Could not agree more as a 56 year old free hand rendering designer. Its all about storytelling and client participation begins with the client becoming part of the story your show and telling allowing them to follow along and fill in the details. Computers are perfect even when they delineate imperfection. The soul needs to participate in the building process rather than be wow'd by the process. One point I would add is being able to take a rendering and overlay in front of the client and draw in matched technique slam sells any design, when you computer render then try to make alterations shaping the project and cannot render/draw the client disjointment process begins. Drawing in front of a client is like being a cello player maestro and pulling strokes of change in awe. Works every time. Hands are priceless in selling....
This is brilliant advice. I agree with you 100%! Showing client highly polished renders can set you up to fall when the finished project is not as the CGI shows. It shouldn't be. Visuals should be conceptual and give a flavour. Just discovering Procreate and your tutorials are fab.
I am one of the 3D artists also an interior designer. From time to time, I find doing 3 modeling to post production are exhausting. I think a mix of both world are the best. It is a very great video.
Interior Designer here. I agree with you 100%. I have been using a lot more hand sketches on the iPad pro. Very effective to tell the story. I agree with what you said about the softness of hand drawing, especially on schematic design. As hand drawings are not so definite as realistic renders, it lets to a better development and more engaging to clients.
Great video again! I graduated in 85 started with mechanical pencil and marker on tracing paper.. Self learn CorelDraw, 3dmax, Autocad ver 1...and now up to rhino, Vray and twinmotion....running on dual RTX video cards etc, I truly believe hand drawn can never be replaced and I can sketch out a perspective of a reception design and feeling of that space in front of client in less than 2 mins and client always appreciates that and he can feel the design concept perfectly. I really enjoy your flow of great and honest opinions..... 👍👍👍👍👍👍
We used to hand-render back in the day - I took a hand-render class using marking pens on paper - and your method is basically hand-rendering on digital media. I did use CAD to get the perspective lines right for hand-rendering. I now use Lumion to digitally render, but I could go back to hand-rendering as an option. Good video, and thanks for the info!
I’ve been tossing between learning rendering and sticking with what I’m already decent at (hand drawing) so your advice has been really helpful. Thanks Henry!
Go learn rendering by all means! It's actually a highly sought out skill in the job market. But continue to improve hand drawing at the same time, I believe this will take you further in your career.
Great presentation Henry. I had the pleasure years ago (1972) of being tutored by Mike Lin when he was at the WVU LA department. Learned a lot about hand graphics and rendering from Mike. Hand drawing is my favorite way to display my designs and allows more expression than computer graphics.
Wow! That was a really long time ago, long before computerized renderings was a thing. Do you use computerized rendering as part of your workflow at all?
drawing is nice and gives a special touch, but when speed is needed 3D modeling and render has no competition, not to mention when the client wants to change something
The pain of doing 3D rendering at the first for me is when the client need to have some changes after finish 😅 Then, I use digital sketching as first step then 3D rendering. Thank you for your tips. It helps me a lot and learn new things 🥳
Great Video Henry. I agree with you on your comparison with drawing vs rendering. For example, I have a mid-range laptop (Asus Zenbbok Duo) and can run Twinmotion fairly well on it and with the little experience I have I'm able to produce good quality renders from it as can a lot of other students as I am seeing. However, with hand drawing, it has a much more unique personal touch to it that would be a lot more difficult to replicate, which I am not seeing as much when I'm looking around the studio!
I agree hand drawing has a lot more personality that is hard to replicate from person to person! There were more students that were into hand drawing when I went to school, which wasn't that long ago! But I am seeing less and less in the recent years unfortunately.
I can understand shortcuts and filters sure but... when it comes to the shape and the creation itself... I disagree with ai generation. Also rendering everything yourself is, imo, more fun despite it taking more time to do so. My art style is simple and messy but it converges with the flat colors to create dynamicism and helps me reduce time needed for manually finishing my comic panels. Technique can make an artist feel better about what they made and inspire others to do the same... AI is only a business tool imo that people with a capitalising mindset will inherit. I guess they'll never understand how it feels to make something, as we were destined to from the beginning. I will make a video soon uncut, showing my process once my first episode is finished in the near future to further show what I mean.
Hi Henry, with your experience of keeping this style for communication of design through hand renderings, does this make an individual indispensable? So much of this has been lost due to digital transition, is this skill an asset more than anything? Thanks, Henry.
Hello Henry. Great video! Can you share your journey/process of how you started off as a hand illustrator in terms of getting clients and finding work? I love to sketch and hand render ias part of my proposal. Would love to know more about this topic to help me get started as a freelance hand-illustrator too. Thanks for such quality content!
Hi henry..i am from indonesia..interest about your architect content..can you give the tips what first we do for design home..floor plan or front view plan..thanks
Personal experience : rendering program's take the identity of your project away ! The more I use a rendering software the less I like it. Every image looks the same and only with Photoshop you can add something you want ...but is never the same !! I've seen a lot of really nice rendering using procreate and then adding what they think it will work better !!! I'm really close to let go a rendering program's and start to draw or use a 3D base and then do the rest of the work . No render can make justice to an authentic " drawing render "