Actually it’s groundbreaking 4 times because it was made and remade and both of the versions have VR (funny how it was ground breaking 4 times and its resident evil 4)
The opening goes on way too long before any proper gameplay. It completely puts me off the idea of replaying it. I wish you could skip the first hour like Amnesia The Bunker allows on further playthroughs
8:02 I didn't mind Ashley. Her voice was annoying, but it was programmed that way, so you would take care of whatever's threatening her. I've played games with horrible escort missions. RE4's original didn't really bother me too much. The remake I have an issue with her constantly following me. Especially during the flaming catapults.
She is terrible in the remake professional, she is a whole animal, keeps running towards the enemy, stops when we're trying to escape etc it's just so horrible how bad her ai is, if they were gonna do that shit id rather have them leave her like she was in the og wtf with the remake being so mediocre at crucial things 🙁
@@itsarandomboy4094 The good news is that I’ve memorized the places and environmental factors that cause her AI pathing to start screaming in confusion and can now avoid them. But yeah; the catapult part was a pain to navigate with Ashley. And her heavy breathing triggering even when you only ran 2 steps is pretty obnoxious.
This is probably common knowledge, but the reason Leon’s character in the original RE4 is so goofy is partly because the OG RE4 was used as a template for the first Devil May Cry, which was initially what Capcom wanted to do for RE4 by making a character and gameplay style that was so radically different compared to the original trilogy. Eventually DMC became its own franchise, but as much as I liked Leon’s character in OG RE4, I sort of disliked how that became the staple for Leon’s character when in reality he felt more like Dante. I really appreciate how both RE2R and RE4R helped give Leon more depth and how he still quips but does take things seriously. He’s also very naturally human in these games too which I think only improves his character, like how he’s rusty at Spanish as a foreigner, how he’s very untrusting with Luis at first until they bond to being like close partners, and how he cares but is quite bitter towards Ada in hopes she doesn’t double cross him like in RE2. As I’ve put it, I find Leon’s character in the remakes a nice balance between being not as silly as the original RE2/RE4, but not borderline serious and soulless like RE6
Major disagree with Ashley being improved mechanically. In the og, Ashley is glued to your back unless explicitly told to wait or is grabbed. She ducks nearly instantly if blocking line of fire. In the remake however, she runs around like a chicken with its head cut off. The tight and loose barely makes a difference as she’s consistently trailing you requiring that you turn to check on her regardless. You cannot tell her to wait unless it’s a hide spot so now there’s less options. The worst is that she just runs into line of fire sometimes which is made worse by having random bullet deviation instead of lasers. Og Ashley was mechanically solid. Remake isn’t nearly as tight.
1:38 Something that was hilariously pointed out to me by a speed running youtuber is that Leon's brow doesn't move in the game. Ever since then, I've hilariously called the remake Leon Neanderthal Leon. 🤣🤣
You're the first and maybe only person who thinks Ashley is better in the remake when it comes to game mechanics, I am sure people killed her in the remake more than in the og by accident
Even besides the frustrations in combat, her new AI mechanics break the suspension of disbelief heavily. I've seen countless runs where people just blatantly leave her several yards behind with enemies while they open a door to another area, and she just magically snaps back to Leon's side. It's hard to care much about her safety because she feels so artificial.
I absolutely did. I clipped multiple moments where the random bullet deviation sent my shot outside the crosshair into her dome when she ran into the horde chasing us. Escorting is much more of a pain than it ever was in the original.
Great video but I have a minor nitpick, at one point in the video you said that the reason why the original RE4 didn’t allow you to aim while moving was because it was impossible, but that is just not true there were many games that allowed you to aim while moving before and after RE4 came out. The reason that they didn’t let you do that in the original game was probably an intentional gameplay decision or something that the developers just didn’t think about. (Sorry for any bad grammar)
It was intentional. The reasoning was to keep still to have a steady aim. It also added to the tension. They did have movement in the first version of the game. After the DMC version was voted out. What that would've felt like would've been something more out of Silent Hill Origins. Sorry if there are others that have this, but Origins is the only one I actually played.
