's audience definitely coulnt handle this with a streight face. Still emulating on my phone to this day.
The problem wasn't people reaching the game, it was the game reaching people. The marketing for BFD was neutered by Nintendo who grew worried that parents would accidentally buy this game for their kids due to the cutesy look of the characters and the big Rareware logo. Despite the big M rectangle and a notice on the box indicating this game was absolutely not for anyone under 17, Nintendo got cold feet and gave the game a very limited marketing campaign. I bought BFD 3 months after launch for $19.99 and nabbed 3 copies of the official strategy guide for a penny each! That's how hard the marketing screwed over the game. Most of my friends hadn't even heard of it, and the ones who had seen the commercials on late night TV were confused as the ad had no gameplay or plot synopsis.
Honestly a lot of people saying the end to this video sucks and is painful etc. Honestly I feel kind of relieved. Like some 15 odd years of constipation finally came to an end. Finally some fucking Closure. You know? And honestly that's a reason why no sequel that's much more acceptable than the one we've been assuming this whole time. As the other lad put it elsewhere in the comments: If it was Microsoft who were stonewalling the Conker sequel, I'd be pissed and annoyed as I have been since the original ended abruptly and we never saw the likes of it's sheer genius again. However the truth? That they just don't think they could pull off this sheer level of quality and awesomeness again. And I can respect, and more importantly, understand that. I don't know why Chris Seavor was more honest about that to begin with. Could have saved me an entire decade of mourning for this so called "series" that showed such amazing promise and potential which was just, as I already said, abruptly ended. And to be honest, what they did with the ending of the game was mainly to blame for this. If they had just taken the time to give the original game a cheery, definitive ending instead of ending with the brutally sad, depressing ending they had, coupled with that goddamn post-credits scene suggesting a possible sequel, I would have led a happier, more care free existence. However another commentator (sorry I can't be arsed to remember your names) had a very good point that brings me a lot of hope when they mentioned Stick of Truth as a good example of a great, modern game packed with solid gameplay and hilarious adult humour. I've been so caught up in the nostalgia of this game that another game with the same qualities completely slipped under my radar. Yet, that just leaves me with more questions. Fuck. Rare is great at doing that aren't they, leaving me with more questions?? Questions like "What the hell happened with Conker's Big Reunion then?" I gotta be honest, I got hyped as fuck over that game. It's RARE (pun huehue) that I literally count down the days to a game's release. I did. I counted down every last day. I marked that shit on the calendar. And what came out was... just a jumbled mess. The return of Chris Seavor as a voice actor for all the characters being the biggest draw in it's craptastic animation and texturing, lack of innovation and laughs and complete lack of a greater plot. "Tediz are back.... Yeah that's all we've got." ^^^ The entire Plot of Conkers Big Reunion Really sad, all of it. But, I feel a bit of closure with that final statement of Chris Seavor. A man I've respected immensely as the "brains" behind this game. He's grown. And it's true. To try and release a sequel nowadays, with anything less than the best efforts they can humanly muster, would be nothing more than a nostalgia wank. What we LOVED about Conkers Bad Fur Day in the first place: State of the art animation, (some of the system's best, frankly) tons of clever pop culture references, tight controls, legitimately fun gameplay... all of that. To pull that off again would be a miracle by any measure. Conker was a true gem of it's time. I have my doubts a sequel, nowadays, would have the same kind of love and attention it needs to be successful. Now, gentleman, I must go and research what the fuck happened to the sequel. I wash my hands of this, and finally put this old game to rest. Rest in peace, Conker.
Chris Seavor, Robin Beanland and Chris Marlow did a developers commentary let's play of Conker. If you want to know more, that's a great series to watch.
