Yes!! I have been waiting for another update for this game. Highly anticipated in my book, planning on backing day 1. I was about to put in for Arydia but have to limit my purchases. So I think I have decided to wait for this to launch, it seems more my style and lore I would like to experience/play with. Thanks for the great coverage on this game!
Thanks for the detailed update, although not really getting a buzz from it yet but then I struggled with middara, even though i liked the anime style when I was younger.
A most anticipated game for me personally. May be my last kickstarter. Hopefully it doesn't take as long as KDM to finish the campaign. I'm not sure I want to experience that wait time again. KDM is easily my personal favorite board game in my collection. The campaign has dragged out way too long for me though. Who knows these days though when shipping is such a train wreck. Thanks for covering this.
Funny enough I was just having this discussion on my Discord at practically the same time as the comment :D KDM changed a bunch, lead the way and created a whole new genre in board games. Poots is a creator and between struggling to pass responsibility onto others and a focus away from the game and to the miniature line as the main source of profit for his company as well as several other focuses like the app they are making and you find that the companies that took that new genre and interated on it are able to get to market faster than he's able to iterate on the genre he created. Which sucks for sure. For instance both KDM and Oathsworn are doing hot swappable weapons for their HIPS minis. But while everyone can look at gameplay in the genre and say "it's like what KDM did" now KDM will be behind, and when we finally get the GC the weapon swap will be "like what Oathsworn did" instead. I still think GC will be a great game changer for KDM, but while it birthed the genre, I'm unsure it'll be "leading it" for long at the pace he's able/willing to deliver gameplay.
@@TheKingofAverage Yeah, GC is looking like it'll keep anyone who's concerned about KDM being outdated at ease. Just sucka how long the campaign has taken. Granted GC is much more than was originally expected. I got ATO because I like the boss battler genre if that's what we are calling them. I don't think it'll completely replace KDM for me. More so it'll sit along side it. However, I do think that Sankokushin has the possibility to top them both for me personally. He'll, I'll never get rid of KDM though. It's really what started it all for me. Too much nostalgia to ever let that go. What is that phrase. . . "Often imitated, never duplicated." I beleive KDM can go into a category such as that. Man 2016 was a long time ago though. I simply don't need another 5 year long campaign that isn't even over yet.
My anticipation for this game is very high, but I have a few concerns. I like the art style, but not all of it. The watercolor style for example is fantastic, but there other art styles that clash a lot with it. I hope they will make sure that the art will be coherent. Then the gameplay. I see a lot of intriguing mechanics but it is also a lot. I hope it to be streamlined in the way that I don't forget halve of the rules because I have to check a million things. And last the exclusive miniatures. I hope the exclusivity is regarding resin over plastic, and not the missing out on particular miniatures itself. I hate to have a game and feel like it's only halve of it because I couldn't get the exclusive miniatures. Hopefully the Kickstarter will be available soon to see what's what woth this game 🙂
When people say Yamashiro, one would associate the word with 山城 Mountain Castle, not shiro as in White 白... Mountain White? Very, interesting. I really dig the art style! Really wonder how much is this All-In going to be... KDM level of $800? or KDM Backerkit level of $1600? 😂
They said less than $1000, which still has me worried lol My understanding is their aim is to have a pretty affordable core box so I assume lots of expansions.
the only thing is i hope at some point they give a price update so they can let people save for the all in and not just drop the campaign randomly and have it only for like a week type thing
Thank you for this update review, very interesting. I hope they will reconsider or leave the option to get a kanji for the psy symbol, as they seem to use kanji for time and probably somewhere else, I'd prefer consistency, maybe 心? I'm pretty hyped for the game. Will I be able to finish painting Izanami before the start of the campaign? :p
I was hesitating with 気, I'm not sure which is the best. And sure, it's not a reason to overlook the KS. It's just a detail that can take me out of the immersion. ;)
It's got a lot of things different from KDM, so clone no. It's in the same genre though just like all dungeon crawlers have similarities. KDM has a big focus on resources and crafting and this doesn't seem to have a big focus on that at all for instance. I'd pair this closer with AT:O in the sense that the boss fights you have are more story related as opposed to resource driven. Though the city upgrade system seems much more parred down than either of those, but there's a higher focus on the boss fights with the wound, posture and psychological juggling.