I think they chose to keep it that way because they’d already figured out the core gameplay loop and didn’t want to rethink it with new mechanics in mind. Think about how much they had to modify the combat loop in Remake now that Leon can move while aiming. They had to make the enemies far more aggressive to balance the difficulty. That alone is a lot of work and they prob didn’t wanna do that in OG. I’m just guessing though.
I was actually kinda underwhelmed by the Ashley formation system. it works well enough, but in some ways it feels more mindless. like in the og I would tell her to stay in specific spots on the map to funnel enemies down a path to her, and I'd take advantage of that for my strategy, whilst still having risk in it since she had her own health bar. in the remake she always just floats around me, either close or a bit further away. it works but it felt like I lost some agency in the commands I can give her. I would have liked to had a middle point, the formation system + being able to tell her to stay put in one location, other than just the hidding spots
The cabin fight on hardcore in the remake is making me rage. I've died like 15 times now. The gannados all seem to have the commando perk from MW2 (09) and kill you from across the room within 1-2 hits while your headshots do absolutely nothing to them. 😡
@@ghannouhossam8633 There's always that "it's not that hard" dude in the comments. Still stuck on it btw. Given up on it at this point and starting a new game. Difficulty is broken in this remake.
9:04 From a speed runner's perspective, no. The wait and follow me is just enough control to keep her out of danger while you go and play hero. I get that it's to ratchet up the tension, but I find it a disservice to my speed running nature.
Not even a speedrunning perspective is needed to disagree. In the og, Ashley is glued to your back unless explicitly told to wait or is grabbed. She ducks nearly instantly if blocking line of fire. In the remake however, she runs around like a chicken with its head cut off. The tight and loose barely makes a difference as she’s consistently trailing you requiring that you turn to check on her regardless. The worst is that she just runs into line of fire sometimes which is made worse by having random bullet deviation instead of lasers. Og Ashley was mechanically solid. Remake isn’t nearly as tight.
The only thing i hate with the remake is that they cut off the radio talk with salazar and sadler, in the original although Leon craks up jokes but everytime they talk they have something for you, it gives me tension not to let my guard down if I'll be moving from place to another
I really disagree on the intro exposition. Why would they make any of that a mystery when we at large already know all of that? It would serve as weird and jarring if we were drip-fed a backstory that we have quite literally played through. It's purpose is to simply catch new players up to speed on what Leon's deal is, and it does that just fine
15:00 the best part is that, once you beat it you already know the clock puzzle code so you don't have to do it again if you don't want so it's a win win no matter what
Wanna hear something funny ? The original Ashley does stay permanently hidden in Trashcans without complaining , can wait , doesn't run in circles , sometimes points out and hints what to do , oparates mechanisms , and since you can't just turn your camera 360 degrees , when she follows you and turns her head , she is hinting that an enemy is behind you , at one section is even the one escorting you and to top it all off , she never bragged about it ! Lets talk about some of the story : When they both jump out of the window she asks "What's gonna happen to us " not just "me" saying that she is also worried about Leon . When Ashley introduced herself to Luis and Luis gets weirded out by her , she gets embarrased , showing that she has a softside . After they meet Luis again Ashley was the one who asked what he dropped making Luis explain himself . She even wanted to help him because she saw that he was fighting alongside Leon , she saw that Luis was actually helpfull and trustworthy . Let me remind you that Ashley has great observation skills and can notice enemies from behind . Even gave a headsup about those waves . At that dumb trap scene , we can see that Leon was already heading towards that trap . So if Ashley didn't cough up blood the second time , thinking she is gonna turn but managing to resist it, resulting in a panik attack and running ahead , then Leon would have gotten trapped instead . After all he did fall for that platform trap . She even apologized for it . After all those traps , she suspected the oparating chair was gonna be another trap even asked Leon if he really wants to do this , worried that she ends up getting Leon killed . After a whole year I decided to take a closer look and the more attention I paid to the remake the less it made sense and the more attention I paid to the original I started picking the peaces together and that's not even all . She was never a nobody and if you can take care of her , then she can take care of you . But if you prefer a mary sue , that's fine by me .
