I hope the haki is actually interesting and might be a possible alternative to using fruits like being a skilled haki user like Roger and being able to have the 3 types of haki and then being unique. I really hope that haki isn't just like blox fruits where armament haki is just a melee damage buff and being able to hit logias.
I agree haki is one of my favorite things about the show as it shows that you don't really need a devil fruit to be powerful a prime example as you said, Roger.
THE COMBAT IS TOO DAMN DOPE. The air combos look so good and I'm loving the need concepts you are taking with this game. Definitely hope that yall dont make the grinding system boring.
The combat feels to fresh to see knowing you can't wall combo and it's not just 4 m1's into a downtilt i really like that they're putting this type of effort into a one piece game
Bro its not worth it there much admins can work on creating new one piece games but its gonna be failed after weeks or months expect rell games it wanna rise but who gonna take care of games anime naruto with great history :+( i dont want see anime Naruto games in roblox die like my fav anime hunter x sorry my english so bad
They better keep it a One Piece game and not like Shindo where there's One Piece ,van helsing, Batman, mortal combat, etc. PLEASE RELL KEEP IT A ONE PIECE GAME
I love how smooth and impactful the combat mechanism is, just the fact that it's slow-paced makes it feel so fresh compared to the typical "spamming high damage and stunning moves as fast as you can" combat mechanisms.
Quick tip: the party out of a combo is a combo breaker. Combo breakers should always reset both fighters to neutral (the same way the evade parry does). Because it’s unfair to combo another player, and they turn it around on you. Also, in the air, the combos look nice, but when knocked into the air, they should fall down after a bit shorter. So they don’t hang in the air too long. And combos extend too long
its not a combo breaker because it takes skill to use and u can punish people for missing it. if theyre comboing u and expecting u to parry they can just delay their next hit, wait for u to miss ur parry and then continue hitting u like in the combat warriors game
@@mool487 i didn't really get perry, its kind of dodge to escape an attack right? if it is then baiting to hit so they waste it is a good mechanic to have in the game, i know a different game that has a pretty similar mechanic
@@Supra0815 the dodge is evade. parry is basically a perfect block, except u need to click while blocking to do it and u can use it while being combo'd it looks like. u basically use it to turn the fight around so that it goes from u being hit and trying to defend to u attacking. and its cool cuz they can parry ur next attack too, right after u parry them, and switch the fight right back around
It’s crazy how these 2 guys are making multiple games at the same time and the games are still looking better than most roblox anime games with a big dev team working on one game that just goes to show how much effort these 2 really put into their work
@@Kane0610 you are stupid? It's simply because they have a whole work team, they even have vein testers xD Actually, they only present the videos and do some programming but they obviously don't do everything
I think its kind of amazing, like the clashing blade/melee it kind of improves their pvp, its not the first one to add it tho but still, amazing on how u can see such a great game at work with 2 great devs working with a team.
when it comes to haki i hope its like the anime in the aspect of there being all three types, and there being ADVANCED VERSIONS that actually work how they do in the anime. also when it comes to conquerors haki make it so the advanced version can be used to apply itself to armament haki adding not only affects and buffs, but a variety of attacks that revolve souly around the haki itself. Kinda like a mini fighting style with less but more powerful moves. and make sure the hakis DO TAKE TRAINING AND COMPLEX WORK TO ACHIEVE(make it as anime accurate as possible.)
@@twizzyasl comment section glitch. I postedt his reply on a bot comment and just when i tapped your notification i realized it switched to this comment
Damn, y'all actually did great job, i feel like this will be best and most skill based combat on what i am seeing right now. Keep up with great job like this!
Im a big fan onaji thank u so much for letting me know about shindo life the title is everything in shindo i think well that video was 3hours long tho but i didnt miss a single thing
Woah! You guys have really come a long way. I’m very, very impressed. Ngl, I’m not a huge fan of one piece, but I can not wait to play this game, it looks amazing. All of the subtle details like the hair physics too. Incredible work. Keep it up!🙌
i would just like to say that ive been supporting u guys from like shinobi life, like yall dont understand the amount of online arguments ive had on why ur guys are the best developers. and im just really happy to see ur not dropping the bar. in short im really proud (even though yall would most likely not see this)
@@user-zc2ks7pd3d yeah but for example aopg doesnt have moomoo the sea cow this game has a lot of stuff in the show that no other game has because of copyright
I'm immediately playing this game on release, the combat system and everything just looks so good you can tell they put alot of hard work into making this.
