insomniac made an fps even before making the spyro games. i loved all the resistance games. they are about quick reflexes and strategy. it's a mix of old school and new school fps. sometimes you gotta duck and cover, other times you gotta circle strafe, and others you gotta run and gun. the game is hard so of course you're gonna die a few times, but the checkpoints are good, and not like a game like turok where it sends you back 20 minutes in the level. not the best in the series, but still a fantastic game.
gilgamesh310 i'll have to find it sometime. i loved the resistance titles. oh, and i forgot to talk about multiplayer. resistance 2 had the best multiplayer imo. i had just came off from playing halo 2 multiplayer and r2 was the only game i stuck with. r1 sucked as it was just spawn kills galore. never played 3 multiplayer.
***** everybody has their own opinion i guess. the only thing that was a turn off with this game to me was the 2 weapon wheel. hopefully these games will be remastered, and that will get fixed, and the online will be put back up.
***** In all honesty, I find Gggmanlives complains about difficulty far too often in games. I find it to be the worst thing about him as a reviewer. In some cases it certainly makes sense, like with Far Cry, but when he started moaning about it in Half Life 2, I started to wonder just what his skill level and temperament with games really is.
***** oh yeah i forgot about the regenerating health, but the orange filter was only in a few levels. mainly the ones near alien war zones. hell, the second level didn't even have it.
Exactly. Honestly as a kid that grew up during the 90’s the comparison to old schools platforms is fair. But that’s why I liked this game and RFOM cheap deaths welcome to the club. Restart and play through. I actually don’t remember having that much trouble with this on normal mode. I think there most be a disconnect somewhere because I’ve played FPS my entire life essentially and this is nothing compared to perfect dark on perfect difficulty
"...initially *San Francisco*, but you will be seeing a lot of other areas, like Idaho, *California*, and Utah...." Uh, Gggman? San Francisco is already in California.
@Брандон Кeллeр being a "liberal" and an ingoramous isn't mutually exclusive. I am a southern lousianna lefty and I think the Democratic narrative is fucking stupid.
@@zacharyleach2678 As a liberal I also agree, I am about liberty and freedom, When we all realize that both parties have there issue and no system is perfect, that's when the american dream will stop being the government's dream.
I recently played the Resistance series, and the high challenge was a breath of fresh air. I liked the first game the best. It gets hard as fuck during the middle to end. I think the game is very immersive. The game felt like I was in an alien war.
Exactly how I feel about the game looking back. That feeling of truly being in Alien war is a huge reason why I loved it so much. I remember getting a bit too drunk one night and was halfway through FOM, I literally had to quit cause my ass couldn't handle the beatings anymore haha. I wasn't even mad, the game just taught me a serious lesson. I was determined to win the war and got good lol. Resistance 2 was quite easy for me though by that point. The hardest difficulty had it's moments but it was more of just a fun ride.
The MP was great especially the 8 player co op was amazing to this day I don't understand the logic behind removing it from resistance 3(considering it was one of the most played mode in resistance 2) The single player story was okay but I don't remember it being difficult but it wasn't bad or good just average FPS(went more in route to cod than following up on resistance fall of man) This game was a lot of fun back in the day and I would love if Sony did remaster of the 8 player co op(like a psn plus free or something)
I think the 8 player Coop was a big focus for R2, as the lighting and physics seem a bit toned down from R1 even in the single player. I think Story mode was more of a focus for the 3rd game. Also 2011 is pretty much the year games started getting shitty.
The preacher of almonds seeing the time difference between the North America and Australia, it is like waking up XMAS morning to your Gggmanlives present under the tree!
No, the game was bullshit hard at some points, there were points when your thrown into a small area with half a dozen chimera that will merk you in seconds.
It wasn't hard, just a boring cod clone piece of shit with bullet-spongy enemies that scream to you "why are you not playing this game in coop? don't you see we came in pairs to fuck you up?"
@@MrNuclearturtle The weapons more than made up for that though, and you would 9/10 times pick up a weapon earlier in the level that would prepare you for a group. Remember the theater level? Or the house in Louisiana? Those were two of my favorite levels in the game, and the game prepared you for them just fine.
