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Review : A complete guide to character rigging for games using Blender 

Pierrick Picaut
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4 окт 2024

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Комментарии : 56   
@PierrickPicaut_P2DESIGN
@PierrickPicaut_P2DESIGN 11 месяцев назад
🔥Discover my extensive Blender courses and free rigs : www.p2design-academy.com ❤🖌Post your work using the #p2design and tag me on twitter & Instagram : @pierrick_picaut
@CGDive
@CGDive 11 месяцев назад
Awesome review, mate! I enjoyed the interview as well. A full interview with Armin would be cool! (Oh, and thanks for the unexpected mention :P)
@oversalt4713
@oversalt4713 11 месяцев назад
I'm just finishing up with your rigging course and can 100% say it's one of the best investments into my education I've made. Can't wait to get started with Alive and for your next course release! Also for anyone reading this and wondering if I actually know what I'm talking about, I've been animating professionally for 2 years, and 5 years for fun before that. His course really is worth it.
@Onyhh
@Onyhh 11 месяцев назад
which one "The art of rigging" ?
@oversalt4713
@oversalt4713 11 месяцев назад
@@Onyhh yeah, I have Alive too, havent started but looked through. It's good stuff and the rigging course is like my reference bible.
@nightfall8155
@nightfall8155 11 месяцев назад
I have both, Alive and The Art of Rigging, I can say they're top notch and worth it
@Soulis98
@Soulis98 10 месяцев назад
Ty so much for sharing your xp man. Bless you.
@Morraak
@Morraak 11 месяцев назад
After completing your rigging course, I actually pre-ordered this book when I was looking on Amazon a few months ago. I figured it would be good knowing ways multiple people rig, so it's been great learning from both you and Armin!
@yonjuunininjin
@yonjuunininjin 11 месяцев назад
Bone placing, one of those things you sometimes read on twitter gifs and you probably need to experiment by yourself, but it's too boring to do so. Much appreciated that somebody dived deeper and is presenting this information in a much more digestable way.
@PierrickPicaut_P2DESIGN
@PierrickPicaut_P2DESIGN 11 месяцев назад
Well, it's part of the process. Learning and experimenting can be painful but it's how yu get the knowledge. But, It's definitely great to have something to refer to.
@binyaminbass
@binyaminbass 11 месяцев назад
Seriously considering it...also, I love you interviews!
@PierrickPicaut_P2DESIGN
@PierrickPicaut_P2DESIGN 11 месяцев назад
Thanks!
@eliaartyom6074
@eliaartyom6074 11 месяцев назад
Thanks for the book suggestion, professional educational blender content is so hard to find!
@Nitinsingh_sith
@Nitinsingh_sith 11 месяцев назад
Was waiting for this review 😀
@rayvellart
@rayvellart 11 месяцев назад
Money spent, now I have ~300 pages to read XD, Great content as usual
@Magnum44357
@Magnum44357 11 месяцев назад
I have 1 or 2 questions that are probably stupid. 1 - What's the difference between a character rig for games and a character rig for animation ? 2 - Can a character rig for games be used to make animations or is something missing ? 3 - Is it a good idea to mix "The Art of Effective Rigging" and the book to make a rig ?
@vvishion3035
@vvishion3035 11 месяцев назад
Game engines and the transmission format (for exporting from blender to importing into the game engine) dont support all sets of features blender does. So you have to create a rig with these feature constraints to have reproducible results within the game engine. So a rig for games is just a normal rig you can animate within blender, but with limited features. You often see animations being done on a more complex rig with helper bones, inverse kinematics, etc and bake the animation to a simpler gamerig without helper bones, inverse kinematics, etc.
@PierrickPicaut_P2DESIGN
@PierrickPicaut_P2DESIGN 11 месяцев назад
1) A game rig won't support any other modifiers used for deformation, like lattices, surface deform etc.... BBones, for deformation, are not supported by game rigs neither. 2) Sure it can, most of my rigs are done using "game rig" method 3) Absolutely
@PierrickPicaut_P2DESIGN
@PierrickPicaut_P2DESIGN 11 месяцев назад
Helper bones are fine and we use them a lot for game rigs. But other than that, I totaly agree :)
@Magnum44357
@Magnum44357 11 месяцев назад
@@PierrickPicaut_P2DESIGN Thanks for the reply and I'll put the book on my wishlist.^^
@vvishion3035
@vvishion3035 11 месяцев назад
@@PierrickPicaut_P2DESIGN I think what i meant with helper bones is referred to as tweak bones
@Varamthir
@Varamthir 11 месяцев назад
Just got this book! Can't wait to get to know the workflows and knowledge about rigging that I can learn from it. For me rigging is one of the most technical, tedious and hardest things in character creation pipeline (of course if one wants to create fully custom rig, not using rigify or other automatic addons). So I believe it realy will be the bible of rigging in blender. I was wondering if You would share Your opinion on this book Pierrick, and I am glad that You recommend it, so that I know I made a right choice by buying it :D Armin did awesome job in collecting all the knowledge needed for rigging a character in one place.
@nic-ori
@nic-ori 11 месяцев назад
Useful information. Thanks.
@Tozerus1
@Tozerus1 11 месяцев назад
Thanks for bringing this book to my attention. I've been in the industry for 26 years and rigging has always been really hard to find good resources on the topic. I picked up your course ages ago and just picked up his ebook. I'm looking forward to diving in.
