In this video inspired by The Last of Us HBO series, we turn a traditional-looking zombie from random footage into an infected human - Clicker. We uncover each step from tracking the character’s head in After Effects using GeoTracker and importing a Clicker 3D model via Cinema 4D to adding light sources and basic colour grading in order to integrate this CG element realistically into the footage. Have fun!
Timecodes:
0:00 - Intro
0:30 - References
0:56 - Tracking and Refinement
4:35 - Export Null and Create Camera
5:09 - Export to C4D
6:36 - Export Head Model from AE
7:03 - Import and PositionHead in C4D
7:39 - Add Background
8:43 - Import and Position Clicker
10:15 - Backface Culling
10:48 - Apply Material to Clicker
11:40 - Lighting
14:57 - Render settings
15:40 - Render
15:51 - Compositing in AE
16:15 - Add Clean Plate
16:32 - Add Camera Blur
16:55 - Color Grading
18:28 - Add Motion Blur
18:58 - Final Result Before and After
Download GeoTracker for After Effects: link.keentools.io/clicker-gui...
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Download the free project file + all materials: link.keentools.io/gt-clicker-...
Check out our tutorial about the Basics of Geometry Tracking: • Basics of Geometry Tra...
Learn how to integrate GeoTracker with C4D: • Integration with Cinem...
Read the GeoTracker guide: link.keentools.io/gtae-guide
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8 авг 2024