Today I bought the game. When I searched a "how to play " video and I saw that watch it played has one, I just felt so glad. By far the BEST channel to explain rules.
I remember seeing people say this game would be too much like champions of Midgard. I don't see it. I own champions of Midgard and I backed this and can't wait to play it :p
Aaaaaaaaaand Rodney does it again. Yet another greater than great video to teach a really complex game and make it look easy. The man is a hero. Thank You!
This video pretty much sold me on the game! I originally overlooked this one as the Dice Tower video for it was underwhelming. I'm glad I watched this! The "everyone takes the same action" mechanic seems so interesting and I'm excited to get this to the table. A small question I have is, if you promote one of your reavers, and then collect the bonus, can you then promote the 2nd reaver card you drew to gain another bonus that action? I imagine you can but figured it was worth asking..
Great job as always! I know it is a LOT of hard work and scripting to get such a logical and concise video! You answered the one question I had about the game concerning the artifact cards. I didn't think the included rules did a very good job with that. I'm a big fan of the Midgard series and was really anxious to get this into my collection. I like it quite a bit and, again, really appreciate your video to either confirm or clarify rules about the game. THANKS!
And thank YOU for the kind words. That means a lot Paul. The one had a lot going on, and I hoped I could organize things in a way that would be helpful.
I gotta say the art of this game is a SIGNIFICANT improvement from the Champions of Midgard game. I also feel that the process itself is kind of deeper in Reavers than CoM. Great guide too!
The section of boards being flipped up near the beginning of the video makes me wonder if there's ever been a board game that uses that kinda thing to transform the board over the course of the game. Could be an interesting game mechanic.
Mice And Mystic (also shown by Rodney) also has a mechanic where you turn over part of the play area. Granted, the "Board" of that game is modular, but it still uses it.
Ships, reavers, raids? What’s not to love? This looks really great! Where did you get the trays you had the resources in at the beginning of the video? Looks like you almost dropped the box on the spin..... I definitely love ships and this looks like a great Christmas gift!
Rodney, I placed an order for this game at my local game store. They had’t seen it, they looked at it and seemed impressed. i think they are going to add it to their demo rack!! It is so cool! I love the way the game looks! Cannot wait!
Rodney! Is that the Dahlgaard's Academy expansion for Trickerion that is newly placed on top of the base game?? Please, please tell me a tutorial video is coming soon for everything about this game! :)
@@WatchItPlayed :) No worries at all. I know, i'm a big fan and appreciate everything you do! I should have just said that it would be really awesome to see a tutorial video for Trickerion in the near future! Keep up the great work as always!
Hey Rodney waiting for the kickstarter of this game looks amazing, One question, When paying dice for the sea battles can you still use the dice in your leaders colour as wilds? for examples to pay a shield if i had a blue leader with a blue symbol dice can i use that as a shield??
Awesome video as always Rodney! So, once any action is resolved you discard that die or dice from your ship back to general supply, correct? That said, regarding Reaver actions where you gain a die/dice, do you roll them immediately then place them on your ship or alternatively can you use those newly gained dice for the action you are attempting? Hope you and your family are well and safe and hope to see you at BGG in November 🤠
@@WatchItPlayed Bummed...was all set to go to play on Tabletop, but it is not a finished version of the game with no Reaver specialties you place underneath...have to wait to play.
Great Video as always. I got a simple question. When I attemped a sea battle and spend All the shown dice on the top of the Card did I also score the shown Benefit and the points? Or Just by winning in combat? Thanks a lot
Did I just miss it or have you in fact forgotten to explain the bottom effect of the reavers for specialisation? I suspect they are listed somewhere in the rulebook, but it is rather strange, as you did say you'd explain those later...
You’ll find it mentioned at 23:00. I don’t tend to cover individual card effects and symbols, as I think it makes more sense for players to familiarize themselves with those as they come up during play.
I shot this long enough ago that I don't remember the rules off the top of my head, so you have a link to the section of the video you are referring to?
@@WatchItPlayedI know its been a few years ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-nY5EUVXaIqc.html&si=3CZRLy1IAXeh8ROV it is the reavers rules, exactly the specialize
Okay, so this part explains how you specialize: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-nY5EUVXaIqc.htmlfeature=shared&t=578 I'm assuming you're clear on this part. The benefit of specializing is then explained here: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-nY5EUVXaIqc.htmlfeature=shared&t=279 - you gain the benefits of the specializations on "your" board (you don't gain the benefit someone else has added to their board). I hope that helps?
Hey Olebrommm, normally I do my best to assist with rules questions, but I lent my copy to a friend, so I can't easily look up the rule for you. If you're not finding he answer in the rule book, you might have success checking, ro asking on the game's page at BoardGameGeek.
Do you still get to battle a monster even if you cant do the journey card? Example, if the journey card says I loose 2 food, and if I dont have the food, i’ll just ignore the card? And continue to choose a monster? Isn’t the journey card a prerequisite to battle a monster? Thanks!
Hey Kennex, always happy to answer questions not covered in the video, but I provide an example of this in the video itself, so please refer there (i cover too many games to try to remember all the rules for every game :) ). You'll find an index in the description of the video to help you find the related section.
When you specialize a reaver card and you already have one or two in the stack, are you allowed to place the new reaver card anywhere in the stack or does it have to be placed at the bottom? Based on my understanding of the rule book (page 6 example), order of specialized reavers does matter when the corresponding action is activated. Thanks!
My understanding is that new cards are always added to the bottom most position. I'm not an official source for that answer, as I didn't ask the publisher about that specifically, but I think if players could customize where cards were added, the rule book would have needed to specify that - so without that, I assume it means they go to the bottom.
@@rodrigodeplcampos1 Right, Reavers in your glory pile add to your total glory at the final scoring of the game, based on your prophecy cards. "Page 13: At the end of the game, each player should take all of the cards from their Player Board and Glory pile and separate them by type. Score each group of cards in the following manner."
This was a mistake in the rule book. I work directly with the publisher on these videos, so while mistakes are still possible, it also means I provide them with a list of clarifying questions before I shoot, and sometimes I find things they miss, meaning the video ends up being more to date than the rule book.
@@WatchItPlayed You might want to mention this point in your videos, especially when they differ from the printed rulebook. That way we know you are the source of all useful knowledge! :)
@@goolabjamun The problem is that when they reprint the rule book, the mistake will go away and then referring to a mistake that isn't in the rule book anymore might cause confusion :)
@@aliciao.4223 Oh apologies - it's been awhile since I shot this and I assumed you meant ship cards. Yes, players take back their ship pieces at the end of the round as well!
Is this an official answer? The rules don't explicitly state that you return the ships and you don't mention it in the video. We took this as the game was trying something a little different, although there are games that leave workers on the board from round to round, so wouldn't be all that crazy. If you are meant to remove them, then I can't believe the rulebook doesn't mention it though!