I respect if people like the original more, It just matter of taste after all, but man this is bias. The amount of people I found calling new Ashley mary sue just because she is got more personality and become a bit more capable is outstanding. Also it nice that in new RE4 Ashley actually remember Luis. She ask "how Luis?" after meeting Leon again and when she found out he is dead, she honor him. Instead in the original Leon and Ashley both hugging in front of Luis death body. His death body literally in front of her and she didn't say anything.
@@garda_5010 "How is Luis " ? , "more personality"? , "more capable" ?" Nice try but in the remake when Luis asked her if this was her first time coughing up blood like this , she said yes . That's right she cought up blood after Leon even tho she got injected before him .This time Luis literally told and proved them , that he was also infected but knows how to remove the parasite . What does ashley do after Luis asked them if they trust him ? She just shrugged . Later all of a sudden she asks " Where is Luis ? " ( not " How is Luis ?" ) even tho she saw that Luis wasn't with Leon in the first place .If she really did care about him she could have asked " Have you seen Luis ? " Let me remind you that the original Ashley can notice enemies from behind even during gameplay when she turns her head , she is hinting that an enemy is behind you . She even pointed the enemies out in the cabin . So maybe if Luis did accept Ashleys help, then he could have survived . When you go to Luises corpse , she has no words . Screaming , crying or saying " for Luis " won't make things better . She now thinks that Luis didn't make it , that he didn't get the medicin...but he did . The OG doesn't have a ton of dialoge but it has a ton of body language . While Luis is leaving , you can see that Ashley was reaching for her hands , worried that he is gonna get himself killed... and he did . The script for the original was written in 3 weeks , yet the script for the remake functions like it was written in 3 days . Can you still call it a matter of taste ?
@@furiouploads Yes I still think it is a matter of taste and your reply is still as bias as your first comment. "Where's Luis?", "How's Luis?", or whatever her line was it doesn't matter. My point is that this time she actually care about Luis until the end. When they were in the castle Luis was calling Leon to tell him to meet up and Ashley was there next to Leon when the conversation happened. That's why when they meet again she ask "where's Luis?", because she know they were planing to meet up. How is that too sudden for you? You claim to paid full attention to the original game but not to the remake. You even tried to nitpick it by saying "If she really care she should have said "have you seen Luis?" instead", that's bias. Look, I don't really care if you think the original better. Like I said it just matter of taste. But what I don't like is people like you calling new Ashley mary sue. If she is already mary sue by your book, I don't want to know what you think of Jill, Claire, or even Ada.
Can we not have unkillable friendly npcs as a must? It's such a lazy solution for poor AI behaviour. How about giving people the option to keep Ashley's HP or not when we meet her? In the original I really hated the armour, but I could choose not to put on her. Now it's like she has it enabled without me having a say in it.
@@neiloconnor7776 See for me, also an huge fan of OG with an ungodly number of hours committed to playing it during my high school years, I echoed this. Until I bought OG and played it again as an adult. For me, it’s not as good as the remake. Just my opinion. The nostalgia value is through the ROOF, but that’s not enough for me to ignore the objective fact that I enjoy playing Remake far more than the original.
Im surprised how much they improved Ashley. I imagined they would of made her an "independant" woman. Really great how they improved RE4 as a whole and really feels impossible to say it's better than the OG
11:30 first point is just wrong, the concept of moving and shooting was already done by for example gta San Andreas or even BloodRayne to some extent, as far as i know it was a deliberate decision made by dev team to create more tension and decision making, shooting or running away. Other than that is good video keep up the good work👍
For me, the score is where they screwed up in the remake. The original has a George Romero night of the living dead kind of music that adds a minimum of a horror element to the game. Don't get me wrong the remake is awesome even though I prefer the pacing of the original.
