Heroes like her are why the Europans haven't completely collapsed yet Game: store.steampowered.com/app/2828860/The_Forever_Winter/ #theforeverwinter #grimdark #lootershooter #gameplay
kinda wish there's some physics to the ppl we save and also maybe a little more interaction like try to convince them like the scavs did at the start? give them bandages or even meds? then it can rng to choose whether to accept our help or not
This is a really good suggestion, I would love it so much if the team implemented deeper interactive story mechanics like this. I've noticed that if you destroy Europan Exos, you can also "save" the pilot so for situations like that the scav could be forcing the pilot to come with them at gunpoint.
@@warhammagaming3966 oooo that'd add more deep lore the grim reality of even those in mechs are forced to pilot and kill blindly whoever gets marked by the mech itself maybe even make a scav-captured and put into the mech and place on missions,, then objective is to escape by playing smart or safe to get out
Appearantly most Exo Pilots are sympathetic towards the Scavengers, its just like you said, they are forced to kill anyone they come across. It would be great that we should draw her out of the fires and administer medkits to stabilize and sedate her, only after that we can extract her. In fact most forces you come across are pretty much forced to fight, especially the Cyborgs, they are practically civilians who still retain their conciousnesses while in their Cyborg form, but cannot do anything themselves other than be spectators in their "own body", they cling to the idea that if they cooperate the Eurasians will let them get back to their lives eventually, which is not gonna happen. It would be cool to happen if we could like bribe some of the enemy grunts to look at the other way while you are there.
It's super duper early days for this game, they didn't even want to release it in EA as they thought it wasn't up to snuff yet. But due to peer pressure from the fans, they end up doing an EA. So yeah ofcourse the animations and physics will get worked on. The devs want the game to be in EA for 1 whole year. Cool suggestion though that you need to convince them ! If they crawl out of their mechs to the nearest cover themselves so you can do that (instead of tanking fire) that'd be really cool. And even if the rng decides they don't accept, have an option where you can use melee to knock them out and take them forcibly.
Idk man, I am playing it right now and although I love fp myself, I think it’s current setup of 1-3 person combo is better for awareness. But that’s just me 😉