I got to test out artillery in a not announced testing apparently. Only thing I hated about it, is why people built it everywhere. You can find the game here: web.roblox.com... And learn more about it here: roblox-trenche...
at this point trenches is gonna probably become a different game outside roblox, the devs put a bunch of effort into it and i think that in the future they might put the game on steam, like the unturned dev did. Edit: i know it won't be on steam. you can cease your explanations.
@@flyingsquirrell6953 true, we all hate p2w games but u can kind of understand it, like if you aren't monetizing everything in the game and are tryna make a living out of roblox its very hard
The original reason I stopped playing the first Trenches was because all the fun vehicles such as the tanks,were locked behind a rank system, a rank system that was very slow to level up in.
The explosions look cool but I would like them to be a bit bigger, overall though love the deformation, how it sounds, and how it looks, can't wait to play this.
i think they should add a feature where you can change the caliber and size if a gun so bigger would mean bigger explosion but less range and smaller means longer range less damage and explosion size so you could have really big guns for anti infantry and tanks and other guns for anti arty but who knows they would have to put a lot of thought into it and effort and this far they seem to have outdone themselves
But I think they should add mirrors which is like a cheaper arty. It’s easier to build but does less damage to structures and much less range. It will be more anti infantry
@@rolfbeumelburg274 I feel like thats more meant for the modern mortar or tank style, i think they should just add guns with different round and sizes overall.
it would be cool for the devs to add something of a recon role, they're spotters for arty, so it isn't just a point and click adventure, instead more like something akin to Dead Ahead where the spotter would tell the range of the positions being fire upon (meaning arty is gonna be less accurate but have more range). The Spotter would also correct the fire of the arty (if arty is behind a hill arty can't see the enemy, so, it's the spotter's job to correct the aim of the artillery saying stuff like "2 clicks up" or "2 clicks left" for a redirection of fire. Officers can also tell spotters which positions to fire at and stuff like that. Officers have a lot to do in current trenches, they correct arty fire, organize assaults, tell people where to go etc. Making more specific roles would make for a more accurate experience, kinda like Foxhole.
There could just be a 'compass' so that the artillery knows exactly how to adjust its gun, though it would be reliant on how accurate the recon will be when spotting
For anyone not in the know: Green guys are Oskovia, basically the Expeditionary Forces Blue guys are Noxuia, basically the French or on cold maps the Russians Grey guys are Rostora, basically the Germans Cat guys are Vost Dor, basically the Austro-Hungarians Khaki guys are Adusasha, basically the Ottomans
(SEE THIS BEFORE COMMENTING, I am not the developer of the game but I am here to answer your questions.) Answering common questions from many people about the game: Q: What is the name of the game? A: Pordier At War (title says it, description has the link of the game). Q: How do I play the game? A: Wait for testing to open. If you see the play button, that is your chance, or either join the trenches discord then get notified about it. Q: Why can't I play the game? A: If the game is set to private, that means you cannot play it. It is set to public only during testings, and I answered that from the question above. Q: Will they add planes? A: Sadly, no. Q: Will they add tanks? A: Yes. Q: When are testings? A: I don't know, there may be one day and usually end in 1-2 hours. Q: Will it be on mobile? A: No. The game is too large to be supported on mobile, said Haruna. Q: Will it be on Xbox? A: Yes.
they should actually add a more skills on the captain and skirmishers by using elevations like dead ahead the elevations will be givin by the captain or the special class to scout up ahead and so the arty can fire accurately than acting alone
I just love those type of games that are very good. I like every single part of this new trenches game, the rifle cocking animation is way better than in trenches, also when artillery cannons are fired, the character cover his ears, it is a really well done job.
I love this game i was playing on artillery test too. Hope people will not be chaotic when its gonna realise. And also trench charches in this game are very fun much more fun than first trenches
yeah, the community is also a very fun part of the experience, i wonder how it's gonna be in trenches 2 probably still making racist and nazi jokes. lol.
