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Reina's OP Hidden Tech | How to use it 

ThePixelPunisher
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In this video You can see Reinas Busted and Op hidden tech
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In this intriguing video, we unravel the secrets of Reina's overpowering hidden techniques and reveal how you can master them with ease. Join us as we dive deep into Reina's arsenal, exploring the skills that make her a force to be reckoned with. From game-changing tactics to expert tips, we provide a comprehensive guide on utilizing Reina's power to its fullest potential. Discover the hidden techniques that often go unnoticed, allowing you to surprise your opponents and secure victory in intense battles. Unleash Reina's full potential as we walk you through step-by-step instructions on how to execute these covert moves flawlessly. But that's not all - we offer pro tips from seasoned players, who share their insights and strategies to further enhance your Reina gameplay. From optimal gear choices to effective combos, we leave no stone unturned in our quest to help you become an exceptional Reina player. Stay ahead of the competition and learn the secrets that will elevate your gaming experience. Whether you're a veteran Reina player or a newcomer to her style, this video promises valuable insights to level up your skills. Don't miss out on this opportunity to harness the power of Reina like never before! So, if you're ready to immerse yourself in the world of Reina's hidden tech, be sure to watch this video till the end. Unveil her extraordinary abilities, refine your gameplay, and become a true master of Reina's power. Get ready for intense battles, unforgettable moments, and endless possibilities!
#tekken8 #reina #guide #reinaguide
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#hiddentech

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6 фев 2024

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Комментарии : 24   
@setoace
@setoace 4 месяца назад
I've done this a few times. when against the wall instead of electric I would do either standing 4, 221 or 1+2 for wallsplat. as for when not against the wall, you can do ff+2~f sen 3 for a guarantee follow up after ws+3+4.
@ThePixelPunisher-cn5ey
@ThePixelPunisher-cn5ey 4 месяца назад
yeah i dont know if it was intentional to give here +14 frames at normal hit. i think its a bug so use it while it lasts
@enigmasdestiny1355
@enigmasdestiny1355 4 месяца назад
The bug to it will have to be that counter hit version. The move itself doesn’t give enough reward if it hits counter.
@shadow6ix37
@shadow6ix37 4 месяца назад
what is harada cooking?
@theWIIISEguy
@theWIIISEguy 4 месяца назад
WR 3+4 midscreen guarantees ff2~f3 as well this is definitely low key tech because its not a move many players know how to utilize.
@JBlxckk
@JBlxckk 4 месяца назад
wtf is fb3
@theWIIISEguy
@theWIIISEguy 4 месяца назад
@@JBlxckk A typing error. Edited to say f3 instead.
@JBlxckk
@JBlxckk 4 месяца назад
@@theWIIISEguy ahhhh ok ok i didn’t know that that’s lit i’m never sure when to use it
@kingkino2116
@kingkino2116 3 месяца назад
Already nerfed lmao
@theWIIISEguy
@theWIIISEguy 3 месяца назад
@@kingkino2116 it's alright. She's got other good stuff.
@Krugmatik
@Krugmatik 4 месяца назад
That is a bug and it has happened since Dark Resurrection I am pretty sure, sometimes after certain moves if the opponent isn't holding Back to block against some frametraps and is just standing they have a frame or something they can get caught. I literally always just hold back when I'm getting frametrapped because of this, I think it's a bug with standing guard like reapplying standing guard instead of just 1 straight guard, if you test it against a player get him to hold back and you'll find you can't hit him with it.
@Datenshi-Beats
@Datenshi-Beats 4 месяца назад
They just fixed the ws3+4 counterhit behavior.
@weilzudope
@weilzudope 3 месяца назад
that sucks, whats the use of this idiot move now
@HoDoBoDo
@HoDoBoDo 3 месяца назад
​@@weilzudope No, it's good because before ff2ST3 would whiff and only would give +13 as opposed to +14 which was the move on normal hit was. It also had more pushback, so it's a buff.
@OniLink977
@OniLink977 4 месяца назад
A FUCK?
@nasser-is-here
@nasser-is-here 3 месяца назад
fix your internet
@Matt_El_Comicologo84
@Matt_El_Comicologo84 2 месяца назад
This actually didn't tell me anything at all TBH
@Cook1eMonstor
@Cook1eMonstor 4 месяца назад
How did your electric hit at 1:47? I thought electrics take 11 frames to come out but your previous input was right (4) + neutral (2) + down right 2 (11) so 17 frames?
@magma55100
@magma55100 4 месяца назад
The game will say 11, but it’s not. Perfect electrics are 13 frames, the fastest you can do a normal electric is 14 frames. You can also go even slower then that
@kostrpetrob2765
@kostrpetrob2765 4 месяца назад
The first right is buffered so it's 14 right(1)+neutral(2)+df2(11) because neutral inputed the next frame reina actually moved right
@rrteppo
@rrteppo 4 месяца назад
The game counts frames from when he presses 2. And he can buffer the F motion while in recovery from 3+4. So it ends up being N(2),DF(11).
@soramercury7074
@soramercury7074 4 месяца назад
you really have to add the frames of the inputs to the 11 startup frames of the electric. the difference to nonmotion attacks is, there you just press the buttons and the attack starts immediately. for a perfect electric you have atleast 1 frame of forward input, 1 frame neutral, and then the downforward +2 input, where it doesn't matter how long you press, since the move is already starting as soon as you made the last input. for the other method it would be 1 frame forward, 1 frame down, down forward +2. and again, you add ATLEAST 2 frames to your 11 frames startup. for regular electrics you can't skip neutral, or neutral down inputs, so you will add ATLEAST 3 frames to your 11 startup frames. at 1:47 the input was 4 frames forward, 2 frames neutral and downforward +2. so since the duration of downforward + 2 doesnt add anything, it was 4 frames + 2 frames + 11 frames. so a 17 frame electric. but like it already was mentioned below, the game has a buffer and it seems like 3 of the 4 frames of forward were not counted because the input started while he was in recovery from 3+4. so you just have 1 frame forward, 2 frames neutral + 11 frames startup, which is exactly 14 frames and what he had to work with. not a real perfect electric though, but being able to skip one input helped to just make it 14 frames.
@kisouren2628
@kisouren2628 4 месяца назад
does reina have perfect electric @@magma55100
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