@mokudjinn
@mokudjinn 11 месяцев назад
Merci Pierrick, en effet c'est le genre d'infos précieuses et dur à rassembler. . Il est d'hors et déjà en route vers la maison
@tadjou_btr2084
@tadjou_btr2084 24 дня назад
4:50 how to freelance as a animator?
@denischetyrin6980
@denischetyrin6980 11 месяцев назад
is there any promo code for the book?
@medmel2160
@medmel2160 11 месяцев назад
Awesome!
@BenoitFelix_Zino
@BenoitFelix_Zino 11 месяцев назад
Très intéressant...ce livre va venir compléter "The Art Of Effective Rigging" ! Y'a-t-il des notions de scripting pour des Snap automatique IK/FK par exemple ?
@AnikenSkiwalker
@AnikenSkiwalker 11 месяцев назад
What about portability to Unreal Engine 5? Does this book have a pipeline for this?
@lucianomunoz
@lucianomunoz 11 месяцев назад
ah that was a short one, for some reason i was expecing a long interview!
@PierrickPicaut_P2DESIGN
@PierrickPicaut_P2DESIGN 11 месяцев назад
Hey mate, it was heavily edited to be more focused on presenting the book. I have a new interview coming soon. A long one 😊
@FalcoOnline
@FalcoOnline 11 месяцев назад
Great review and nice interview. Thank you Pierrick and Armin. I have two questions, if you don't mind. How is this book coping with the Blender 4.0 update? And does the book go into detail about deformations and weight paint when rigging shoulders and hips? If anyone else who has the book could give his opinion, that would be great too. Thx in advance.
@PierrickPicaut_P2DESIGN
@PierrickPicaut_P2DESIGN 10 месяцев назад
The book is great and blender 4.0 rigging updates are not so important. Layers are replaced by collections. So basicaly, you can work without the bone manager now.
@starwarz8479
@starwarz8479 11 месяцев назад
How do you do face rig like Metahuman for facial capture?
@xbboyn9977
@xbboyn9977 11 месяцев назад
I really love your course alive,but sadly I can never get better at graph editor or knowing how to polish the animations to a good degree , I have been practicing for 4 months everyday for 6-10 hours per day 😢
@alvarorodriguez1592
@alvarorodriguez1592 11 месяцев назад
Maybe try using better refernce? A different reference? Directly copying someone else's animations as a way of appreciating their level of detail and decision making? Copy your favourites Man! Make your favourite animations, amazing stuff!
@xbboyn9977
@xbboyn9977 11 месяцев назад
@@alvarorodriguez1592 I ll try doing that thank you , it’s just the smoothing and proper polishing is where I lack
@EzLevi
@EzLevi 11 месяцев назад
​@@xbboyn9977 I think thats normal, but over time you will understand grapheditor a little better
@Wenedi
@Wenedi 11 месяцев назад
Does the book cover exporting to game engines such as unity? Not sure if there are any special actions to be taken for that to work so it would be helpful :>
@PierrickPicaut_P2DESIGN
@PierrickPicaut_P2DESIGN 11 месяцев назад
Yes, it has some pages about the base process. To export your mesh, rig and animation cleanly
@IndieRespawn
@IndieRespawn 11 месяцев назад
I wonder if this book will still be useful for Blender 4.0? :(
@PierrickPicaut_P2DESIGN
@PierrickPicaut_P2DESIGN 11 месяцев назад
Why it wouldn’t? What are the big changes with 4.0?
@IndieRespawn
@IndieRespawn 11 месяцев назад
@@PierrickPicaut_P2DESIGN oh I just saw ur video on how 4.0 broke your rigs because of bone collections now so I wasn’t sure if that was something that would be outdated in the book :(. I don’t know anything about rigging and I saw the book and it looks amazing! Also thank you for everything u do! I have ur sculpting tutorial and I love it :)
@PierrickPicaut_P2DESIGN
@PierrickPicaut_P2DESIGN 11 месяцев назад
@@IndieRespawn it’s just a small feature, it didn’t really break rigs. In the end, blender rigging system hasn’t deeply changed in 10 years. Small improvements only
@IndieRespawn
@IndieRespawn 11 месяцев назад
@@PierrickPicaut_P2DESIGN ohh perfect!! Sorry if I seemed all doom and gloom :).
@Tertion
@Tertion 11 месяцев назад
Ouch... this books like its an awesome read but... quite expensive !
@lethalborz
@lethalborz 11 месяцев назад
Boss, what up with your face? genuine question. it looks like you got into a fight.
@PierrickPicaut_P2DESIGN
@PierrickPicaut_P2DESIGN 11 месяцев назад
Yes, I ate a punch at the gym (I practice MMA)
@lethalborz
@lethalborz 11 месяцев назад
@@PierrickPicaut_P2DESIGN I hope the other guy looked worse 😀
@yonjuunininjin
@yonjuunininjin 11 месяцев назад
I thought you were hanging out too much in the comment section. It's really tough here sometimes :D
@PierrickPicaut_P2DESIGN
@PierrickPicaut_P2DESIGN 11 месяцев назад
🤣@@yonjuunininjin Definitely, words often hurt more than a punch during a sparing.
@PierrickPicaut_P2DESIGN
@PierrickPicaut_P2DESIGN 11 месяцев назад
nope, he's waaaaayy stronger (and younger) than me, but... I tried! that's the most important.@@lethalborz
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