I haven't seen Quinns so excited since the invention of the color beige. Also, congrats for the closest thing a board game review got to Groundhog Day.
Don't worry, Quinns invested in an excellent pair of manacles. (He had to get new ones after Paul got away; this time he did his research, including getting a subscription to Manacles Monthly.)
I think he probably rose out of their garbage disposal after a spell goes wrong and now he just refuses to leave like a ghost haunting the channel, but like haunting in a good way
As a Dutch non-man, I require the yellow cubes during the Feed Your Workers phase of the day, so that I can go on and be a... politician? Entrepreneur? Go-getter. For the rest of that day.
I truly appreciate that you did your research and knew that New York City consisted of five states, and that their currency was the gulden. Not many game reviewers take the time to learn about the country of New York City.
That last bit was so perfect... SUSD understands my boardgaming soul. Do I want these games? Some of them, kindof. Do I need these games? No. Will I even like these games? Probably not. Am I strangely attracted to them anyway like a fly is to the light? YES.
The need to hoard cardboard is nothing to boast about, Edrich. I believe I'm doing you a favour by publicly stating it's a stupid and expensive urge you'd be better off trading for...whatdoIknow... Reading more books? playing an instrument?
@@PrimatoFortunato No worries :) My response was mostly meant to be tongue in cheek in the same spirit as the video. I thoroughly enjoy playing the games I actually own just as much as I enjoy reading books, playing instruments, hiking, cooking, writing stories, watching movies, etc. Life is short, I don't fault anyone for wanting to experience as much of it as they can while they have the chance. Sure I'm guilty of losing perspective from time to time but I consider the urge to explore, to disassemble, to understand, and then to create among the better aspects of my nature and that's what I get from boardgaming. It can be expensive but it's a drop in the bucket compared to buying guitars and cinema lenses. I'm not planning on giving up either of those either -- for the same reasons.
I'm glad to hear that. As board Game hoarders who have more cardboard than time and friends to play these expensive boxes we should support each other :D
The best part about Quinns' joke on Tom's loneliness, is that I laughed out loud and there was no one to ask what I was laughing about. So I decided to make this comment.
the new york game not only costs 100 dollars, they sell a "deluxe components" expansion that just comes with slightly better wooden tokens than the cardboard ones ( the buildings and the transports) that costs even more money
I've never paused a video so many times only to be delighted at what I read -- silly emails and texts, and increasingly crappy fake plane tickets. What wonderful details!
Well, Quinns got his wish. They made an Essential version of Marrakesh to drive down the price, along with an expansion. They’re making an Essential edition of Amsterdam as well. However, Queen Games has been going to cons with a banner/display listing all TWENTY games they plan on releasing in the City Series, with more possibly coming after that! Nassau, Kathmandu, Patliputra, Manila, Gengenbach, Sevilla, Osaka, Kingston, Berlin, Hong Kong, Urbino, Lyon, Galway, and Bangkok.
The joke about how its hard to make fun of other countries when the UK is falling apart is the exact same way I feel about making fun of the UK when the US is falling apart.
As a major Stefan Feld fan and someone who is pumped about Marrakesh, I absolutely loved this review, one of the best videos you guys have made! PS it's three keshis per turn, for those scrolling past :) (because the keshis you choose to drop in the tower are the actions you take, whether or not you actually draft those keshis).
Well, I'm about to start watching the review. I don't know much about these games, but I happen to be looking for a game where the winner is the player with most victory points at the end of a fixed number of rounds, and on each round you're gonna get a weird, slightly randomized handful of resources, as if the game was giving you pocket money. But because you can't hang on to these resources between rounds, players are gonna be panickedly spraying their pocket money across different areas of the board that they think or hope represent bargains or savvy investments because the offers on this board are always changing. A game of tactical decisions but built atop a wobbly waterbed of random chance with just enough player interaction to make it feel like a shared experience, but mostly you're just gonna be playing by yourself.
My hope is that the availability of Hamburg will eventually result in the price of a secondhand Bruges becoming more reasonable, but I'm not holding my breath. Also: I thought the Marrakesh action that gets you 10 dates would lead directly into another joke about Tom's loneliness. ("That's more dates than _you've_ had in the last 5 years!") Missed opportunity.
Quinns: Look at all the Hamburgers, living in the moment The actual people of Hamburg: Rigorous attention to detail, nothing achieved without tonnes of planning, every appointment set months ahead in stone
After a long day and week at the University studying for a math exam, I decided to unwind with some SUSD. How fortunate that this video was just released!
Guys love your videos, this is fantastically produced, and love your humor. Right down to the subtle stuff like Tom knocking over the blue skyscrapers like dominos in New York City. But from a very helpful and slightly serious perspective, using the same “politicians, entrepreneurs, go getters”, the pocket money comments being sprayed around (gold guys!) and the $100 discussion and the similarities actually helps me a helluva lot. While it is obviously done in humour, just these things in themselves tells me so much - they are different games but similar in many contexts, and so for someone who initially wanted all of them, Your review has done something other reviews haven’t, and that is that “oh… ah…” moment where I get the similarities and the differences. Rather than getting all of them, I’m best aiming for one (probably New York at the moment) because before watching your review I didn’t think there were any real similarities. Thanks for highlighting those. And the discussion on $100 games is very relevant, you were very balanced in your assessment here as well as pointing out Feld’s original classic and what it sells for. Great stuff Quinns and Tom, don’t know how you come up with some of this awesome material but thanks for giving us these reviews.