My biggest gripe was with the difficulty. Your allies might as well have been invisible seeing as how enemies would ignore them throughout. I still like playing through the campaign every so often. The co-op was fantastic!
So what I'm taking from these reviews is you try to play every FPS like it's DOOM and run in regardless of what's happening and then blame the game's design for not letting you play that way lol. Also complains how the first game was way too hard and then complains they give you regenerating health, no winning with people like you.
Thank you!!! The first game had regenerating health too but in segments. Honestly all of the bad reviews are just people whining that this game was hard. But really not focusing on how awesome some of the aspects were
As someone who prefers playing co-op story campaigns, this game's story mode was a slog to get through. My bro and I tag teamed the campaign and I remember there was one or two sections that just annoyed us so much that we stopped playing it for several months straight. In saying that, the 8 player online co-op mode that supported split screen online was a total blast. So addictive. Pity the servers have been shut down now.
While I mostly agree with his viewpoints on the first game and it's bullshit, I was hoping his playthrough of 2 would clear all that up. Gman sometimes has some real shitty opinions on games, and for a so called "expert", he sure seems to suck at FPS games. Yeah Resistance 1 was unfair at times, but the co-op was really the way to go in that game anyways, which he mentioned in the video. Resistance 2 on the other hand was a very fun single-player game to me all the way through, even back when i was 8. Gman seems to flip-flop on certain points all the time when he is talking about modern shooters, and really sucks at them to be honest. I had similar problems with parts if his Halo 2 review. Just suck it up and learn the game... Resistance 2 deserved all the high praise it got in 2008, screw him for putting it and Insomniac Games down like that.
I liked the game and didn't think it was too hard. I played it when it came out and it was fun. Much of the criticisms are just standard shooter fare IMO. "What do you think is bad?" Doom 3 is one that comes to mind. About halfway through I got fed up with the darkness and loot areas where you know enemies will suddenly pop out mechanics that I used a God mode trainer just to get it over with.
Yeah. I liked Doom 3 though, but I had low expectations as I had heard bad things about it. I played it on my old PC a month or so after it came out, and was really happy my older hardware handled it with no problems (mostly)
Gggmanlives yo bro that kinda hurt my feelings because I thought the game was cool and somewhat challenging. I thought we supposed to be like Batman and Robin or your Rambo and I'm John matrix from commando but its cool😢
I find it quite funny how it went from a American developer setting their game in England, then just saying "screw it" and brought the setting to Murcia, for the rest of the series... we got close...
I wish that they made it for mobile because i would play this game on my phone 24/7 day evening and night probably without any sleepless nights to😂😂😂😂😂😂😂i will always love all three resistance games
For me: I thought Resistance 1 was an amazing shooter. I loved how it played and how it looked. Felt like a modern oldschool shooter if that makes sense. 2 and 3 were pretty meh. I liked the 3rd the least.
lol this guy is again crying over how hard this game is. I agree with all of his criticism. I just don't have problem with the difficulty. true that clocking 3 feet enemy is bullshit.
This game is not even hard, I was 7 years old in 2008 at the time when resistance 2 released, I put the difficulty to it's most highest and I managed to complete the campaign many times in the hardest difficulty.
Thank you for this review, this is huge nostalgia-bomb for me. I have all three games in collector's edition, and I have to be honest, I was really surprised by this review, because this was the most memorable game out of the three for me. The story and the gameplay somehow accomplished itself here (for me), I can remember I even finished the game on hardest mode. And I loved to play the co-op multiplayer with my brother. The third game was also great, but it was much different, somehow I liked to play as Hale more.
Despite whatever flaws I enjoyed the campaign and the trilogy! I do agree with some of the comments below. However this game wasn't that difficult enough to die 100+ times. Sure it was a challenge at times but also rewarding too. I still have all 3 games that I played in full. They are great fun for me!
