@@wellh3ck516 Ryoshu's 4th Match Flame's corroded version gives her 3 power up and 10 burn when she hits but fails to kill an enemy with it. 4th Match Flame used 5 times hitting 2 body parts each time but not getting any kills results in that hefty stack of power up and burn.
@@Traveller_Of_The_Galaxy it is. The first enhancement gives additional fragile next turn, the second enhancement gives 2 fragile for both current and next turn.
Actually, Ryoshu did 5611 damage. However, after dying, the shock centipede wiggles violently for a number of turns and *can't be killed* during that time, so it acted like surgery on YWTGBH.
I'm sorry, but as someone who has also learnt english through the internet, I must mention the fact that "would of" is actually "would've" which is a contraction of "would have" In any case, nice video!
Triggering corrosion at heavy negative sanity will make the sinner have a chance to spam their ego next turn. It is very luck based for if their slot will be ego or panic. Ryoshu's 4th match flame during corrosion has an effect where if she does not kill on one enemy/part she gains 3 power up. It is also an aoe ego that counts per part with a max of 9 power gain so since centipede is immortal with 2 parts and with really good luck, the calculation becomes 3 power up x 2 parts x 5 uses.
@@mopped3982 Yes, once you have equipped a non-base ego your sinner can corrode, however what he is talking about is corrosion with multiple chain slots, when you have that, one of your slots have a chance to be swaped by a useless panic coin instead of a corrosion ego. You're still guaranteed to have 1 corrosion ego everytime tho.