Let's try to divine the asset pipeline of Everspace based only on the final data packed into the game!
Various Resources mentioned in the video:
Texturing Tutorial from @RyanKingArt
Spacehips, Concept Design pipeline for Sci-fi ► • Spaceships, Concept D...
Making Bio-Mechanical Tubes in Blender ► • Making Bio-Mechanical ...
1h Greeble ► • One hour of greeble
ESPINAS Speed Sculpt ► • Blender - ESPINAS Spee...
UE Viewer ► www.gildor.org...
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My name is Ombarus and I'm a programmer / game developer from Canada who moved to Japan and decided to try my own luck with game dev.
6 окт 2024