The art style is super up my alley. I missed out on Middara (and current import fees make it too expensive to buy) so I'm in the market for an anime-style gamer game.
@@TheKingofAverage As half Japanese half Australian that grew up and live in Tokyo, I have issues about the worlds attempt to de-link anime from Japanese culture but that is another topic unrelated to this. It does seem to be as you said though (not throwing shade at you or original comment btw)
I can understand that! At least in English, most of our loose terms for things, odd spellings, etc. came from ignorance and I think this does too. If you don't know where it came from, it all just looks Japanese so you call anything with big eyes and bright hair and reflective glasses "anime". Enough people do that and it tends to stick. So I don't think it's so much that people assume all of that style of art from anywhere is Anime, they just assume all of that style of art is from Japan and therefore anime. :)
Good day to you gentlemen. I asked Rob on his Channel witch board game he think to be the most Immersive. He said, for him, it might be Warhammer Quest. I want to ask you the same question. What board game do you believe to be the most immersive in its ludo experience game play session? Whatever that means. ;) I watch all your videos, I wish I took time to write more often, I do my best when I think of something. Your work and dedication has changed, in a good way, how I look at board game in general. Thank you again.
That's a tough one! And I have a multi faceted answer to semi cheat, but more explain. Warhammer 40k is an easy pick for it's insane terrain and "what you see is what you get" rules with flying jets, summoned demons, troop transports, etc. Oathsworn narratively drew me in the most. They focus a lot on surroundings so I could really seem to feel the rain pour on us, could almost see the blood run down the stairs of the guards that foolishly attacked me, etc. Finally Arena: The Contest immersed gameplay with story better than any other I've played. I wasn't just reading story and then playing out fights, I was going toward the castle, silently taking out protrols, solving riddles and falling into traps. It's the closest any board game I've played has come to a true D&D experience. Happy to have you with us Gabe and a fantastic question!
Sorry not sure how I missed this but is combat dice or card driven? I'm a bit over games which are oh you miss, guess you do nothing. Oh you rolled a bad dice guess you die and start from scratch. Don't have time for that!
@@TheKingofAverage At first I wasn't too sure about Sankokushin, but after seeing your review everything is different now. I think I will go all-in for Sankokushin :)
Looks cool but maybe to much complex or too many things to do? It will be hard to kind of teach to the group how to play, I really hope that they are working hard to have a decent rulebook
I'm wondering about this game... a fractured orbit only -1 accuracy. Dude.. I'd be rolling on the ground in pain. The accuracy of this is not speaking to me. JK 😜- it looks AMAZING!
haha right? Perhaps accuracy is a bool, only true or false :D -1 takes it to 0 so false, so a fractured orbit means you can't shoot crap since you're in agonizing paint :D
Yeah can totally see that. I was worried AT:O was going to be like that but when I played it I didn't get that sense since each phase as pretty well constructed. Regardless though, these are definitely BIG games and like KDM, not for casual play.
I've had a chance to try out Sankokushin's combat and I didn't have any trouble. It was the early part of the game so there was not a ton of character upgrades yet but with how it all works, I can see that it wouldn't be difficult even once those are all added in. While there are indeed three separate ways to interact with a boss, each subsystem is very straightforward mechanically and makes sense thematically so it's easy to understand/remember.
Would love to love this but am I the only one who thinks this combat stuff is all over the place?? (Have only ever seen this video on this game though)
It'll certainly be interesting to see it all come together. I've played games with more going on that flow really well, and games with less going on that's cumbersome to the extreme. I do hope they can pull it off though!
I am hoping that taobao sellers will sell this game in China. I cannot order anything worth more than $150 into the country because customs in Shanghai will not allow it. They will literally throw it in the trash 😭.
The small number of minis turned me off and then I was so hyped until the "first run of 50". I have a hard time backing KS that do this practice. Miniatures being more important to me than the games themselves, this is a huge deal for me and very disappointing.