Noel is an artist. His tutorials and templates are simply amazing. Here he makes the best fire available in AE I've ever seen without plug-ins -- all in AE. His space effects are stunning.
Thanks Noel. Thanks for actually teaching instead of just playing music and hoping people will understand visually. Although I'm mostly a visual learner, tutorials are best when tge creator uses a combination of auditory and visual learning. The auditory actually explains what is happening amd even why. And the visual information backs that up. There are so many tutorials but they lack a teaching element. I'd sat you're good enough of a teacher to run a course on Pluralsight or LinkedIn Learning. Believe me when I say this is a big compliment. RU-vid lacks teachers. Thank you for teaching. 2nd of all. There are many RU-vid tutorials that are not so fundamental as you would like. No one needs to shoot fire from their hands or bring in a video of a video already made. Masking is a small tutorial in itself. It all starts with a no-frill fundamental understanding of creating fire inside AE and have fire fill your screen. That od basically what you just taught. Then once you have a basic understanding of creating fire with particle systems than you can go on to other techniques and compare other tutorials to reach your own solution. For example, some teaching to use a displacement Map and fractal noise instead of turbulent displacement. But it all starts with creating the basic of basics. And that's wgat you did. Yes, you used alot of filters. But it's not super hard to understand. After doing so many RU-vid searches on fire in AE, I think yours should be placed as the top video for creating fundamental fire in AE. In fact, your video came up in the algorithm, not my RU-vid searches. P.S. You are the first actual person named Noel, not as in Noelle. But an actual Nole, as in Nole. Why is your name cool? Noel is a character in one of my video games Noel Kreiss from Final Fantasy XIII-2. Usually Final Fantasy characters have names that kind of sound like names but are slightly off. There is no one named Bartz but there are people named Bart. And while Celes is a name, Celeste is the preferred spelling, not Celes. Just like Noel Kreiss (Nole Christ) sounds like it should be Noelle Kress. But that is good to know that Noel (saud like Nole) is a real given name.
It's a real name, but definitely not common. I've run into a few Noel's in my lifetime, and the lead singer of Oasis is Noel Gallagher. Anyway, thanks for the kind comment. I'm so glad the tutorial was helpful.
My heart literally sank when you stopped in the middle of it being done and was like ok thanks for watching heres your fire lol thank sweet baby Jesus you were just kidding 😅 but on a serious note thank you so much this helped a ton! Loved how you get straight to the point and didnt go over every single little detail about every setting you used. Really appreciate it!!!
If you have just one layer, you can add a Transform effect, and scale it down with that. Or with multiple layers, precompose them (select layers, go to Layer, then Precompose, and "Move all attributes to composition".
Thanks. There's no easy way. I think I would probably render 2 or 3 fire movies of different widths, then bring them into After Effects and composite them onto the letters, using masks to control where they show up. Of course, then you might as well use stock footage of fire. I did create a Fire-Text effect for another template, where you just type out the text and it's on fire, but I think I used some different techniques than here. You can see it in the animated GIF, here: creationeffects.com/creation-title-effects.html
I think if you bring your fire comp into a new comp, so that it's all on one layer, and then add a Time Stretch, it should be able to smoothly slow it down, since everything is done procedurally. But I feel if it's too slow, the imperfections become more noticeable, and it starts to look less realistic.
Since it's procedural, you should be able slow it down with the time effects in After Effects. Precompose the whole comp, then add a Time Stretch or Time Remapping to the layer.
I think you're asking, why did I have the "Displacement" property set to "Turbulent" instead of setting it to "Vertical Displacement". It's because I want both horizontal and vertical displacement, not just vertical. But I want that displacement to move upward, hence the expression. I could move it upward with keyframes as well, but I prefer expressions.