30% Physical, +10 ward from teclis, +10% physical from sentinels, +8% ward save, +15% from a guardian, + 8% from diamond. So can be 81% resistance from any non magical damage BEFORE EQUIPMENT. Then they can have stone assaults or black terror thing, they also have healing.
@@generalharness8266 My math would be (for phys/ward save together): 30% from resilient 10% from student of Hoeth 10% from Teclis 10% from Sentinel - This is all the campaign buffs one could get, which is already 60% and quite insane Then Diamond Guardian Phoenix actually gives +12% except for the wearer who gets 8% So already 72% map-wide - Then one with resistant, so he needs a helm of Khaine for unbreakable (also gives +3% phys res I think, instead he could forego unbreakable and get better armour for 15% instead of 3%) and has missile res + mag res instead of physical but als brings Guardian. If he has also the Guardian Phoenix, then all but him are at 87% around him and only need something with a small buff Meanwhile the Guardian would be at 41% and can't take armour anymore, so at best +17% from a rare ward save amulet, for 58% Which isn't too bad And if you really want to go overboard, just confederate Imrik and get the "Shooting Star" enchanted item to get him up to 78% as well. Edit: Just realised the Guardian Phoenix is actually an amulet, so you couldn't give him another WS item.
@@otwk Lord (Arch Mage) has guardian, +sword of khaine (40% ward) + Folariaths robs (50%) + Guardian Phoenix (20%) + Teclis (10% ward) + Dedicated to Isha (3%) Did not include guardian as it only effect those around it not it self if you have another Folariaths robs you can have 73% with only that Guardian and Guardian Phoenix +8 effect). So you can get 120+% with the sword of Khaine or 83% with out but unbreakable or 93% but breakable with armors of Calador (5% physical + 5% ward) or 108% breakable or 98% unbreakable with out sword with two guardian.
@@generalharness8266 If you put the Guardian Phoenix on the lord you can get the Loremasters to the cap more easily, that is true, but I'd keep the lord for mobility and not with the Loremasters. Also, anything above 90% is wasted as that is where resistances are maxed, and Guardian doesn't stack (nor are there any Lords with Guardian, afaik, certainly not Archmages). Oh, and Diamond Guardian Phoenix only gives 8% to the one carrying it, the 12% only applies to all other units in the army. - And of course, making one Lord really tanky is quite easy with the HE because of Folariath's robe (and on a mage, the attack doesn't matter that much), but I was wondering how to get the full army of Loremasters to 90% without that. - Though I guess if one Loremaster is Resilient, instead of resistant, for Guardian but then has less physical resistance, Folariath's robe would work a lot better on him than wasting Shooting Star. Forgot about that earlier.
@@otwk I agree guardian trait does not stack but if you have two heros/lords with it in the same battle they both get the 15% benefit (if close) There are lords (Archmage) with Guardian its under the trait Protected (not Protective), it gives 20% missile & magic + guardian trait. Also ifs its a magic lord you are better off keeping them with the lore masters to punish the blobs. So again its 30 (trait) + 10 (sentinel) + 15 (guardian) + 12 (Diamond on lord) = 67% physical 10 (Teclis) + 8 (student of hoeth skill) = 18% ward. 18+63 = 85% Only need 5% from armor or amulet. Which is pretty doable.
@@SpencerLemay Scanning for what though? The Luminarks he's so concerned about but fails to see? There really isn't much to notice in a stand still battle.
the yvresse faction gives each hero something like the dark elf "name" whenever they reach a certain level which helps in these scenarios too sentinel for example gave 10% physical resistance and 8 melee defence
Teclis cheap chain lightning would be super good against multiple stacks of infantry as the bound spells only go so far. Also while niche the sword of Teclis would help with the recharge that he was struggling with here due to the luminarks
If I had put Teclis in charge of this army it would have ceased to be a Loremaster doomstack and become a Teclis doomstack, effectively negating the point I made this army to prove: that Loremasters are quite capable of taking on armies without needing the extra killing power of another mage.
@@AytonGang a generic HELF Fire mage lord does a lot more damage than teclis, because they too cast them cheaper than normal. Giving teclis only chain lightning makes him kind of weak in the game imo.
@@Sarum9nich Legend was playing a 0 defeat campaign with the HE. He made a Loremaster doomstack towards the later part of the entire campaign and it got wrecked by the Wood Elves.