RE3R is fun AT BEST. It's a game I enjoy but is so flawed that I never want to revisit it. Thanks for the kind words and the comment, I really appreciate it!
Good video, but the comments about Ashley's AI are just so objectively wrong. You have much more control over Ashley in the original than the remake via the "wait" and "follow me." In the remake, 2 modes don't make much difference, and somehow she can teleport to you even when she's down if the enemies lose aggro on you.
My favorite games to this day are 1- CVX and I didn't really like 4 and 5 a lot when I was younger but the remake gave me a deep love for RE4 I can't lie 😂
RE4R is my favorite video game ever made. It takes the puzzle solving from RE2 and the action from RE3 and creates the perfect balance between the two.
12:32 Yeah that's completely wrong. Being depressed, lame and incompetent is not equivalent of being more serious. In fact he's even less serious in the remake because you have his lame marvel-tier quips during gameplay every 5 seconds when fighting Gonados. Original Leon wasn't nearly that clowny.
You can’t be serious. OG RE4 is the campiest most unserious game in the series. If you think Leon’s one liners are corny you can’t like the OG because it has other things that are way campier. Now people have switched up but a lot of you mfs used to hate that game. I bet you’re gonna pretend that you loved RE5 too
@@A.H.goose1 Can you even comprehend what you read beyond first couple of words? Leon in OG never had marvel-tier quips during gameplay, which matters the most. In remake he does these lame, repeating quips every 5 to 10 seconds DURING THE ACTUAL GAMEPLAY. Now try and respond to what I actually said or don't yapp.
More subtle on Leon’s background? Tf that’s supposed to be part of his character is that he’s struggling with the reality of raccoon city destruction, and how he didn’t save pretty much anybody outside of Claire and Sherry. Plus he’s a reoccurring character. Why would you want subtle hints to his background and not know it if you’re a new player?
Original re4 Leon feels like from an alternate reality. Maybe they did not have substance to build from off of original re2. The re4 remake Leon however is a perfect continuation of the remake 2 Leon. Makes those two games have much more synergy than the originals.
1. I am so glad they improved the story. The original had a lot of interesting ideas and this remake mostly explored them all plus the characters are much more believable and layerd 2. I wish they didn't remove Ashley's healthbar. I really don't like invincible companions, and they could have added some extra challenge with it, since she reacts very well to the given commands, she would have been frustrating to protect.
Haven’t played OG only remake. Should I play OG? Are there enough differences to justify playing it at this point? Yeah I know I won’t be able to move and shoot at same time
Honestly, i think you will enjoy the combat more. You just shoot and stagger to crowd control, and to avoid attacks, just walk a bit backwards at the right time. It's amazing how well the combat flows. I am not liking at all the combat in the remake, it is just frustrating, uncomfortable, and unrewarding in comparision with the OG. But games are meant to be played and felt, not so much to talk about them. Get the hd graphics mod (just higher resolution textures) and you will love it. Hope you enjoy it!
@@tomascampo2283 thanks! What makes the remake gameplay those bad things for you? Would you say there are enough good amount of differences besides graphics and gameplay?
