In this video we’re going to build a Resource based inventory system and UI in Godot 4.
Topics Covered: Resources in Godot 4, Inventory System, Inventory UI, GUI, Godot UI, Pause Menu, Pause Game, Atlas Texture, Panel Container, Grid Container
New Assets Needed:
- items.png
Asset Download Page: michaelgames.itch.io/2d-actio...
GitHub Repo: github.com/michaelmalaska/aar...
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Chapters
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0:00 Intro
0:32 Resources Overview
1:25 Setup Items Resources
2:18 Create ItemData Resource Script
4:10 Create Item Resources
8:03 Add Inventory Resource Types
12:39 Add Inventory UI to Pause Menu
16:38 Inventory Slot UI
21:42 Fix UI Navigation Issue
23:47 Inventory Scripts
31:31 Handle Intventory Slot UI
36:22 Item Description
42:28 Final Result/Outro
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Previous Video - Basic Save & Load // E15: • Basic Save & Load // E...
Next Video - Pickup & Use Items - Inventory (part II) // E17: • Pickup & Use Items - I...
Series Playlist: • Make a 2D Action & Adv...
15 май 2024