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Representing War in a Whole New Way | Episode 53 

MiamiOHehs
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Bob De Schutter is the C. Michael Armstrong professor of applied game design at Miami University, where he explains the role of games in the lives of older adults and the gamification of learning. In this episode, we explore his project, Brukel, an evocative digital game that garnered acclaim as the runner-up for the Best Digital Game Award at Meaningful Play 2018. Brukel is a unique interactive experience that chronicles the life of a World War II survivor, inspired by the recollections of Bob's grandmother, who lived through the war on the front lines at her family's farmhouse in Belgium.
Join us as De Schutter shares the personal and historical significance behind Brukel, the challenges and triumphs of its development, and the invaluable contributions of Miami University students. Discover how this game not only serves as an artistic and educational tool but also provides a poignant counter-narrative to traditional war portrayals, emphasizing empathy and the human experience.
For more information about Brukel, visit brukelgame.com.
Keywords
Applied Game Design, Bob De Schutter, Brukel Game, World War II Survivor, Gamification of Learning, Digital Game Award, Meaningful Play 2018, Historical Audio, Interactive Experience, Miami University, Educational Games, Empathy in Gaming, WWII History, Interdisciplinary Game Design, Student Involvement in Game Design, Horror Games, Personal Storytelling in Games, War Refugees, Game Development Process, Art in Video Games
Episode recorded in 2019.
Show notes created by headliner.app

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16 июл 2024

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