The coop mode in this was fantastic. It was incredibly simple but man it was fun and the community was great. I dumped hours into it. Such a shame the servers are down, I guarantee people would still play it.
that game mode was a bit ahead of it's time. co op team fortress combined with left 4 dead elements. a winner gamplay also that 64 player just fun chaos
It’s been a while but if I remember he wasn’t taking the medication because it was a process that required him to return to base and because times were so brutal he just wanted to keep pressing forward with the mission
Gggmanlives I even think KZ2's multiplayer deserves a separate review ;) It is after all the only FPS I ever played & loved with a inferior controller. hehe
***** I heard only good about Mercenaries MP mode. But as long as I have to own a Vita I won't have the chance if it truly is as compareable to KZ2's MP. Until then KZ2 MP will stay the very best of all KZ MPs to me.
***** Its barely active and a lot of that fun is probably hard to recapture, though considering some still play it this long down the line is probably a good indication that it was pretty amazing. I'm keeping my fingers crossed that it gets a PS4 re-release with online support so I can enjoy it all over again with an active community.
Gggmanlives Would be great for you to review them, try the 3rd game with the move controller if you have one, its one of the better games to implement it, it doesn't feel just tacked on.
The coop in Resistance 2 was fun. Fun enough that I pretty much ignored the singleplayer. But I think it's gone down now? I wouldn't go back to it anyway.
Wow I beat the game on super human and thought it wasn't to difficult (some parts were a pain) and you died 100 times on normal. From the footage I can see you were playing some of the areas so wrong, not that good of a review.
To my recollection, it wasn't Free Radical that was trying to hype it to be a "Halo killer," though. I may be wrong, but I seem to remember it being gaming outlets at the time that were hyping the shit out of it, not the devs or Sony themselves.
I gotta disagree with you for the most part. Ya there were plenty of annoying segments but as a whole I think the game is a much more pleasant experience than resistance 1. The graphics are nicer with a lot more variety, the controls are better (You no longer have to toggle iron sights on and off) and the weapons are much more fun to use. And despite the 2 weapon limit I found myself using the weapons that were fun to use much more often than in resistance 1 due to not being able to find ammo.
I feel like this review is overly harsh on the game. I played this when the game first came out and at the time i didn't think it was so hard that i would die over a 100 times. I didn't think there where that may cheap deaths other than the invisible guy ,but i found a tactic to deal with them pretty quickly. The criticism of the story and character development are fair game but then again i have yet to see a fps game with great character development.
RandysPricetag The story is stupid because Hale has NO REASON to not take his medication. It's just him being a douchebag about not taking it to make him look tough and badass. R1 was at least a very cool WW2 styled game against aliens but now R2 is just a cookie cutter military shooter.
@@Gggmanlives I don't think you understood the story well, each time Hale heard Deadlouse or whatever his name was in his mind, he got more infected which changed his mind, and there is more story into the game, if you got to the swarm part, the Antagonist has more story, for example, Deadlouse says that "the Chimera have been standing up righ since humans were down right"
I genuinely don't see how he hates this game so much. I played through it more than once on all 4 difficulties as well as arcade mode and as much as I respect his opinion, he obviously isn't very good at shooters. My first playthrough of this game on normal and I only died like 20 times maybe? Even if im forgetting a few times and it was over 30 thats still a far cry from the 150 to 200 he did... resistance has plenty of flaws im not gonna deny that, but i think he's selling this game short hugely. Its one of my favourite games and game series and I would recommend it to anyone who likes more challenging fps games. Also, maybe im a simpleton but I thought the storyline through all 3 games was fantastic although number 2 is my favourite
Resistance 2 is a gigantic disappointment compared the Resistance 1 which I still love to death at least as far as the single player goes - especially since it decided to play it safe and ticked the boxes of modern shooters at the time and gave up the cool UK setting for the generic American one that we see time and time again in nearly every AAA game these days (Personally, I would've loved to see a Resistance game set in Asia, Russia, Africa or Australia, that would've been awesome ). The saving grace though was the multiplayer, especially the coop which is nothing like the single player campaign at all as it takes on more of a class-based Left 4 Dead style of design of pseudo-randomised missions rather than the campaign with several players. The competitive side was incredibly fun too but the problem there was the enemy players were the spongiest I have ever seen in any multiplayer shooter and it felt like you go down in a matter of a few hits - but with enough time, patience, effort and skill and preferably teamwork, it was an incredible blast to play the big team 60 player battles.
