Retro Game Longplay : Assault(1988 : namco) 1coin all clear I've made many mistakes again... Barely I cleared the final stage with the last tank... Please press GOOD button and subscribe if you like!
I love this game! The way scaling is done on jump pads was awespme back in the day and the way you can fire a super shot by pulling both sticks apart. Love those dual joysticks for driving
Almost thirty years later, I learn that when you roll the tank sideways, you can interrupt it and roll it back the other way again, you don't have to let it finish the complete roll in the direction you started. That would have been a lot of help when I was playing this back in 1988...... Great playthrough!
Agree. Konami we’re known for beat ‘em ups, capcom was all around with good beat ‘em ups and shmups, but mostly fighting games, raizing and cave were shmups. I’d say Namco, midway, and taito were known for original ideas built around good graphics and music.
The zoom- and rotation-effects remind me a lot of the Super Famicom/Super Nintendo Mode 7. Maybe the Nintendo System-Developers liked Assault and were inspired ;-)
I believe Nintendo and Namco were not on good terms between the mid-80s and early 90s. Notice that the Namco titles on the NES was done by some other 3rd party company like Tengen or Bandai.
Or perhaps a controller thing? Not sure, but the arcade had two joysticks. www.google.de/search?q=arcade+Assault+cabinet+namco&sca_esv=288495b509fb3774&sxsrf=ADLYWIIoIplgkWoGvionG87ZPnzwXdRe5w%3A1715708724959&source=hp&ei=NKNDZtChN-mI7NYPms2t2A8&oq=arcade+Assault+cabinet+namco&gs_lp=EhFtb2JpbGUtZ3dzLXdpei1ocBoCGAIiHGFyY2FkZSBBc3NhdWx0IGNhYmluZXQgbmFtY28yBRAhGKABSO2YAVC4B1iMkQFwAXgAkAEAmAGQAaABqBaqAQUxNS4xM7gBA8gBAPgBAZgCHaACnxmoAg_CAgcQIxgnGOoCwgINEC4YxwEYJxjqAhivAcICBBAjGCfCAhAQLhiABBjHARgnGIoFGK8BwgILEC4YgAQY0QMYxwHCAgUQABiABMICBRAuGIAEwgIKECMYgAQYJxiKBcICCxAuGIAEGMcBGK8BwgIREC4YgAQYxwEYmAUYmQUYrwHCAhIQuQEYgAQYlgEYywEYiwMY7gTCAggQABiABBjLAcICDhAuGIAEGMcBGMsBGK8BwgIIEC4YgAQYywHCAhUQuQEYgAQYlgEYyQMYywEYiwMY7gTCAgsQABiABBiSAxjLAcICCxAAGIAEGMkDGMsBwgIGEAAYFhgewgIFECEYnwXCAgcQIRigARgKwgIEECEYFZgDEpIHBDcuMjKgB_OgAQ&sclient=mobile-gws-wiz-hp#vhid=Ju7XYwiNuq5CrM&vssid=l
Terrific game, my top 5. If you get the PS4 version it is amazing and both sticks work as they should, plus you can add scanlines and it looks terrific!
Ah memories this game was soooo much fun .. just rare as hell I’ve only seen it in one arcade in my whole life. Played it for hours but unable to finish it
@@goonerash Thank you so much! I played this on arcade in our local Laundromat as a kid and have never seen it again. I had no idea that it was released on the PS1 compilation. Going to have to get this!
I played it a lot but it was a quarter monster. It would eat all my quarters. I finished it once but I was nowhere near as good as this guy. Also I remember a huge flying battleship thing on the last level that followed you around the level. Very hard to kill.
I don't know if the sprites were individually drawn for each angle or if hardware sprite rotation was in play. It looks like a lot of work if the former. Whatever the solution - this game seriously impressed me when I first saw it
Lots of hardware scaling and rotation in Namco games around that time. Look at Valkyrie no Densetsu and Phelios for more awesome sprite scaling and rotation.
I really liked this game and I have been a MAME user for a while but now I have to consider building by own joystick cabinet just to play 5his the right way. Did you finish your build yet? Do you have photos?
@Damar Fadlan ARE YOU FLIPPING KIDDING ME!? I have not any idea AT ALL if there even IS an ending to this game. I don't even know of any players who could even score that many points in this game.