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RizomUV Basics: UV Unwrapping Quick Start 

RizomUV
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7 сен 2024

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Комментарии : 74   
@RizomUV
@RizomUV 2 года назад
For those wondering where you can find the models that John mentions in the video, there is a download link in the description 😀
@FlavioDiniz
@FlavioDiniz 2 года назад
Hi, just want to say I bought Rizom last month and I can't be happier, I haven't touched in 10% of the tools yet, but it already made my workflow 100% better! god bless topocopy !
@RizomUV
@RizomUV 2 года назад
We're delighted to hear that!
@FilenewMoonesch
@FilenewMoonesch 2 года назад
Rizom UV helped me understand UVs better than any other software. Thanks for the tips John!
@Motionworks
@Motionworks 2 года назад
You're welcome Brian!
@Radinian
@Radinian Год назад
I started to love UV Unwrapping bcz of this software. John is the right man for the job.
@IstyManame
@IstyManame Год назад
Just started learning Rizom 30 minutes ago and i'm already getting better results then with any blender addons i was using before. Your software is incredibly useful and the Basics videos are very helpful for learning it!
@RizomUV
@RizomUV Год назад
Awesome, we love to hear this!
@garnetst.721
@garnetst.721 Год назад
are you tried zenUV addon? does rizom have world orientation rotating?
@RizomUV
@RizomUV Год назад
@@garnetst.721 - Yes it does 😉
@Crazystunts4190
@Crazystunts4190 Год назад
I’m right behind ya. Make a buetiful crossbow, high and low poly, got to the UV layout and realized these Blender tools just aren’t gonna cut it. It’s time to learn lol
@millie2079
@millie2079 2 года назад
Thanks Rizom and thanks John! couldn't ask for a better teacher 🙏🏻
@mahyadyarijani7553
@mahyadyarijani7553 2 года назад
Nice job 👍🏻. We want more tutorial.☺️🙏🏻
@RizomUV
@RizomUV 2 года назад
And you'll be getting them! 😀
@Motionworks
@Motionworks Год назад
Please note that when I say "Unwrap" when pressing the U key, I mean "Unfold".
@joshuanelson9415
@joshuanelson9415 Год назад
I love this! Ever since Clinton Crumpler in a "Intro to Unreal Engine" course on CMGA, demonstrated how to use Rizom in unwrapping a midpoly-highpoly mesh effortlessly, I was hooked lol! You have so much epic hotkeys & tricks to make UVing a fun activity, lol. ^_^ You've given me a sense of control over the process. Thank you!
@RizomUV
@RizomUV Год назад
We love to hear this! Thank you 😘
@Kemer95
@Kemer95 2 года назад
John here! hope to see more from you on this channel ^^
@Motionworks
@Motionworks 2 года назад
More coming 🙂
@Keilnoth
@Keilnoth 4 дня назад
I was like: this guy sounds like John Dickinson... 13:45: Oh right, that's why. 🤣
@_TetKaneda
@_TetKaneda 11 месяцев назад
Great contribution. Great tutorial. You have my like. Thank you so much. Greetings
@mixchief
@mixchief Год назад
So good, @RizomUV. I think I'm going to incorporate this in my Blender-based pipeline. I understand there's an add-on for bridging mesh objects between the two. That would be great, if the workflow could be as seamless as possible.
@RizomUV
@RizomUV Год назад
There are several Blender Bridges made by third party devs, we host channels for them on our discord: discord.com/invite/UjsFx7Y
@johannw7933
@johannw7933 2 года назад
This is great, thank you for the tutorial. I wish I had seen this kind of easy quickstart last month when you had the summer sale going on. Hopefully there will be a Black Friday sale this year so I can buy a perpetual license of Rizom. Money is a little tight right now, but the good tutorials make me want to switch from Blender to Rizom for UVs.
@andyboyle2615
@andyboyle2615 2 года назад
Brilliant more please 🙏
@RizomUV
@RizomUV 2 года назад
The next one will drop in a week 😉
@Iad83
@Iad83 Год назад
Think of CUP for the most common used keyboard shortcuts: Cut Unwrap Pack
@SoaringSimulator
@SoaringSimulator 2 года назад
We really need a super pro or the same RizomUV author to teach us follow by an expert teacher. We need a super course.
@NanoGameLab
@NanoGameLab Год назад
you Australian am i right? Thanks for the tutorial. i was told about this program today and wanted to see more this is looking promising to add to my pipeline!
@basquera
@basquera 2 года назад
If you choose Blender mouse preset configuration you can change the select button from RMB to LMB just clicking with LMB above RMB text and so on to others mouse interactions 😉
@Motionworks
@Motionworks Год назад
Nice tip. This has been changed to LMB by default in the development build.
@basquera
@basquera Год назад
@@Motionworks It woud be great if they also put the option to invert the scroll wheel zoom direction 😉
@yamansongur2119
@yamansongur2119 Год назад
Thank You
@gursimransingh4391
@gursimransingh4391 4 месяца назад
when I press p for packing I get a n error, WARNING: "Packing overflow. Some islands or groups cannot fit in tile with the requested Texel Density and/or scaling constraints. Please lower the target texel density, or increase the texture map resolution, or add tiles or increase their dimensions, or release Min. Scaling constraints."