I hope that the swords in the game have skills to use, or an appropriate fighting style for the sword itself, for example having the bisento and the gura gura no mi enables a fighting style of its own the idea must be very difficult to master to do because there will be many fighting styles if it works that way.
a serious good idea for you to put an animation of opening the chest, like the character crouches down and opens the top flap and then gets up and can get the items, I think it's a good idea.
@@acornflake5074 that doesn’t change anything. Look at gpo it takes an average of half a year plus to release an update with 3 added fruits and 2 new weapons.
Rell brothers have my utmost respect, the dedication and effort they put into their products is LITTERALLY UNMATCHED there isnt a duo of developers who work at not only super high quality, and time but also, quantity as they are working on what I think Three games right now? (granted im pretty sure they have another studio working with them on this one but still it is very impressive they are able to balance so many games)
these guys are one of the greatest devs in all of roblox that i can see sofar just the slightest details like the moving hair, foot prints,and sounds to the huge details like combat and models. keep up the good work
Personally, I think the UI at the bottom should be more colorful and popping because its more visually appealing. Also, I think you should change the designs of the things at the bottom, so they aren't just visible pixels that kind of show you what it is. It should be like an actual image that pretty descriptively shows you what your weapon looks like without actually looking at it on your back or waist or when its equipped. That's just my opinion though you don't have to change it I will play the game either way lol.
Bro don't underestimate this might be changed by the release but tbh I think they should keep it original for example look at shindo compare shinobi life 2 to shindo alot has changed so they might change
I heard rell is making devil fruits extremely hard to find, so i was suggesting an alternative to non devil fruit users, like haki, and how you could upgrade it to future sight, advanced armaments, advanced conqueror, and stuff. I think there should be ways to obtain the haki. Like to obtain armament: you have to punch a giant beast like maybe twice your level, 50 times. and for observation, you have to have the hp to take hits from an npc 1.5x your level 35 times. but for conquerors haki, it says you must "possess the qualities of a king" so maybe RELL could hold a tournament (not necessarily pvp all the time) for conquerors haki, like trivia, death match, and stuff. It would be amazing if as one of the later updates, the poneglyphs and the one piece are added. just my suggestions tho
Love the idea of making fruits rare, Making every fruit worthwhile, Sometimes one piece games lose site that even non fruit users are really strong in one piece
Just wanted to mention that changing a name doesn't stop something from being copyrighted, especially since the term "Devil Fruit" typically isn't going to get anyone in trouble when used (Words and phrases typically aren't protected by copyright. This is why games such as GPO get away with calling the fruits what they are).
@Red Player count is not a factor in whether or not a game gets copyrighted once the game becomes mainstream. GPO peaked at 300k on release and was ALWAYS advertised as a One Piece game. They even acknowledge their inability to do certain things due to copyright (for example, selling merch) due to those things almost certainly leading to copyright strikes. As I said, names aren't enough to get something taken down. If you blatantly copy something and just rename it, it's still a violation of copyright, and only serves to make your game look silly.
Fixed up the bugs with combat and smoothened it out! Re-working maps with new material system, Sailing, Ship Battle AI, going more in depth with looting, and just doing other systems inside the games to get prepared for Teaser 3 (the final teaser) before the 1st movie.
Nice, I'm loving how they are adding in the different functions now, instead of adding it in the middle like shindo. I'm still hoping for a little story mode they add in there to help new players level up a bit, and adding in jutsu clashing like they did in their older game, would also be pretty cool, since not many games actually have that, and making different attacks affect the enviorment differently, like a big explosion attack actually makes a crater, or like a powerful air slash actually chops off a piece of a mountain. or some kind of quake ability actually blow away a house. That would make the entire fighting stuff actually seem more surreal, since most games just have indestructible enviorments. There is also an interesting concept for a crew, when you first join a crew, you can set up your profile on the crew, and you can equip any one of your attacks as your signature move on your profile. And when you join a crew, everyone apart of that crew gets a new ability called Nakama. They summon in randomly one of their crew members and the crew member uses their signature move on their profile and then disappears.