I literally felt my heart sink in depressing nostalgia at the end... no more Conker after all, huh? We all thought it was Microsoft's doing... turned out Rare just don't want to make another Conker game :'-(
ShintyShinto you can’t really blame them though cos if they were to make another conker game and have it exactly the same in style and uniqueness to the original it just wouldn’t work, it would probably just come off as a carbon copy, Chris himself said that the majority of the game’s most successful memorable moments came out of pure spontaneity, you can’t really force that kind of thing to be made
I don't see how it's Microsoft's fault at all, same for what also happened with Banjo. They didn't force Rareware to do the stuff they did in the mid 2000s. They gave them creative freedom and just wanted them to make some good exclusives. Its the devs faults for bungling it all up. They were all butthurt that Nintendo didn't buy them, and they were so strapped for cash that they sold themselves to Microsoft. They made that call, it's not like Microsoft maniacally swooped up Rare like Grunty stealing Tooty. I don't get this whole demonization of Microsoft stigma when it comes to Rareware. I think the devs actually did what they did on purpose to sabotage the company before they all jumped ship. Nuts & Bolts 4th wall humor heavily hints at the notion that they KNEW they were doing a bad job. That level of self awareness means they were taking the piss out on their buyer before they fled. So the reason why there haven't been anymore old Rare IP revivals is because the OG devs who made them good aren't there anymore because they got bitter sentiment towards what happened. Blame the higher ups in Rare for the downfall. Not the devs, not Microsoft.
@@orangeslash1667I’d hate to play a new Conker game if it’s going to be shit. Probably best to let it fade away like it has been. It was great for the time, but, times have changed and nobody could ever make a game as raunchy as that ever again.
@@TripleKmafia Fun Fact: Unlike Banjo where it was made by the Donkey Kong team, Conker was made by the Killer Instinct team. This explains why Conker was edgy.
Rare did an amazing job with Conkers Bad Fur Day! Conker will always be in my heart! The whole game was so unique and awesome but the end of the game was sad and true, just like the making of here... I bet Chris Seavor started crying after the video... seeing his beloved Character fading away ... 2001... oh boy I have to hide my tears! Everything went down hill after 2001
Clark Kierstadt on chris’ personal channel, which is called something like “the real conker” or something like that, he did a playthrough of BFD with chris marlow and very briefly spoke in conker’s voice for a short part in it. Oh, and Marlow did a live performance of his opera when they played the GMP level, it’s pretty spectacular
Back then when video game developers are real video game developers with love, enthusiasm & vision for their games. Most video game developers nowadays are just activists pushing their left-wing ideology in their product. It's kinda sad we don't get to see Conker anymore. He's the one the world desperately needed.
I haven't played this game in years and as soon as they showed the great mighty poo and i remembered all the lyrics of the opera and sang along. Damn, i love this game
What did microsoft even buy Rare for? All they did was prevent them from doing what made them worth buying in the first place. I wonder if it was purchased out of spite?
Ah, back when games were developed by relatively small groups of people with creative freedom. Now a days a major game can take ten years to make and these kind of absurd ideas probably don't make it past pre-production.
the Conker team: we're taking a break from violence and destruction to make a super cute and adorable platform game. (Chris Seavor takes the lead) What can we do with that? Oh I know, we'll make it violent.
I dont care if you make a sequel and it turns out to be awful i just want something "fresh". I want a game where i can actually have fun. Probably the reason for no sequel is because cod and battlefield and all other games no Fuck those games. I need another conkers game!!!
A major component to Bad Fur Day’s appeal is that it came out specifically on the Nintendo 64 after a slew of kid-friendly 3D platformers and mascot games, several of which were made by Rare themselves. I don’t think that appeal holds true if you make a new follow-up for any other company today. It was a very specific time and place that made Bad Fur Day so novel and memorable. Just look at the diminished returns of Live and Reloaded. As much as I would love a proper sequel, I can’t imagine it being able to recapture that appeal at all.
I know this is a year old, but you hit the nail on the head. I was thinking how easy it would be to make a game with raunchy humor now, but it just wouldn't be as funny. It was funny because it didn't fit. It would be like if there was an official blues clues movie that was 18+... All the content prior was kid friendly, this was very far in the opposite direction.
Es mucho pedir un juego igual al de Nintendo pero con los nuevos gráficos?. Conker live & reloaded estuvo medianamente bueno pero solo era mejorar los gráficos, "nothing more, nothing less".
I'm tired of people saying "we can't make this because people are sensitive" you don't know if people will like it or not you'd probably get popular because it's something so unique seperating it for the same thing we've been getting since 20?? I'm sick of that honestly
you just wait, for I shall be the spiralsuccessor to Conker, I have already made the plans for the 2 games I want to make, all that is left now is to get the job at Playtonic, get Grant Kirkhope to do the music, get people for the animations, drawings and gameplay
Update on previous post: Big reunion was cancelled because "Project Spark" is pretty much free, along with all DLC. And no more paid DLC support. "Young Conker" for the Microsoft Hololens looks likes absolute shit. Go hate it.