@RizomUV
@RizomUV 4 месяца назад
This is not an error, it's just information about why islands cannot be placed in the tile. This is a result of your scaling settings or your Texel Density Target.
@hakanatak1730
@hakanatak1730 3 месяца назад
@@RizomUVhow can we fix that problem because when i load new project, object is always outside of the uv tiles and when i scale it turns red.
@RizomUV
@RizomUV 3 месяца назад
@@hakanatak1730 - What version of RizomUV do you have?
@hakanatak1730
@hakanatak1730 3 месяца назад
@@RizomUV Version 2023.0.71.gd738df3e i think its the latest one
@RizomUV
@RizomUV 3 месяца назад
@@hakanatak1730 - No I mean Virtual Spaces or Real Space?
@BongbokCG
@BongbokCG 2 года назад
🔥🔥🔥🔥
@bigw816
@bigw816 3 месяца назад
the fact that im getting ("WARNING: "Packing overflow. Some islands or groups cannot fit in tile with the requested Texel Density and/or scaling constraints. Please lower the target texel density, or increase the texture map resolution, or add tiles or increase their dimensions, or release Min. Scaling constraints.")when i press "u" to unfold just a little cube is wild. I lowered the TD but it didnt work. Im indeed in Virtual Space.
@RizomUV
@RizomUV 3 месяца назад
It's probably because you've messed around with the settings, without understanding them. Virtual spaces just works out of the box (doesn't give this warning) I suggest you open preferences, scroll to the bottom, reset preferences. Then try again.
@hoho7029
@hoho7029 2 месяца назад
Hi, im getting same issue - im working in virtual space and resetting preferences did not helped. How did you worked it out?
@RizomUV
@RizomUV 2 месяца назад
@@hoho7029 - As I mentioned in reply to your other comment (which you've deleted), come to our Discord.
@hoho7029
@hoho7029 2 месяца назад
@@RizomUV Hello, yeah i did. Ty
@alexgrenlie862
@alexgrenlie862 14 дней назад
13:20 Is there a reason you left the checker pattern Not matching up because if you have a texture that isn't seemless It's gonna definitely look screwed up.
@RizomUV
@RizomUV 14 дней назад
This is a common misconception among beginners. If you are authoring or applying your texture in Substance Painter or Marmoset, you texture will be reprojected in the UV space.
@dan323609
@dan323609 2 года назад
Moooooreeee
@Daniel_Vital
@Daniel_Vital Год назад
Hi guys, is this worth adventuring? The interface seems a bit scary compared to Maya. Looks like you can get better results, but are they faster as well? Thanks
@RizomUV
@RizomUV Год назад
Don't let the interface scare you. RizomUV is actually quite simple to get quick results, but there are plenty of options if you want to get more advanced.
@odiagam5755
@odiagam5755 Месяц назад
Well It Is Kind Of Complicated, You Have To Know And Understand Well What Type of Geometry It Self Before You Decide Where To Cut the Seems, I'm Curios About the Workflow If We Bring Scanned Object That Hasn't Been Optimize And Retopology
@RizomUV
@RizomUV Месяц назад
Was this post meant to be a reply to someone? It reads as if it was. For messy topology, you can select via the Magic wand.
@hoho7029
@hoho7029 7 месяцев назад
i wish i could learn this program as heard lots of good about it, but sadly as self taught theres no way i can afford that/get student licence :(
@RizomUV
@RizomUV 7 месяцев назад
You can learn it. If you set up an account at Rizom-lab.com, then download RizomUV, you have a 30 day unrestricted trial, then after 30 days, you can still use it to learn, but cannot save / export your work.
@yell0wKit
@yell0wKit Год назад
Thanks for the review. How to enable display of stretch and shrink in 2D and 3D view? I don't see it by default...
@RizomUV
@RizomUV Год назад
It should be on by default in RizomUV Virtual Spaces, are you using Real Space?
@leminh8641
@leminh8641 Год назад
why after crop is done, i scaled it down it turns red? The map is still beautiful!
@RizomUV
@RizomUV Год назад
What do you mean by "crop"?
@teukuaulia4270
@teukuaulia4270 Год назад
Hi, just started using RizomUV, in my model there are a lot of green lines, what does that mean?
@RizomUV
@RizomUV Год назад
They denote the boundary edges of your geometry, if you are seeing this in the middle of your mesh, points probably need to be welded.
@AnanyaAninditaSSU
@AnanyaAninditaSSU Месяц назад
Is the mouse preset opt removed from the newest 2024.0.77 ver??
@RizomUV
@RizomUV Месяц назад
@@AnanyaAninditaSSU no what makes you think it's the case?
@RizomUV
@RizomUV Месяц назад
@@SuspiciousRacoon ok there's a bug in the dialog sizing. Just resize the dialog you'll see the presets in the lower part
@TomaZxxZas
@TomaZxxZas 2 года назад
10:40 sus
@RizomUV
@RizomUV 2 года назад
🤣🤣
@OhioNPC911
@OhioNPC911 Год назад
Why there is not even single video on how to setup UV Tiling etc?
@RizomUV
@RizomUV Год назад
Well it depends what you mean, can you provide more detail please?
@thehomedepothouseplant9986
@thehomedepothouseplant9986 Год назад
Great video! Thank you
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