@@AdaptedInfiltrator not really, they are worth checking out. I would play the remake on normal if you never played none of the two, becouse i read that it have a consistent stagger. But man, i am watching videos of the OG resident evil and I wish i was playing that. I am a tryhard so i am playing it on hardcore and I am close to the end, and honestly, it wasn't fun or scary. Just frustrating/infuriating. The remake is a good game, but just that, it is not amazing, and you might like it, love it or hate it, but at the end, it is just a generic game. You can tell that it is like someone opened a manual for making games and just follow it, just nerfing and buffing things. Here are some examples: ammunition is scarce, so there is this new weapon, a crossbow that you can pick back up your arrows but is the most boring weapon to use. You end up needing to use it to survive, that means that you will have to use a boring weapon to survive. I would prefer to just have more bullets honestly. Now you can walk while aiming, but you do it so slowly, that you will have to stop aiming to actually move out of enemies attacks. And also if you move while aiming, your reticule will get bigger, making you fail your shots. You end up never almost never moving while aiming. Now you have more realistic movement, at the expense of less responsive in relation to your input. Enemies are faster and stronger, ant to compensate for that now you have an awesome parry system and cooler knife attacks. But your knife will break if you use it not even that much. This is awfull, you make an amazing mechanich and then punish me for using it. You find more weapons for free, but they are weapons that you don't even need becouse you would have already bought better ones. And I can keep with this, but you get the idea. I would suggest to play the original and put some mods on it if you want. It is a shame, i really like the environments and the work put on the remake on the graphics, but in a game, gameplay is the most important thing
I'm sorry but did I just heard "you have more control over ashley's AI in 4remake"? You and I must have played 2 different games because ashley was the single most infuriating AI I have ever seen. She forced me into ending all enemies in all room all the time if I wanted to escape, she would get grabbed by enemies constantly and refuse to run away from them once I shot them, instead she would stay in place waiting to get grabbed again, I couldn't use flashes either since both the enemies and ashley would freeze giving me a net gain of 0, and I am not a mind reader, I couldn't have known that cosmetic items like glasses would cure her retar**** a$$. In contrast "if" not "when" ashley got grabbed by an enemy in the original was 100% on you for letting enemies get so close to her since she is basically glued to your back, instead of her AI randomly and repeatedly walking into the enemies while keeping a good 2 meters distance from leon even when on "close by" mode, I honestly saw no difference between the modes since ashley would walk into the enemies arms no matter what mode she was in. She is just likeable in cinematics and when talking in game, but by no means should that grant her AI any good graces, there I say it she is worse than sheva.
if groundbreaking means it fell off into a hole maybe it took away every good aspect of re4 no memorable voice lines no laser sights awful soundtrack while having og soundtrack as dlc (they know it's better) you can parry a chainsaw 😂 censorship on top but at least we can move while shooting and everything is dark because dark = scary
RE4 2023 just added a Parry, playing the game feels like walking thru mud. Enemies doesn't get staggered with single headshots, controls and movement feels sluggish, some levels are abridged and some are drawn out AF. Game had zero creativity that they had to cut out parts to resell them in a DLC, reusing the same blue medallion shooting game 5 times, removing Incendiary just to make bigger grenades. God this game is overrated as shit, it's a watered down version of the original that feels even less satisfying.
Not only that but the remake has more plotconvinience than the original : Ashley casually avoiding danger most of the time, finding the parasites weakness like some Vampire nonsense but never mentioning or using it again . Leon casually grabbing onto some chains , Krauser not slicing his troat , Saddler not breaking his neck and Leon not even using knifes in close encounters . Luis not leading them to the exit but leading Ashley out in the open to make her look "heroic" . Asking to get rescued but then patiently chilling in the mines .
Nah ground breaking only once the only thing it did in the remake was get people to know that we dont want originality just remake shit over and over again and dumbasses wil eat it up crapcom is censoring everything this shit sucks in scenes cause of some words were changed Re 4 was a camp filled trek through the woods and mario set pieces now its trying to be serious it took me a few playthroughs to relise they didn't even test the difficulty at all professional is a dumpster fire and you stumble from everything if i want realism in my entertainment id go outside and play ball or go to the gun range and bloom on a third person shooter like if it was gears of war or metal gear solid sucks ass
Both RE4 games are amazing. I would say that remake basically took everything the original did well, and improved it to even greater lengths. It's in my opinion the best game to come out in the last 10 years, along with maybe TLOU2(fully expecting I get hated for mentioning that one, but it's just my opinion). That being said, I would say that OG was the actual "groundbreaking" game. It completely changed the way developers created TPS games, and influenced an untold number of games ever since its release(Uncharted, TLOU, MGS4/5, other RE games that came out since, ...). RE4R is "only" an amazing game, that basically doesn't do much we haven't seen before, but does it far better than most other similar games. But really... most of the reasons why it is so good is precisely because it took one of the best games of all time and successfully brought it up to par to modern games in technical terms(graphics, mechanics, etc) without taking away anything that made OG RE4 so good.
