I hate how everyone is imitating the overly cartoony style of reloading that MW popularized. I get it, it’s sleek, and looks cool the first couple times. However I think it hinders the realism. No one pulls off super fast sleek reloads perfectly all the time. I miss the days of deliberate and methodical reloads. Also guns don’t clickity clack that much when reloading. It’s an over use of sound effects.
@@CALndStuff You sure? I reloaded pretty fucking steadily and methodically in Afghanistan. It’s about drilling precise movements until its second nature. The ultra sleek goofy cod reloads are cool if you’re in a John Wick movie. Otherwise they look ridiculous.
@@codygreene9067 This game's characters are not in the military, they don't get reload drills, if you watch body cam footage of cops, they never reload methodically
@@CALndStuff You are so misinformed it’s wild. You’re saying cops don’t know how to reload their fucking issued service weapons? The fuck are you talking about? You’re getting way too deep in the weeds on this. Isn’t the MTF of the SCP fiction a paramilitary task force? So it would stand to reason they have the same training as any other police or military agency. There’s only so many ways to skin a cat. Same goes with firearms. What I don’t like is when characters are flipping mags out of the gun, tossing new mags up in the air, catching them, slapping them in, working the charging handle underhanded. All while their limbs and gun bounce around the screen like a fucking Pixar animation. You can dive into the minutiae of it all you want. You have an interesting perspective. Apparently cops and super high speed government agencies don’t get firearms training in the world you live in. Who knew?
You don't play as an MTF unit in this game, and they aren't doing any of the things you mentioned. Also, cops don't get as much firearms training as you think.@@codygreene9067
Closed Captions rework that pretty much no one asks for: 1:46 in the previous patch, this weapon's animations didn't have any issues but the current patch breaks them so now they are unfinished/undercooked. 2:13 if the hands or magazine model is weird than the animations are otherwise unfinished.
the peopkle who says yeag you czn't put such realistic details it'sd not important in a game with supernturalm monsters just pisss me off. with SCP 5K it's possible.
@@Nsodnoajdjksl I see how it works now! So if I say 'good for nothing,' it becomes 'good good for nothing,' just like your attempts at humor - doubly pointless and stupid lol. How about if I say 'dumbass,' it magically becomes 'good dumbass.' No wonder you seem to have mastered the art of being 'good stupid' all on your own!
@@zmike9831 their animations have always been best in class, cod 4 had amazing animations for its time and modern warfare 2019 influenced most fps games to release after it
The LMG at the end you wouldn't rack the charging handle first because it's an open bolt. You would just feed your belt, close the cover, then rack the charging handle so that way it holds your first round
The Chaos Insurgency using Russian weapons make no sense, there are no pieces of lore that Indicates that they start from the Russia federation, and consider most of the lore we got is them fighting the SCP foundation IN MERICA, it's would be so ridiculously nonsensical for them to uses anything other than M4 carbine, since those are in an abundant supplies in Merica.
I like the reload style it's like if modern warfare had a baby with insurgency sandstorm and the reloads were this weird insurgency sandstorm squad modern warfare battlefield hybrid the animations are really good though
It'd be cool if you could hit the reload button again to ghost-load the M1014, which would bring the capacity up to nine. Be really cool if they added the full-auto Gen-12, the SRM 1216, the Tavor TS12, or the AA12. Or maybe all three lengths of the Kel-Tec KSG. As for rifles, they should add upper receiver conversions for the MK18, .458 SOCOM, .50 Beowulf, these put fist-sized holes in whatever they hit. Maybe add weapon degredation too. After 800 rounds of non-stop full-auto, suppressors explode, bolts seize-up, barrels literally start to warp and droop, gas tubes explode, gas pistons seize-up. Rifles and SMG's only last so long when you're cornered. It's why belt-fed machine guns are still used today.
The animation quality is really fucking good but some reloads are basically almost a carbon copy of MW2019 animations, Scar for example, is just shameless.
MW19's reloads are realistic, and this game is clearly not only taking a lot of inspiration from model choices, but some of the reloads are outright ripped off from it, as well. The modeler(s) and animator(s) have done a superb job regardless, but as usual with a lot of these modern games, none match MW19 in my opinion because all the reloads are too slow. They're just right around x1.25 speed, here.
Sad how the best animations and the highest details are always on the less realistic games... here we go, another game with zombies, lets pretend we dont have enough already, just because programming a shootin AI is too complicated for most of the developers. Im still waiting for a hardcore battlefield3 like game with this kind of animations. And im not the only one waiting for that.. or a ground branch with decent ai? No no lets make it easy, nice weapons and animations, to shoot braindead ai that comes straight at u lol.
@@Nsodnoajdjksl the animations are actually realistic... its the game that is supposed to be different since we have a thousands of zombie games already... but just a few realistic shooters..
They already have shooting AI in this game as well, along with other creatures, and the zombies are going to be getting replaced with more unique enemies.
No mag tap on the M4A1's tactical reload, broken wrists, AUG and UMP reload bugs...This game's animations are a hot mess. It tries desperately to be satisfying like MW19 or MWII. It can't decide if it wants to be a game post 2018 or a game from 2002.
@elite-forcecinema3671 Quit being a melodramatic pansy. I didn't say that, did I? If you can't take criticism for someone else's project, how the fuck do you take criticism directed towards you? You scream immature narcissist, and to deny it is exactly what a narcissist would do. The characters in your metaphorical TV show make their own opinions or do their own thing, you get pissy. Grow up. Edit: Also, animations are important to a game, are they not? I'm implying that they should fix the damn thing, moron.
@@elite-forcecinema3671I could also bring up the clearly shit sound design, but I didn't. Notice that it sounds like the character is reloading in a school bathroom when he's outside?
the game's not even finished calm down the ump and aug anims breaking are because they updated the hands' rig or something, also why are you complaining about mag taps??