I dunno, If he succeeded in killing a Space Marine Chapter Master, I don't think he'd have much trouble with three regiments of humie gitz with Flashlights for weapons and toilet paper for armor.
Freebooterz are WAAAAAY more kunnin' than most of the Orks ! They live on the edge, without the support of their Klans or tribes, and only with renegate Orks. So they adapt, survive at any cost and get better at having ressources... and more importantly : they CONSIDER before attacking something. Well... it mostly depends of the Kaptain, but a veteran one like ol' Bluddflag surely is az kunnin az he'z brutal !
You have no idea, mate. Have you ever heard of the 'Shokk Attack Gun'? Most reliably unreliable weapon in the Orkish arsenal far as I'm aware to the point where it tends to break reality. One of the misfires results in the Mek _shooting himself out his own gun._
I mean with Orks as Batshit crazy as Tuska Daemon Killa or just really dumb ones like Warboss Grizgutz (The one who killed his past self to get a copy of his Favorite gun) Kinda hard not to be the funniest race
@@Sir_Bucket Not exactly. The Shokk Attack Gun works by teleporting Snotlings; AKA mini-grots through the warp, the end result is them going crazy and ripping apart the target in a frenzy. The Orks have an even bigger version called the Shokk Attack Kannon, that's attached to starships and works by teleporting deranged boarding parties of Gretchen, or sometimes even Orks themselves onboard enemy ships from long-range.
"Oi! Youz lot! Youz part of my krew now. Any problems wif dat, ya talk to da complaints department. Dats me gun by da way." Best employment method ever.
+HalfTangible hes a freeboota, that right there implies hes been "round dah block a few times" when it comes to the sector hes in freeboota's in general aren't stuck on a single rock/planet like a good amount of orks end up ... since to be a freeboota... you cannot be stationary Freeboota's generally have a "Krooza" as their base of operations... meaning they fly (or simply float aimlessly) around space... encountering a lot more than a clan stuck on a planet ... even when clans begin a "WAAAAGGHH" its usually in a single direction with a single mindset "Destroy and loot it all" While freebootas have the same "Destroy and loot it all" passion ... they tend to wander a bit more in search of the fight with the best bitz
The larger and longer living Ork leaders tend to be more intelligent. Commissar Yarrick got the shock of his life when he was confronted by Warlord Ghazghkull and he spoke to him in High Gothic.
+Manly Powers freebootas have been around for a long time though They are their own form of "Clan" so to speak.... and are generally made up of outcasts from other clans..... or ones who simply walked off in search of "betta loot and a bigga fight" (Ork player in the tabletop)
I've noticed that bluddflagg is a genius amongst orks, he's clearly clever. He has manners more than most Imperials and thinks of his Boyz. They had to kill him because he'd be too powerful
Pyro10k Well, there's the whole enslaving pillaging and murdering. I mean, I suppose in the Grim Dark slavery and butchering is a pretty light crime, but I'd say it falls under "inherently evil". That said, I get what you mean, they're the big puppy-dogs of the 40k world, they're not killing for a malevolent purpose, they're killing for the challenge and for the fun, it's evil, but in terms of motivation, it's probably one of the least awful reasons.
I understand now. It's look like a stupid move but if inquisitor give her hat to Bluddflag, she will be question and execute for contact xeno ("Where are your hat inquisitor?" "I... give it to Ork for payment" "HERETIC!" *BLAM*). But if Adrastria offer 3 guard regiments instead she could brand Bluddflag a bounty for killing guards whole platoon and if he lose there is no evident that she business dealing with xeno! That's why she didn't give a hat to Ork!
You know the Orks didn't even know the Eldar were THERE until they started shooting them. They can't seem to decide to be either stupidly cryptic or stupidly obvious.
The ork pirate idea is brilliant. He still sounds like your standard idiot ork, but the kaptain sounds like he has a sort of savage cunning and intelligence, you know? Truly an interesting viewpoint on the orks. This game is rather well done.
+Jacob Sailer Awh, damn it, Macha? Actually, on second thought, yay, Macha. I can't engage Ulthwe in good conscience, I can't help but know they probably know tons of things I don't and both our lives would be much easier if this wasn't the grim darkness of the far future and we could work together. Macha, though? Screw those xenophobic Biel-tan fuckwits, it doesn't matter if we could probably get some good intel out of working together, they will definitely kill us and burn all our shit if we don't kill them and burn all their shit first.
I wonder what is so special about Adrastia hat that she didnt want to give it away. I mean what? 3 regiments of guard are less importend then a fancy hat?
Bryan Carver If the Imperial Guard didn't have a chance to win, then the Orks wouldn't care if they came. On top of that, a single regiment is usually responsible for invading and securing an entire sector (see: Kaurava's 252nd was a single regiment to secure 4 planets) and they're fighting against a single Freebootah and his men. A freebootah who just lost his ship.
HalfTangible Where did you get the idea that a single regiment is capable of invading a planet on its' own, much less an entire sector? A full-scale crusade (hundreds, maybe thousands of regiments usually with massive Astartes/Titan/Naval support) might conquer a few hundred worlds and be considered an incredible success. An Ork pirate with the ability to survive/be a major player in the massive cluster-fuck that is Retribution would crush 3 regiments without any real problems, barring some rare occurrence (the regiments are massive Valhallan/Death Korp regiments, the regiments are Cadian Shock Troopers/Storm troopers etc).
"OK does dat humie wench fink is anwayz. Zoggin da Kaptns krooza and den wanting I'm ta do something without throwing her hat! I is gonna smash er ta paste for Bloodflag!"
Let me get this straight. Multiple eldar opened rapid fire with future tech energy bullets on Bluddflag and all he did was throwing a tantrum about it?
He is a warboss. As an ork, he can't even imagine himself dying from enemy fire, at least this amount of it. And that makes him survive it. Much like as when orks believe that their ranged weapons can shoot (technically they can't, but they do it in the hands of an ork only because ork believes that it will shoot)
Now I'm imagining Bluddflag and Gorgutz brofisting and going off for some jolly stomping. It is too much glory to contain. It's like the Orky version of the Expendables.
4 words.. ORKS WITH PIRATE HATS dear lord why didn't someone thing of this freakin-awesome idea before? In the new codexs all orks must have pirate hats.