If you guys think the puzzle is too hard, instead of turning on every light that comes on, turn them all on then just turn off whatever it says to turn off
All monsters in Doors and how to survive them. Rush. Rush is one of the first, if not the first, entities players will encounter in The Hotel. When Rush spawns, the lights in multiple rooms will flicker, and you'll hear a distorted growling sound-this is your sign to hide! You can avoid Rush by hiding in a vent or closet or crawling under a bed. If you fail to find a hiding spot before Rush speeds by, you will die on contact. Once Rush has passed, all the lights in the rooms it ran through will be broken, but you can continue toward the next door without fear of its return. Sometimes, Rush will cause the lights to flicker without actually spawning. In these cases, watch your back and continue toward the next door. Ambush. Each time that Rush is set to spawn, there's a very low chance that Ambush will spawn in its place. Like Rush, Ambush will make the lights flicker, create a distorted noise before it appears, and run through all of the nearby hallways/rooms. Unlike Rush, however, Ambush can run through these rooms up to six times. The best strategy for surviving Ambush is to hide in a closet when you hear its presence, step out of the closet when it disappears, and repeat this process until it fully disappears. Staying in the closet for too long will spawn Hide, so it's best to leave and re-enter. Ambush is also exceptionally quicker than Rush, so be sure to complete the steps above at a quick pace! Hide. Hide is here to ruin your day for those who find comfort in hiding when the going gets scary. This figureless entity spawns when players have spent too much time hiding under beds or inside vents or closets. If Hide deems that you've been hiding for too long, your screen will begin to turn red and flash the words GET OUT, and your pulse will progressively increase, growing louder and louder by the second. If you still refuse to leave, Hide will eventually kick you out of wherever you're hiding and lower your health by 40%. You'll then be blocked from hiding again until a timer cooldown finishes. Halt. imilar to Rush and Ambush, Halt makes its presence known by flickering lights. Unlike these two entities, however, Halt doesn't immediately appear after the lights flicker. Instead, it spawns behind the next numbered door that players open. Upon opening this door, players will enter a dark hallway only illuminated by Halt's glowing blue eyes. To escape Halt, run down this hallway and out the door at the other end. As you travel down the hallway, you'll need to keep an eye out for flashing words, specifically Turn Around. When Turn Around appears on your screen, immediately turn your camera/character and walk in the opposite direction. You'll need to repeat this process, turning around and walking forward each time the prompt appears until you successfully make it through the door at the end of the hallway. If Halt makes contact with you, you will take 60 damage. Eyes. As you move from room to room, opening doors as fast as possible, there's a chance you'll run into a purple glow-this is Eyes. After a few seconds, a 36-eyed entity will spawn from the purple glow and will deal 10 damage to anyone who looks at it. To survive Eyes, simply maneuver out of its area while looking at the floor, ceiling, or walls. Basically, look anywhere but at it! Screech. If you find yourself walking through a numbered door and into a pitch-black room, you may need to look out for Screech. This entity will make its presence known by whispering a quiet "pst"-when you hear this sound, turn your camera behind you as fast as you can and look directly at Screech. If you look at it in time, it will scream loudly and jump at you but deal no damage. If you fail to look at it in time, however, it will scream and jump and deal 40 damage. Having a light source, such as a flashlight or lighter, will lower the chance of Screech attacking in a dark room. Jack. In terms of attack damage, Jack is a harmless entity. In terms of psychological damage, however, that's a different story! Jack has a 1/20 chance of appearing in closets, and a 1/2000 chance of appearing behind numberless doors. When this entity does appear, it serves as a mere jump-scare and does no damage to the player. The more closets that you open, the more likely that Jack is to spawn behind one of them. Once Jack disappears, the closet or room it appeared in will be enterable again. Timothy. Another basically harmless entity is Timothy, the hiding and jump-scaring spider. Each time that you open a drawer, there's a 1/200 chance of being jump-scared by Timothy, who will jump onto the player's screen, take 5 HP, and then disappear. Glitch. Glitch will only attack in multiplayer servers-if you're playing alone, there's a 0% chance that Glitch will attack you and deal damage. In multiplayer servers, Glitch only attacks those who stray away from the group, taking away 10 to 40 HP and teleporting them near the other players. If everyone on your team stays together, you shouldn't have to worry about running into Glitch. Update: A patch has been added that makes it so that Glitch will appear in solo servers if the experience itself fails to load the next room. Before this patch, users who encountered this bug while playing would be forced to end their run, losing all of their progress and leaving the server. Now, with the new update, players who encounter this bug are instead met with Glitch and teleported a few rooms ahead to try and combat the bug. When this happens, you shouldn't lose any HP. Seek. Seek is one of two entities that have more than one guaranteed appearance. Players will encounter Seek the first time between doors 30 through 45, then again sometime between doors 80 through 95. Before Seek spawns, players will begin seeing unsettling eyeballs on the walls around them. Eventually, walking through a numbered door within the ranges mentioned above will cause Seek to manifest from a pile of slime on the floor. After a brief cut scene, Seek will begin chasing players down a long hallway and through multiple doors. As you run, keep an eye out for white sparkles-these will direct you along the correct path. During this running sequence, there's no need to use C or Shift to crouch-if you approach a path that requires you to crawl, your character will do it automatically. Also, during this sequence, avoid the fallen chandeliers and slime-covered hands, touching the chandeliers will take 40 HP, and the hands will kill you automatically. If Seek catches up to you, you will also insta-die, so look out for those sparkles! Once you reach the end of the final hallway and enter the next room, the door behind you will close in Seek's face, trapping it outside. Figure. Likely the hardest entity to avoid, Figure is a blind entity that uses its incredible hearing to detect nearby, and sometimes even far away, players. To survive Figure, crouching and moving slowly is crucial. Players will encounter the Figure twice, once in room 50 and again in room 100. If players are attacked by Figure, they insta-die. If you notice Figure coming toward you, hop into a nearby closet, if you can, and hide. As it approaches, a QTE minigame will appear on your screen that requires you to either click or press a pattern of specific buttons in a short amount of time. If you complete this minigame successfully, Figure will leave the area, giving you time to make your escape.
