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[RPG Developer Bakin] Importing VRMs from VRoid Studio, a complete guide. 

ingenoire
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#rpgdeveloperbakin #vroid #tutorial
A complete and easy to follow guide to import VRM characters you made in VRoid Studio into RPG Developer Bakin, an RPG Maker-like game engine, utilizing the later engine updates to speed up importing, alongside troubleshooting some of the common issues.
- VRM Physics Preset for Bakin: steamcommunity.com/sharedfile...
[ADDITIONAL LINKS IN THE VIDEO]
- Bakin Wiki: rpgbakin.com/pukiwiki_en/
- DEF file on the wiki (and written VRM tutorial): rpgbakin.com/pukiwiki_en/?Con...
- VRM Addon for Blender: vrm-addon-for-blender.info/en/
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7 май 2024

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Комментарии : 17   
2 месяца назад
[LINKS] - VRM Physics Preset for Bakin: steamcommunity.com/sharedfile... - Bakin Wiki: rpgbakin.com/pukiwiki_en/ - DEF file on the wiki (and written VRM tutorial): rpgbakin.com/pukiwiki_en/?Con... - VRM Addon for Blender: vrm-addon-for-blender.info/en/ For my previous PSO2 subscribers: the channel is rebooting, but it's not going to be for PSO2 content. It'll instead be for my game development project and RPG Developer Bakin videos, on a very sporadic basis. The main focus will be on my game, less so on content creation.
@aridiansugihartofirmansyah5829
thank you very much, this is what i'm looking for from the first.
@ShiroCh_ID
@ShiroCh_ID 2 месяца назад
no way! ingen back!
@mynameisbrillant
@mynameisbrillant Месяц назад
I think I’ve watched all your videos about 100 times I need more they are so good
@AceofZiltch216
@AceofZiltch216 2 месяца назад
Very useful. Going to start looking into that software for characters concepts, ty for posting 👍
@lupinthenerd439
@lupinthenerd439 2 месяца назад
From pso2 tuber to RPG Indie dev. I Like it!
@Zeak6464
@Zeak6464 2 месяца назад
this is incredible ! do you have more tutorials ?
2 месяца назад
I plan on doing more eventually, based on what kind of problems I encounter in Bakin while working on my game. Most likely next video will be regarding enemy spawners / field enemy AI... or it could be an addendum to this video regarding VRM1.0, baked-in hair physics through Blender, and using custom animations from vrma files / VRM Posing Desktop. All depends on circumstances.
@knifishgames
@knifishgames 2 месяца назад
Using VROID's armature, it appears the model's neck is stiff and cannot be bent with mixamo's motions. For example, when using the runing, the model's head doesn't stay forward, instead, it shakes with the spine. This issue doesn't exist if I bind the model with mixamo's own skeleton (but mixamo can't bind five fingers correctly on vroid models)...
@bksphantom7867
@bksphantom7867 Месяц назад
I had the same problem and managed to fix it with accurig + actorcore! (instead of using mixamo) it is so much more precise than the rigging with mixamo (it has way more "rig points") beware, it is harder to use because you have to do an extra quick fix with blender to avoid character laying on the floor but it is so worth it, I tried to solve this problem for litteral days (many trials and errors with accurig, I thought that it was not possible with this software but it is in fact possible, just convoluted) and now I'm so happy I managed to find a way that works! 🥲 If you do not manage to do it, I might do a step by step tutorial about this, but since it has many little steps, it might take a lot of time)
@brookehenderson525
@brookehenderson525 2 месяца назад
I’m so happy that I found your channel. This video was very helpful I can’t wait to see more video like this. But I wanted to ask can you turn the 3d vroid model into a 2d pixel model because I want to try to start off with 2d pixel design for my own game.😅 but I did though about using vroid models 🤔 but I want to draw my own models in 2d pixel style first then I will start using 3d models but I’m trying to start off easy.
@lupin_zin2707
@lupin_zin2707 2 месяца назад
I tried following the video, but the program doesn't add materials to the model. When I try adding them myself, the colors are distorted. Can you help me?
@bksphantom7867
@bksphantom7867 Месяц назад
for the colors, inside your textures folder inside Bakin, did you select all your textures tick the SRGB button ton ON (it is OFF by default, it helped me for the colors)
@mynameisbrillant
@mynameisbrillant 2 месяца назад
Bacon taste pretty good too
@axym0175
@axym0175 Месяц назад
I give up, it never works out, in my opinion Bakin could simply accept the VRoids studios models
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