Conker's bad Fur day is my absolute favorite game of all time, without it I probably wouldn't be as I am now, it showed me how different games could be and nothing has matched up with this masterpiece, knowing that I'll never see my favorite orange mascot really thrones my sadness...LONG LIVE CONKER THE KING
Honestly I think a Conker 2 Game would work well in the same way that the Animaniacs reboot did. One might be targeted at families while the other one is targeted at adults but they share very similar DNA.
@@cyclops8238 A major component to Bad Fur Day’s appeal is that it came out specifically on the Nintendo 64 after a slew of kid-friendly 3D platformers and mascot games, several of which were made by Rare themselves. I don’t think that appeal holds true if you make a new follow-up for any other company today. It was a very specific time and place that made Bad Fur Day so novel and memorable. Just look at the diminished returns of Live and Reloaded. As much as I would love a proper sequel, I can’t imagine it being able to recapture that appeal at all.
I've been playing this game since I first rented it for the N64 and beat it and have been literally playing it my whole life on every system from computers to phones and OG XBOX live and reloaded, I will beat this game tomorrow on a N64 emulator on a tablet with a PS5 controller tomorrow, I will play this game forever, game on gamers 😁🎮✌️
"You'd have a hard time getting it made now" Nah, making it is not that hard. Flying it under all kinds of radars in current stupidly PC climate though... That's an entirely different story.
The ending makes sense. A sequel to Bad Fur Day just couldnt happen. There wasn't a cliffhanger in the slightest. Conker doesnt need to be a series, because his only well known game was a masterpiece in its own right. He makes a point. Just go play Bad Fur Day. It will be well worth it.
So I'm looking at the diagrams and it's like... small slightly off-red X means that it's done and in the game, but large red X means it's been scrapped? Why'd you make it so confusing for yourselves?
Phil Spencer did say he’s not stopping rare from making a new Conker or Banjo kazooie, but sadly I feel if they do decide to make a new game they’ll lean more towards banjo. I hope a new conker is released man they can finally release that story they came up with a long time ago with beautiful modern graphics. And an online multiplayer
I really really need a new one, but in these days it seems to be impossible cause everybody feels offended by any shit. It's really sad, because at the end it is a game and it is just making fun about so many things. But as the team said in the video... There's probably never gonna be something like that masterpiece again.
@@Tlplgyt A major component to Bad Fur Day’s appeal is that it came out specifically on the Nintendo 64 after a slew of kid-friendly 3D platformers and mascot games, several of which were made by Rare themselves. I don’t think that appeal holds true if you make a new follow-up for any other company today. It was a very specific time and place that made Bad Fur Day so novel and memorable. Just look at the diminished returns of Live and Reloaded. As much as I would love a proper sequel, I can’t imagine it being able to recapture that appeal at all.
@@Tlplgyt Rare confirmed that the censorship was they're idea. In the original the swearing was shocking in the context of an N 64 game. On the Xbox not so much, so Rare felt the swearing was pointless now.
Have a tiniest bit of courage and I promise something amazing will come from it. I'm glad my dentist appointment was on the day after my oldest brother rented this back in 2001 I stayed home, set up the N64 in my room and wrapped it entirely.
Well screw it if no one is willing to make another game then I'll just have to make my own!!! I just have to follow the same guide lines to make this game. I was thinking about a game involving "perfume skunks" 😂
You don’t get it the creator of the game thinks that this game was a mistake.they just got lucky we will never see conker 2 because the world is full of babies who wouldn’t like the ideas and try to get it token down. So all we can do is dream 😡😭
@@nibla02gamer84 A major component to Bad Fur Day’s appeal is that it came out specifically on the Nintendo 64 after a slew of kid-friendly 3D platformers and mascot games, several of which were made by Rare themselves. I don’t think that appeal holds true if you make a new follow-up for any other company today. It was a very specific time and place that made Bad Fur Day so novel and memorable. Just look at the diminished returns of Live and Reloaded. As much as I would love a proper sequel, I can’t imagine it being able to recapture that appeal at all.
@@orangeslash1667 I think its more of todays evolution of everything needing to be kid friendly and everyone overreacting to everything. If we had the flower and bee scene in todays climate exactly from how it was back then would Rare be canceled imidiatly.