Basements and matcher need to be nerfed. Basements are kinda useless and take up too much of your time. They would go much easier and faster if they were either smaller or spawned a guiding light similar to regular doors. Matcher shows a barely noticeable screen change, many people either lag and don't see it or they can't hide in time, as it takes only about 2 or 3 seconds to reach the room; unlike rush or ambush who take around 7 seconds to actually reach the player
You can hear when matcher is coming, it makes an electrical sound whenever he’s coming, but, they do need to nerf him because in some rooms when he’s coming there isn’t a wardrobe to hide in, I agree with you
I think we should just replace Matcher altogether with an entity fan-made, even Depth could work. Also make the lights flicker a little more. Also slow down his arrival time down, of course.
I love how the devs added the classic reference: That one music thats play when you spawn in a library, its a reference aswell to the ambience of that FNAF fangame called "One Night at Flummpy".
The maze one is easy to navigate when you know the location of the exit but with the lock version of it is just hard or when the door is lock and it’s dark is over kill
@@stickzin2012 no I remember there was a room like that, I was playing endless with my friends and when we reach door 37 it was the maze but dark, we had to used our flashlights and reach the end but it was locked and had to find the key, we looked for 30 minutes or more for the key and it was dark plus the monster attacking us in the dark, we give up and play something else.
The most rooms I could go through was 34 thanks to this game being unfair and I really hate the maze rooms, but I beat the original doors game more than 10 times :\ Edit: got to Room 163
Once in a run, I first got fallen at door 30 something and died to matcher at 79. However between doors 30-79, I had gotten 9 fallens. I repeat, I got 9 fallens! (Six in a row)
Tips: If Matcher is about to attack, but there is only 1 closet or none, IMMEDIATELY run to the next room for a closet, since you won't have enough time to go to the other room. He can also break if there is the pit with planks or the library room. You can lead the Fallen to the other side of the map, giving you more time to hide, look for batteries, and other purposes. If there is a pit, it can help you greatly, since it will get stuck down there. If Rebound appears, you get either two choices. The first one is the most safest, where you hide IMMEDIATELY, however the second one is more dangerous. You run past or away from it. Be warned though, there is a high probability that he will catch you, since he is fast as hell. For Claim, it doesn't matter if you are or aren't looking at him, it is his line of sight. If you are anywhere near his line of sight, you instantly die. Make sure to hear the cue of its arrival, and hide behind a wall. Greed is easy to deal with, simply look at the color of the room. However, it can be dangerous in certain situations, like Matcher attacking you.
Also here’s a tip for you! Learn grammar and take some school lessons, you would have learned in grade 4 how to use past tense and how to put spaces after punctuation when using sentences. Also to use better words like quickly, don’t, and to describe what you’re saying like wtf? When what flicks purple? Your comment is unreadable. Please learn proper grammar.
hey can u tell me i got this weird thing and red flashes and blood was spreading around on my screen and matcher came but i didnt get in a closet and i didnt die to an6 entity can u tell me what it is