Now that ive beaten both resident evil 4 2005 and resident evil 4 remake I can confidently say that overall I think the remake is overall better, the controls dont feel as stiff anymore, it fits the horror vibe of the series more, it can still be funny, the story was handled way better, the gameplay is still good and the characters all have a lot more meaning than they did in the original I see now why everyone didn't like the original Ashley, she was pretty annoying, the constant yelling for Leon got annoying overtime, the dumb scene of her pushing leon off her just to run into the most convenient trap ever forcing you to come save her, she felt immature, didn't help leon as much as in the remake and overall wasnt that good of a party member Luis felt like he didn't have a reason to be there because he doesn't do much in the story and felt like they turned him into a clumsy dude by having him drop the medicine for Leon and Ashley and find it later just to immediately get one shotted by sadler and that's it and you didn't spend a lot of time with him compared to the remake, Ada has physical attraction but to me didn't feel as human or compelling compared to the remake version where you can tell she clearly has conflicted feelings about Leon and genuinely has a part deep down inside of her that cares about him and perhaps regrets the way she treated him in Resident Evil 2 remake, And oh boy now we get to the main man himself Leon Kennedy, Look I know this is a hot take and I might get some hate for this but overall I think the remake Leon is way better than the original Leon This game was gonna ride or die depending on how they characterized Leon and I gotta say that I see why everyone loves the original Leon, he is amazing, loveable, funny and overall the Resident Evil giga chad main hero of everyone's childhood and I fell in love with him but the remake Leon is way more compelling to me because he's edgy because of his raccoon city trauma, he's still funny and a badass, and he's still kind and a hero and the consistency with his character between Resident Evil 2 remake and Resident Evil 4 remake really helps his character and overall still makes him an inspiration to look up to and makes it very clear to the audience that saving Ashley was more than just the mission to him Ashley in the remake is actually likeable this time even though she's the one damsel in distress character most people didnt like, Ashley actually helps Leon way more this time like in the survival against the villagers with Luis fight where she helps you escape instead of them just leaving all of a sudden, she's sweet to Leon the entire time and Leon inspires her to be strong and to keep moving forward no matter what and in the end she does because she grows as a person because of Leon and you can feel a genuine connection between Ashley and Leon that makes it clear that they truly care about each other as seen through their dialogue between each other throughout the entire game especially when Leon has her get the plaga removed first and holds her hand, he passes out and wakes up to see that she removed the plaga from him all by herself and she hugs him as well, you can feel her slowly romantically fall in love with Leon as she starts to flirt with him throughout the game and you can understand why, Luis has more meaning this time by being someone who had a hand in the raccoon city incident and genuinely proved to Leon and Ashley and the player that he wanted to fix his mistakes and atone for his sins and in the end to his last breath he proved that at least some people can change if they choose too, Ada like I said clearly feels sad about what happened with Leon and it shows in their interactions with eachother where there's clearly tension and conflicted emotions, When it comes to Leon himself I think the people that say they ruined his character misunderstand the point as to why he is the way he is and the game has several improvements like being able to move with your weapons and knife while battling enemies, the krauzer fight actually being a boss fight this time etc for example, this is my opinion but with all the improvements I've mentioned and any other improvements other people have mentioned I do think that some of the criticism for resident evil 4 remake is blind nostalgia because I don't wanna go at anybody's childhood memories of the OG resident evil 4 and I did enjoy playing resident evil 4 2005 but I do not and cannot understand why some people say resident evil 4 didnt need a remake when in my opinion clearly it did
It sucks worse than RE4 cause atleast you could put the wailing chimp in a bin but those are extremely rare in this game and it’s so much harder to unlock the armour