And also figure you need to find 8 books and a paper when you get all the books figure will be very fast and at the start he is slow as you get more books he starts to get faster and when U get all of the books and the paper go upstairs and lock for a lock and every book will have a shape basically you get a book the shape is a circle or a hexagon next to that shape U will see a number
Tip: when you're on the switch part, count the switches that you're NOT supposed to turn on. Since that's much easier because you need to turn more switches on than off.
Here’s a tip for everyone if they die at the minigame part or get caught by him after the minigame: Right when the cutscene is over once you reach door 100, you can run right past him up the stairs and get the key for the power room. Then just wait for him to go into the room and unlock it, then just do the puzzle and right after your done with the puzzle immediately run to the elevator and don’t turn back. He can see you and knows where you are once your done with the puzzle and the power is on. This is the easiest way to get past this level so i highly recommend it especially if you want to speedrun it! edit: ik this is cringe but how did i get 100 likes just for a tip?!😭
This way is also safer because you don't need to do the heartbeat minigame. By the way, the figure cannot see you after the puzzle is finished, The Figure just has a set point to walk to. (aka the elevator.) That is why if you stay in the puzzle room the figure will walk right past you. Though you will still die even if the figure walks past you, because if The Figure reaches the elevator before you you will die.
Pro tip: on lvl 50, dont bother finding the last book. Just guess the number 1 - 9 and it works fine. Just when playing with friends, wait for them and go threw becuz if you dont wait they get teleported behind figure and they die.
you cannot explain of how happy this made me, me and my friend has been trying this so many times but i/them only get to level 50 i didnt know how to do lvl 100 so i watched you, thank you so much for this video oml😭
Just in case if anyone hasn't got to door 100 yet. DO NOT stand still. Don't waste any time and just run or crouch, whatever is fine. In door 50 figure can't sense you if you stand still and crouch, because he cannot see but he can hear. So be careful. Unlike on door 100 you have to run and he can't hear now. So he will immediately come after you even if you stand still.
THANK YOU! i beat doors solo now lol! i stopped at room 99 to watch your tutorial, i also got really lucky with books, first 4 were exactly what i needed! i just guessed what square is, and then i started being nervous, but i still beat it! first time me passing door 50 solo(the run wasnt exactly solo due to me having a useless teammate doing nothing except following me up to door 29 lol, so technically its really solo because he didnt even pick up 1 key)
Thank you for this, today was the first time I got to level 100. All my friends were cheering me on in the call but then I immediately died because I came out of the closet too early.
Bro tysm. I accidently beat level 50 when all my friends died and then fluked it to level 100 but didnt know what to do. I stayed in the the safe place with puzzle and watched your video. And i actually won! Tysm!!
Tysm for the tutorial, I was able to beat doors ( solo ) for the first time!! That was 1 minute and 37 seconds ago. Appreciate the content never end what you're doing!!
I started playing Doors a while ago. I've seen people do the elevator code easily but I was always so confused on how to do it. Still a bit confused but I THINK I have an idea on how to do it now. Same with the code at Door 50, but I got that 'FIGUREd' out now. So thanks for this! No more spending 4 hours on this elevator code :D
A better tip is to just run up the stairs after the figure cut seen all the way to the elevator, grab the key, and wait until he gets far away, then go to the locked door.
I just beat door 100 with three of my friends watching, I was completely alone after door 50, and another thing, I didn't run back into room 99, I just went straight up into the elevator and got the key, it's much easier that way
I believe you're talking about Hide, the monster which pushes you out of hiding if you hide for too long. For both levels 50 and 100, Hide doesn't appear, as the developer thought you should get as much time hiding as you need.
Ngl, it really helps me out, because of the puzzle I thought those all number were the code but it's really only the one have square with light on number is the right one
Omg tysm i died at when i finish the power thing and i didnt notice or thought i couldnt die when i was still in the electrical room and when he run toward the elevator while i was still in the electrical room i died and i needed a help for this and tysmmm! ❤️
thank you sooooo much! me and my friend were doing this and they died at floor 50! so when i got to 100 i had no idea what to do, so i watched this video and completed it! :)
thank you omg. I thought you turned on every single number it pops up, I didnt realize u only turn it on if the square is filled, THANK YOU. I finally beat door 100 because of you, thank you!