shocking information. if someone is watching a video on unknown functions why wouldnt they know the basics of studio dawg. plus num = num + x is more readable then using shortkeys in the longrun. especially with cframe. doing cframe *= cframe.new(x) * cframe.angles(x) etc is way more unreadable and dirty in my opinion.
@@waifu6768 Yes but if an AI bro is willing to type out a paragraph of what he wants, i bet an AI with 10 thousand times the intelligence of an average human could probably make an entire game out of that.
Think of it like this: You can still see a lot of businesses, big or small, doing things the "old" way, where it takes more work but you get a better result that actually has time and effort put into it. I think that yes, AI will take most of the jobs in the industry but then there will still be areas on the internet, websites or game engines, that let the non-AI users do what they want to. And plus, if you think AI bros would "infiltrate" these, think. Not only would they have to escape their comfort zone of zero skill, but they'd also have to withstand all the hate and backlash.
when i saw the title i thought you found out how to invert and flatten parts stretch the camera increase the fov without changing the fov property and invert everything by messing with the cframe rotation matrix values but no its just how to use cframes like normal 10:50 wait nvm he inverts a part here