Despite both my eyes and ears are bleeding from the overdose of Euro-ness. SUSD still makes it worth by the sheer enthusiasm and humor. Even though nothing will ever make be play these games, my hat is of to you 26 minutes of great fun, thanks! :)
All of these games look like a great time and all of these games are _at least_ $25 more expensive than I'd be willing to pay for them, even factoring in the environmentally-friendly premium.
Hahaha how did I miss this one. I guess I thought these games looked boring but turns out this review is very funny. The reveal of the second Stephan Feld really got me.
In the winner is the player who amasses the most victory points in a fixed number of rounds. And on each round you're going to get a weird, slightly randomized handful of resources, as if the game was giving you pocket money. But, because you can't hang on to these resources between rounds, players are going to be panickly spraying their pocket money across different areas of the board that they think (or hope) represent bargains or savvy investments, because the offers on this board are always changing. In this game players are making tricky tactical decisions on top of a wobbly waterbed of random chance. And there is just enough player interaction to make it feel like a shared experience, but mostly you're just going to be playing with yourself. And the board may look a little bit humorous, but if you look closely you just might see yourself Mr. Stefan Feld. In a bit more detail, players in represent... politicians? ...entrepreneurs? ...ian go-getters who are going to be...
I like the new rules additions Hamburg in particular, choosing the colour of the cards drawn . The artwork/graphic design, oh no though, I'll keep Bruges and it's amazing artwork.
There is a certain charm in desperately digging for a card colour in Bruges. I think I'd miss the joy of finding it and pain of missing out, only to reveal it at the end.
There are houserules with which you can play the hamburg rules with your bruges copy. So no need to get this horrendous abomination of an overpriced ugly boardgame. Sorry, I just hate this new "design" and love the original sooo much! I will never get rid of it!
wow those are so expensive! the Deluxe version were only about 20$ more... I thought there would be more of a price differential but I guess producing stuff in Europe plus the shipping debacle has really launched the prices for Queen games through the stratosphere.
Since this video came out nearly 2 years ago I think it should be mentioned that you can get those games for far less money than 100 or 120 $. Marrakesh (German Edition) is available (new, not secondhand) for 68,40 € (as of writing this comment), which is 74,36 $. Not really cheap but also no 100 $. However - this was a really, really entertainig video, thanks!
@@ymagier3d That is quite the hot take. Ian O'Toole is among the best in the business, as is Vincent Dutrait. Personally, I wish I had the money for the Vital Lacerda games since they're all so gorgeous. For now though, the only game I have with O'Toole's art will be the Ra reprint, which looks wonderful, and the only Vincent Dutrait art I'll have is Atlantis Rising, which I am okay with, but damn it, how I wish shipping costs weren't so high to get the Quest for El Dorado international edition!
We bought 2 of these games at the kickstarter and amsterdam in particular was really tough for us. In the end we kinda got it but I really wish we could have more games like this with systems that don't become hard/impossible to learn the first couple of games. Also the fact that Amsterdam and Hamburg look _so similar_ really was surprising. The colorblind-friendly design is nice but it would have been nice to have something a _bit_ different.
I found Marrakesh really easy to teach, even to newbies! It's quite a simple game really, and a lot of fun. By far the best of the 4 games. Also it works great with 2, not much difference to 3 or 4 to be honest.
That combination of just genuine delight and excitement and then also merciless mockery is so quintessentially British, like tea breaks at noon, or burning down your own country to spite Europe. I love it. By the way, I'm always available as a garbage disposal for unwanted board games. Free of charge!
I liked Castles of Burgundy a lot that I was inspired to start getting every Feld game out there. No game has stuck around like CoB, unfortunately. Though one shoutout from me would be Aquasphere, which I think has a pretty cool theme and tense gameplay. Bruges definitely didn't wow me when I played it. That spinning resource belcher mechanic in Amsterdam looks very interesting though. Definitely want to give that one a try.
Last week, a friend at our game night offered me a game he was getting rid of. It's on my couch because I don't have room for it on my shelves. I felt that last bit in my soul.
@@JosephFlemming the idea of purging a game from my collection is akin to the feeling I get when playing a legacy game. It got to be a standard for me to be the one to tear up cards and place stickers. My discomfort was half the enjoyment of the experience for the table.
I almost feel bad for saying this, but they also announced at Essen #7 and 8 in the City Collection, Pataliputra and Nassau. #7 is new (supposedly), and #8 is supposedly a reprint of Rum and Pirates. I apologize if this was said already, as I didn’t scroll through the other 100+ comments.
Quinns, you are amazing, so much love for you :) Tom, stay weird, you're growing on me like the quiet guy at work who talks intensely about chainsaw carving and always smells like lavender, I wasn't sure at first, but the place is now no longer the same without you!
What an excellent, well-written review of a series of games that are boring, ugly, and expensive. I do find it refreshing to occasionally be introduced to new and exciting games that I definitely do NOT want to buy.
I think I’ll come up with a new game where you win by getting the most victory points in a set number of rounds. You gather resources but watch out! They’re gone at the end of each round! Players will be spraying their resources across the board because the offers on the board are always changing. There’s just enough interactions with others that you forget you’re actually playing with yourself. You want those go-getters or entrepreneurs to do well! The game is called Rio and only costs $250.