Nocturne meta : Early game : Sukukaja, Rakukaja, Rakunda, Fogbreath. Mid game : Makarakarn, Tetrakarn, Tetraja. End game : Tarukaja, Debilitate, Charge, Freikugel.
It wouldn't matter if you pulled Walter. Minofuck is mean, but not that mean. Just that Walter+Minotaur is the worst introduction into why Smirk is important I've ever seen
@@rift3487 if you do magic and luck into the picking the right elements for the both of them they aren't that bad. STR/DEX chads have a hard time with both though.
@@theking5116 is luck really that good in smt4? Although I like to believe that my phys flynn was a part of the reason as to why I struggled against medusa I also think the boss is inherently very difficult, at least more than the other meme’d newb wipes
@@rift3487 ah I wasnt clear leveling magic and picking the right elements by luck is what I meant. Luck isn't very good for magic. Can't even crit magic with it in 4 unless smirking. I remember playing smt 4 when it first came out and going all STR/AGI/LUC in the 3/1/1 configuration and did just fine despite STR being broken. The bosses aren't necessarily hard in my opinion but the early game and lack of options for party building are. Like all SMT games 4 has an inverse dificulty curve.
@@mosessangateor in short smt 3 nocturne likes to screw with the player on random encounters luck where you could die before your turn begins. Hard mode is just players being a massocist to that head on.