5:45 dude! WTF?!?! You have to be joking. This game was not that hard! No way! Since you have played a lot of shooters, I'm honestly shocked. I'm not a particularly skilled gamer, especially at shooters, but even I never died that often in this game. I didn't even once get killed by the Chameleons. 😂 I liked this game. Bad shooters to me consist of Daikatana, Haze, Turning Point: Fall of Liberty, Homefront, so on.
Victim of Lag Normally I like a challenge though, as it makes me feel more invested in the game. It's only when Normal is too hard or too easy that i'll change.
baxopoka98 Actually a game should be difficult enough for you without compromising the gameplay experience and feel. For example for me Resistance 1 on normal was almost like a puzzle shooter because of the rampant difficulty , sometimes it wasn't viable to use the Assault rifle because later enemies were so bullet spongies with high DPS that you will have to see " Game over" many many times , forcing you to spam grenades and use the precise weapon just to pass the level. On the other hand Resistance 1 easy difficulty was more manageable to play, you could actually move in a offensive way and the game was much fun than normal, however the game was so easy that it actually didin't feel as compeling as normal because in normal you can feel how bad is the context for humankind and in Easy mode you are just another supersoldier wich is kinda boring.
Uliseh Yeah, sounds like a bit of a dilemma. You need a middle-ground, where it's tough but fair. I like when I have to use all the means at my disposal and occasionally repeat sections, but no more or it gets frustrating. And as you say, it makes sense that it would be hard. That's kind of the appeal of Dark Souls: you're just this undead dude up against crazy powerful enemies, so of course you're gonna fail over and over again. Might play R1 on normal and 2 on easy if I ever play them then.
baxopoka98 if you like Fps game you should totally try them, R1 isn't bad it has cool moments but for me R2 was pretty fun despite the 2 weapon limit .
if you die 100-150 times, i died 500, but i played this game when i was only 9 years old and i scared so much with this game, but i think that this game was a big part of my chilhood, i remember that is a moment in the game that i have to evade 2 robots with a blue shield, but i tried to kill them, and for this, i left the game for 5 months, but later i beging to miss this game, after that i die like 200 times, but i wanted to finish this game with a lot of pride, and later i finish the game when i was 10 years, now i have 15. and.. if there is a word, or a phrase that you don´t understand i have 15 and i'm from colombia
Halo started the whole "you can carry only 2 weapons thing". It's not a CoD mechanic. Neither is the regenerating health... that came from Halo as well, the difference being that Halo's thing was a shield playing as a health bar.
Victim of Lag Medal of Honor did it long before Call of Duty ever came around. And, HALO... featured a regenerating shield, and a standard health bar you could fill with medkits. HALO 2 used a regen shield/health bar. And, Call of Duty 2 started the regen health. The first CoD and United Offensive used a standard health bar.
DamienAzreal 1. Medal of Honor didn't do it until the new ones. From Airborne and older, it was all medpacks. I should know, I played a lot of Medal of Honor games. 2. I'm aware Halo 2 got rid of the health packs, I'm just stating the whole idea of a regenerating health bar came from Halo CE. No popular game before it had an auto-regenerating anything.
I love Resistance 2. I kinda get the points you're making though. It's been a while since I've played the singleplayer. Most of my playtime was in the coop mode, which is sadly discontinued. This video however makes me feel like playing the campaign again to see your arguments in action.
I never played the campaign beyond the first mission and was originally let down by the multiplayer. Until my friends got it and we went online with the co-op. What was initially seen as a waste of money, suddenly became one of my most played games. Never got around to playing that campaign though.
I disagree, I loved the shooting, challenge and overall game design and set pieces to bits. Sometimes it feels very shmup like, with great tactic choices for the weapons to barely control /fight off the overwhelming odds of chimera, which is just what the designers intended.