shindo was one of my fav games bc it was one of the first games i played when i got a laptop and tbh it was so fun but rell brother pls dont add so much stuff pls but i love one oiece and yall made shindo so well i so i hope this game is good i have no games to day and hopped on shindo bc i got bored so im really hoping this game is good and last time i saw your videos you have a intro with a song that was fire
uma coisa que eu realmente espero ter no jogo que não parecem úteis mas seriam muito interessantes, são animais de estimação, como uma ajuda,como a cobra de Hancock ou o karu da vivi. Imagine sua cobra dando alguns hits no inimigo ou você correndo por aí em um pato!
i think the combat looks rlly fresh but id still have to see how it feels and personally it seems a little convoluted adding too many different key binds and mechanics might actually take away from the game but looks rlly great cant wait to play
Fr i cant wait to play it the graphics looks good the detail on the fruits looks good like the leapord the detail on it is FIRE this game is going to carry 2023
The concept that could scare me is when you have to wait a certain hour to get a item or power like in shindo life 2 since it's made by the same creator it still looks fire
actually they kinda disappointed with this combat system by trying to make it so unique you see... people will just do evade and parry back and forth the one who parries first loses kid its really not that good of a system
@@jafsien hmm I wonder where I’ve heard of these words such as block, evade, parry. Hmm it’s almost as if it’s necessary for a good game that involves fights.
This sneak peek was insane and the part it will be based on exploration and adventure and somewhat on survival made me even more hyped up for it i wish one day rellgames will make a dragon ball game as well
@@Kurnine theyve made mha, DC, Naruto (ofc), Dragon Ball, Star wars, and they made a one piece game before. If they're revisiting one piece they're def about to make the best game on that series.
@@kryptorm3769 how many games of those is still popular today besides Naurto. I’m not saying that it’s gonna be bad but it’s a stretch to call it the best already when the m1 combat seems wanky
i really hope the lv up and grind isnt anoying, i hope i wont have to stay at the same quest for 2 hours and then repeat it with another quests until max lv, i hope i can explore get fighting styles and hunt for fruits with my friends while we lv up without even worrying abot it.
Did not expect this to be this good and knowing how quick you guys are with the updates this game is sure to do very well but I hope fruits aren't too easy to obain though
@@jordancantrell.. true it's not gonna be easy as Blox fruit but who cares If you play Shindo life then your just gonna be ez with it Shindo life And Rell seas have almost the same combat (Btw if you don't know Shindo life its a naruto game)
@@jordancantrell.. also Blox fruit is so ez too play cause Blox fruit is just no skill combos like they can just use one Powerful fruit then it's enough too kill one player
Suggestion, haki should have its own mini fighting style that anyone can get. I find the idea of fighting with just your haki really cool, sentomaru, rayleigh, roger and his crew. I really liked how the haki was done in your other one piece game, so if its like that but better and more in depth than last time that'd be great.
As long the fight will not be focused on air comboing (or ability spamming and waiting for their cd) i think its gonna be fine But i like how you guys just showed off the mera+gomu+kage+Uo+suna fruit + bisento ,Golden hook, and yoru (dark blade) This game looks damn fine, i already love it more than blox fruit, i just hope light will be an op fruit what is good on everything, like for grinding and pvp Fruits looking very goofy
On the discord pic with fruit model they did show these fruit models: Bara bara no mi (chop/buggy) Bomu bomu no mi (bomb/mr. Five) Uo uo no mi model seiryu (dragon/kaido) Hana hana no mi (flower/robin) Kilo kilo no mi (kilo/miss valentine) Ope ope no mi (control/trafalgar law) Magu? Kage kage no mi (shadow/grecko moria) Yomi yomi no mi (revive/brook) Bane bane no mi? (Spring/bellamy) Ito ito no mi (string/doflamingo) Suna suna no mi (sand/crocodile) Moku moku no mi (smoke/smoker) Gomu gomu no mi/hito hito no mi modelo nika (rubber/luffy) Gura gura no mi (quake/white beard) Pika pika no mi (light/kizaru) Mera mera no mi (flame/ace) Yami yami no mi (dark/black beard)
I love this combat system it's like ground based but also has air combat like in the show W can't wait for Rell Seas🔥🔥🔥 I hope Rell games work on more weapon and fighting styles instead of fruits only, I don't know why all this one piece games on Roblox are fruit simulators.
My main Roblox account recently got hacked & the only game i played was shindo (i never got the account back lmao) but im glad your finally making high percentages of progress on Rell seas so i can play another game like shindo life