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Saving Materials to the Home Builder Library 

Andrew Peel
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18 сен 2024

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Комментарии : 8   
@techsobserver
@techsobserver 3 года назад
I searched a lot for this few days ago and couldn’t find anything and then managed to save it by myself 😂
@tragoverdades777
@tragoverdades777 3 года назад
Iit is amazing however when I swift to edit mode something strange happens with assets. They disform completely . Also, seems impossible to import to a original blender without disform them
@andrewpeel1996
@andrewpeel1996 3 года назад
This is because there are hook modifiers assigned to the meshes. If you apply the modifier stack then they wont change size.
@tragoverdades777
@tragoverdades777 3 года назад
@@andrewpeel1996 ok. thank you very much for your feedback. congratulations
@suraiyaanjum2907
@suraiyaanjum2907 3 года назад
What if i want to add entirely new asset like a bed? How will i add the pointers for it?
@andrewpeel1996
@andrewpeel1996 3 года назад
I will be covering this in a more advanced tutorial. Adding new assets requires a bit of python scripting.
@charmned-one
@charmned-one 3 года назад
@@andrewpeel1996 Can't wait for that one. Thanks Andrew for the previous ones also.
@masqueradechannel1263
@masqueradechannel1263 3 года назад
I cant save ti
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