You needed to play this game when it came out. Campaign admittedly is average, but the MP was amazing for the time. 8 player co-op and 32 pvp multiplayer was crazy fun and honestly the big reason why people like or love resistance 2. When they shutdown the servers the game died with it
Great review. This game did not have campaign co-op. The cooperative mode is a separate horde mode type offering that is/was broken and horrible the last I could bring myself to check it out.
I loved this game mostly for the multiplayer. It was actually one of the first games I played multiplayer in when I first got internet for my PS3 and I was astonished. I think the nostalgia is what makes me like it so much. I thought it also had some depth to the multiplayer and co op aspects customization wise.
My review of your review: This is an okay review at best. I'm no fanboy of this game and played through the whole series for the first time recently. The first game was horrendous and I agreed with almost every point you had, bar difficulty. The game was not difficult even on Hard. And neither was this game on Normal. I think you're either bad at shooters or don't know how to play this one. There were various scenes throughout this review where you showed yourself dying using the bullseye by trying to gun down a group of enemies out in the open. Despite having 5 tracers for your alt fire. Not knowing when or how to use the alt fire of the most common gun in this game, and the fact that this criticism of "unfair difficulty" dominated the majority of your review is a clear indicator of your lack of understanding when it comes to the gameplay. It's not a bad or even mediocre game, it's just not your game.
Man, I love the resistance trilogy, I personally think it's more than just some 'generic shooter' as you say, each to their own of course. I guess something about the games enthrals me. It feels (to me) like a pretty original and unique shooter. The bosses are also pretty creative. part of my reason for loving this game is because I'm a sucker for sci-if FPS games but I just really enjoy the game. To me, it's a nice change from the typical military shooter. I like the lore as well. Great review though
I don't know about the rest of the game but I actually surprised the chase sections and boss fight with the Chimeran hive wasn't in there. Biggest pain in the ass for the whole series. Really hard even on easy difficulty compared to the rest of the game.
IDK why, but this and the first game really weren't that difficult for me.. Normal was normal, hard was hard. The highest difficulty in R1 was insane though, and this game was really tough on the highest difficulty too. But yea, I don't really agree with the difficulty being too hard even on normal, i completed these games back when I was a teenager.
I don’t understand people who talk about difficulty in these games. If you’re patient the games are fairly straightforward fps games. Currently replaying the series and feels like it did when I played it before.
Surprised he was so negative on it. Resistance games are tough, I completely agree on that. I still really enjoyed it though. Insomniac were absolute wizards on the PS3. They released probably 10 titles, all bangers save for FUSE.
i remember that extra feature for resistance retribution called 'infected mode', which you have to plug your psp to ps3 with both resistance games open several extra features, that's all
I think Hel does actually take his medication, it's just he spended so much time without it back when he was infected in Fall of Man that he reached a point of no return. He had regeneration in the first game too after being infected but it only healed minor wounds (not fully depleted health bars)
I remember getting the PS3 combo pack with Resistance 2. This was (along with GTA 4, which I got the same day) my first PS3 game and I loved the shit out of it. I dunno man, guess it's just nostalgia that holds me back from recognizing a bunch of flaws. The Chameleons (cloaked monsters) used to scare this shit out of me the first few times and still after that had me on edge clenching my controller anytime I encountered them. The Grims were a bit irritating but also had me on edge as the Chameleons. Fuck the times I've died in that backyard/house level where the Grims would hatch out of their cocoons... Anyway what I was saying, I think it all comes down to nostalgia towards this game. You have that and like it or you don't really. Oh and screw Sony for pulling the plug on all of the Resistance servers. I'd gladly would've picked up my controller once in a while to do some Co-Op missions if it wasn't for this. I kind of feel bad for you as a reviewer that you couldn't experience the online Co-Op or Competitive mode since (especially co-op imo) those were the best features the game had. While CoD still has a max of what is it 9v9? Resistance 2 had a 30v30 mode with no lag, no disconnections or whatsoever. If Resistance 3 would've had the same Co-Op mode I might have played that more but I couldn't even bare to play through the horrible campaign. Besides that I really need to try the 1st game to complete the experience and maybe, maybe after all these years go back and just fully play 3 and do a replay of 2 while I'm at it so I can see if it is as good as I remember it to be or that I just wouldn't want to see its flaws.
