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Satisfactory - HyperXpress (Hypertube) Concept Test 

Boesbart
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#satisfactory
Some Hypertube tests for my new "Satisfactory 1.0" world. Mainly a system, where departure and arrival is at the same place (or even same tube entrance/exit). But the departing player goes through a Hypertube Cannon, while the arriving player is slowed down instead.

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30 июн 2024

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Комментарии : 5   
@ericmaher4756
@ericmaher4756 14 дней назад
Nice visuals
@DysphrOia
@DysphrOia Месяц назад
Genius!
@samuelcarlid
@samuelcarlid Месяц назад
Very interesting. The whole idea that hypertubes are oneway has always bothered me.
@SineN0mine3
@SineN0mine3 Месяц назад
Hypertubes aren't one way in this game, you can enter from both ends so long as you place an entrance there.
@samuelcarlid
@samuelcarlid Месяц назад
@@SineN0mine3 Correct. I meant Hypertube cannons. Sorry.
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