A compilation of clips showing progress made on my retro space combat game project in May 2024. Areas of work include UI fixes and tweaks, a correct implementation of stable shadows with floating origin, and proper wireframes where the wireframes outline polygons rather than individual triangles.
I worked on a few other things in May as well but didn't quite finish them before the end of the month, so I'll include them in a June compilation.
Check out the other videos on my channel for more devlogs, programming livestreams, and a look at the bigger fictional world this project is a part of!
Music by Karl Casey @ White Bat Audio
3 июн 2024