Definitely changed my opinion about LoH's and excited to make one of my own for sure. Thanks for the video Legend and also huge kudos to brainchild of this beauty.
You'll have to go through a lot of pain before you get to experience the pleasure. Setting this up is tedious and very time consuming. This guy didn't even bother getting a full stack because he probably got tired of it.
@@SirMcAwesome the main reason it's not a full stack is because I didn't start recruiting it until at least turn 150. Setting up the actual battle was pretty tedious however.
While the video was very impressive and informative the real drama for me was the lone loremaster. It was like watching savings private Ryan! Was he going to make it back to his fellow loremasters? Or was he going to be dragged down by greatswords, Knights and heros? After he lost a quarter of his health in the first 5 min it didn't look good!
conductor (think thats the name) is also a good choice for Lore masters, gives them arcane conduit. Lore masters also make excellent road blocks for protecting the archers, and they come with some bonus magic.
@@MrMcm12 Setting aside the fact that it's possible that it left when the rest of the army routed (though it could've been the last thing on the battlefield routing when Legend killed the steam tanks). The bug does exist as Karl Franz's passive was still applied despite being ultra dead, or rather captured at the time. So CA still needs to fix it.
Karl Franz: "The enemy only has 13 men, we have 4 armies, and several Luminarks to prevent them from regenerating magic!" Balthazar Gelt: "And we have ME! THE SUPREME PATRIARCH! This battle is already won!" Asur Lord and Loremasters: (grins)
@@quettle watch until the end, he ends up fighting unbreakable Steam tanks and the debuff stayed even when all the luminarks were gone from the battlefield.
@@chedhead158 that does sound plausible, though programming can have weird issues, like working when you know it shouldn't or it doesn't when you did it perfectly. I say this because a corporation like CA hasn't squished this bug, knowing this for years now. I think that it's alot more difficult then adding a few lines. Granted, I'm really bad at coding.
Loremaster have the unique synergy with HE by providing earth blood for army without Life mage, allowing you to run any other more offensive centered lore you prefer while still able to heal your dragon/lord/hero. Spirit Leech is also pretty good for single unit sniping. They are also quite tanky. If you do not run resilient trait you can also look for ones with innate arcane conduit, this allows the Loremaster to serve as an extra mana battery. I have never played Legendary so I can't comment on that but I like them a lot in Very Hard games.
im really surprised you dont find loremasters that useful in your armies man. i always have one in my infantry-based armies as i feel they really are the best HE unit to lead/support them into a fight. hitting power and durability of a legit lord, but with all the supporting spells of a spellcaster. they're amazing
We've been telling you for months that the Loremaster stack is amazing. The hero is stupidly durable, has access to a good spell and passive selection, and can get a 20% base ward save (10% from their melee line and 10% from one of Teclis' skills). Combo that with the Resilient trait and an item that gives them another 50% physical resistance and you have a super durable army that is so difficult to stop.
i mean stacking them is nice for having some fun in the endgame, but i find them pretty useful in other regards. trait : disiple buffs your caster lord ( and you dont really need more then 1 per army with the trait) conductor adds a acrane conduit to this loremaster, pretty nice for armys that deal alot of there dmg by magic and theree iis one that give +12 MD to your phoenix units (+ some other stuff ) just 3 of those will turn a rank 9 phoenix into a pretty durable unit that doesnt mind to be in long melee
The brilliant thing about this doomstack is that you can casually recruit it on the side as their capacity is increased by the same building that is giving you entrepreneur mages. I will definitely consider this in my next HE campaign.
they are quite badass, they also gain like 30 or 40 or something melee defence from their skilltree as well... making them quite hard to hit , on top of being small targets, and all their melee swings wiht the 2hand swords do aoe damage as well, a stack of loremasters of hoeth wipe out infantry like you wouldnt believe..... and single entities as well, since they can all gang up on them with ease
Sometimes I recruit Loremasters with the trait which gives additional Arcane Conduit because there is never enough WoM. Though I still believe that they're the least useful of all HE heroes. Like Skaven's chief, but more useful
I like the LOH, they are an unappreciated unit. I can understand why they aren't as popular as most people would just get a noble for melee or a mage for casting. But, the LOH a pretty good anti-infantry unit with ward save, armor-piercing, and providing magic reserve. Good all around unit actually. Plus, since they made changes to lords and heroes on foot, they are much more viable.
with 120+ melee defense and all the resistances, their war chant sure is... Can't be touched Can't be stopped Can't be moved Can't be rocked Can't be shook We hot When will you druchiis learn...