@@malty6946 at least I did notice a venting of excess energy. Although, I didn't fully understand the whole Magical Cannons but Conventional Rifle Bullets theme. My personal opinion but I think dropping the magical aspect or going all out in it would of been better. Unless it's explained by the large cannon guns being energy weapons and not directly magic.
@@whanngabrylsanoy721 for certain it doesn't make any sense when their firearms are conventional weapons. The hand cannon, the gun, and the cannon evolved from one another together, so if they have rifles with cartridges, they certainly have conventional tank shells and artillery shes.
I think trenches 1 and 2 takes place in a fantasy realm where magic,dragons,and mythical being exist,so it does use magic for their artillery, however I'm confused why are they using magic for their artillery instead of conventional gunpowder shells
An faction sandwiched between Vost Dor and Noxuia that sided with the blue alliance and later fought against the northern cat peoples in the cold mountainous regions over the Vost Dorian border. Rostora will not participate since, there is a sea where the country I suggested would defend it's coast.
THIS GAME NEEDS TO COME OUT NOW also this game is already so smooth and the graphix are AMAZEBALLS when this game comes out STRAIGHT TO THE FAV LIST NO QUESTIONS ASKED the developers have outdone themselves with this game on another note the artillery is impactful and you really FEEL the thud of the cannon this game has got to be on the top 10 best roblox shooter games out there and i would say it takes number 1 place on the leaderboard.
I dont think its the best, shell shock and Trench War still holds up to this day. but it is pretty good, but the amount of physics objects and effects, shooting, and digging at the same time might make it laggy.
Just thought of this but the aiming system for the Arty guns is odd to me. Primarily due to the lack of needing to use coordinates, such as Azimuth and Distance for ranging the gun. Maybe that would be too complex just for game reasons.
I never thought that mixing the first world war with magic would be good, but it worked and it was cool I hope the game is good and that it can make an anime lore
There is anime exists about ww1 where the main character fights agains god litearally by defeating enemy as german woman soldier and weapons using magic with ammo somehow
To be fair in trenches, they aren't really fire artillery "shells" more like highly ionized rays of light. So, there isn't much shrapnel or explosive filler to begin with. Overpressure is there but tinnitus is more likely to happen.
I was playing old trenches, and ordnance joined my game. I was like "whaaaat?" and the only thing they said was "Stop" and idk why but chat was kinda weird. Keep in mind this was on a vost dor round.
I’ve been banned off this games discord for like a year because I put a clown emoji under a admins message, any way I can try to appeal my ban? I want to play test the trenches 2 play test
That's essentially the point of the game. Trenches 2 is a lot less about individual player skill and much more about teamwork (more compared to Trenches 1). You essentially are expected to die, but you want to make your sacrifice worth it for your team.
Yeah even the most hardcore players will find themselves dying alot. Even if they slaughter like 20 players that bodycount may not even make a difference. Only through mass charges can you hope to gain ground. Or someone places a vehicle on top of the capture point.
@@abigohobgoo7455 Gunplay in shellshock is whacky and it feels more comedic thanks to the voice lines and artstyle. while it does have chaotic moments, it's more "arcadic" than this.
If I search up this game can I play it? I saw a video about the game and someone said it wasn’t public and was being played by people in the discord server
Really love the game I just wish there were different type of guns for different maps like that jungle one it's fun jumping out of trees and getting behind enemy lines just to traumatize them and making them destroy every tree
Holy moly that game is fantastic 😍 ive been playing the trenches beta but this one is FRIKING DOPE. Btw is their any chance to make this game work in High end mobile devices or tablet? Because i see a world creation of the owner named "trenches mobile testing"
Wow! glad to see the devs putting progress into the game's environment! I hope I get the perfect chance to enjoy this game with my friends. Although, my computer is a bit too harsh when it comes to playing games like this.😅😅
friend I'm going to use trenches 1 as a base I played it on a PC from "positive" a brand in the country where I live I don't know if you have it where you live it's a brand that builds very bad machines and I had good ones Moments I had a lot of fun currently I don't have my machine anymore it stopped working and we sold it for a ridiculously low price