@@Gggmanlives your kinda bad at this game. And blamed a lot of flaws that weren’t inherently the developers fault on the game itself. I died 12 times I was 13. It’s not impossible it’s slightly challenging the rest is a product of its time. But to treat it like a 2020 FPS is stupid then blame difficulty on poor design is shit.
The single player of this game was pretty mediocre but the Multiplayer was phenomenal. The competitive multiplayer had matches with up to 64 players and huge maps. The coop mode had missions that you could play with 6 people (iirc) with 3 different classes (tank, healer, dps) with randomized objectives and huge bosses to fight. I desperately want another fps to create co-op game play like resistance 2 did. Really an amazing multiplayer game.
Sorry to WELL ACTUALLY correct you, but the first real game Insomniac ever made was a first person shooter. Spyro 3 even had 1st person shooter levels.
I think the damage system really held this one back, the Chimera are a bit smarter than before but you don't really see it because they die so fast, plus having them be tough to kill made sense; they're bred for combat and are winning the war so they should be appropriately durable, instead of just telling us they're the prefect soldiers in cutscenes. Hale being too weak just causes constant deaths and makes the shootouts overly defence-focused.
i loved resistance 2 but my biggest gripe with it is the fact that all the cars explode with the destructive force of krakatoa every time they got hit with like, 3 bullseye rounds. you can not believe how many bs deaths ive had because i accidentally took cover behind an untouched car instead of a burnt out one and got subsequently vaporized by it in one go. i mean, hell, fallout 3s car bombs were more forgiving and those things were nuclear.
Gggmanlives I don't own a 360 so I identify a lot with the games you do review, but I would love to hear an actual honest review for the Halo games. I completed Halo: Combat Evolved and have no honest clue as to how it got the praise it did. Yes I get that it added things that were new to console at the time, but the AI is terrible, the pacing is broken and the design is shocking. My opinion of course.
Resistance 2 is a mess of a game. It's annoying that the developers only had to improve on the original formula, but instead they wanted a slice of the Call of Duty crowd. The weapon limit really fucked me off too, you can see why they implemented it... just so they could restrict the player to only using particular weapons during set pieces. Resistance 3 was much improved in my opinion. R1 & R3 are my favorite shooters on the PS3.
I remember my GF and her friend played this alot on Coop. They played any console shooter from Time Splitters to Medal of Honor Pacfic assault. Aslong as there were split-screen Coop. I never played this one though since it was "their" thing. I guess that was a good thing :)
Eh the health bit was explained in the lore all of the infected soldiers were able to regenerate their health do to their metabolism or something being overclocked like the Hybrids.
I love this game but my biggest gripe with it is how the enemies completely ignore your team mates and only go for you like you enter a room and retreat back to regen health only go turn round and see every enemy running by your teammates to get to you it's immersion breaking especially when you have to fight two titans at once and hale says to spread out yet no matter where you go both titans only shoot at you it makes things irritatingly difficult at times
I think at one point Insomniac actually came out and said they listened to some of the wrong people when making this game, and that kind of shows. It lives on in my memory as COD with aliens. It had lame scripted set pieces that forced you to stop all the fun and participate in scripts, had a weapon and ammo balance that just didn't make sense especially with the 2 weapon slot system, and it just didn't feel like it knew what it was doing. Plus it was shorter to IIRC. I was so happy that R3 not only returned to form, but actually felt better and more memorable than the original entry.
Idk, I don't remember finding that difficult and I'm not that good at FPS games. Resistance 2 was my favorite of the trilogy and I enjoyed the hell out of the series.
I respect your opinion, but I still enjoy the campaign and multiplayer to this day. And some games I think are bad consist of Aliens: Colonial Marines, Resident Evil 6, Duke Nukem Forever, Outlast II, Red Faction: Armageddon, and so on