This battle was never going to be difficult, but one thing Legend didn't do was spam Foe-Seeker. It gives vigour, and, due to how gaining vigour works, doesn't reduce vigor when it wears off (unlike the speed buff, which goes away when the duration is over, ofc). This means it's basically free vigour, which does help out in these massive melee grinds when everyone's Exhausted. Plus, as everyone has it and it's on the same cooldown, you can just select them all and click the button - unlike the micro-heavy individual abilities like Helm of Discord.
I'd say this one is weaker than the Vampire/Tor Gaval ones just due to lack of mobility. You had to deal with Luminarks using the Lord (which took some finesse) and when that one got separated it took a while to bring him back.
Legend of Total War ! Youre the greatest thing to happen to youtube ! If the master of cheese notices this comment, i will cheese the fields of battle today !
I have found lore masters useful as secondary healers and mana batteries. Their battlefield position as a counter charger/anti flanker is very handy, but I am playing at 80 unit cap because of my toaster.
I actually like to employ the LoH in my Sister armies. They are excellent tanks and they can heal. So imagine you face several armies in a row with a stack of one hero each, the hero mage being a lightmage, the generic lord being a fire mage and the rest sisters. Most of the damage can be tanked by the heroes and the LoH can heal. If you hadn't the LoH, the heroes would take damage and each successive army would grind you down. This way you can heal and mitigate the damage to your sisters by taking on captives. Which makes the LoH a lot better than an additional sister. So LoHs are not the best heroes by themselves. But they are superb teamplayers.
So I tried this. It was taking way too long to get all resilient Loremasters so I got mainly Loremasters but also 3 Nobles, 3 Handmaidens, 3 arcane phoenix's, 3 dragons and a fire mage. All including the lord were resilient (apart from mage obviously). I never even needed to use the dragons etc. They are practically invincible with all the other equipment for more ward save etc. Could easily take on 4 full stacks repeatedly. Only used magic to speed stuff up!
Huh, campaign-wise I think loremasters are great. They're an infantry anchor and with a little investment they have decent spells and are very sturdy. A good unit to leave on the front lines while your more mobile heroes and generals fly around and snipe stuff.
That doomstack is very powerful but I wouldn't just do resilient trait. Loremasters also have disciple which reduces lord spell cooldown time and increases lord melee defense. I would get me 5 of those as well and a life archmage so I can spam dwellers and use loremaster death passive to compensate for the magic loss.
Dwellers would wreck infantry blobbing up on them. Thats a good idea. I'm not sure about extra melee defence tho, they are above 100 as they are, I think most infantry already has the minimum chance to hit them.
Loremasters have always been super good and powerful, the issue is that they simple don´t synergize well with HE armies at all. It is like getting Malus and giving him a doomstack of darkshards; they will likely get overrun before Malus loses 10% of his regen, and will inflict the army losses, taking Malus out with them. Although against AI, I suppose getting 4-8 loremasters to just hold the line should work nicely.
Hey legend, there are another Luminas in the fray...I think. Around 13:00~13:50 you should see it in the mix, and in the corner near the magic counter.
A much worse part of this bug is when you kill the Fay enchantress. Her mortis engine style drain stays on all the units that were around her when she died. I lost 2 units of veteran black orcs this way.
I was thinking about this stack, however with the medic trait instead, I've had a loremaster basically hold the line and win a game for me with that trait so 19 of them would be nuts.
You don't need all them of them being resilient while farming traits, you can get vigorous too which gives perfect vigour and 15% ward save (better than unbrekable and 20% phisical resistance).
I always avoided them because Legend said they were shit... Not anymore!!!! Wow. (Gotta hand it to Legend for being man enough to admit when he has learned something new.) We all did buddy!
I don't use them as doomstack but Loremasters are very good tanks once you finish their yellow tree with healing. Person doomstack is Archmage of Fire, Handmaiden of the Everqueen with hawkish precision, Loremaster, 15 Sisters and 2 Eagle Claws. It wrecks.
I used that doomstock but with Teclis as lord , for me it is the most Powerful doomstock. They can kill any single entity instantly and regular army have no chance against them
I wish the fiery convocation of high magic actually did a minor stationary vortex for the phoenix rising, it might increase high magic viability and help make it stand out from other lores.