Very nice, Vladimir! You make this look easy. I tried playing with the sculpting environment awhile back, and my results were also monstrous. But not in a cool, Halloween way.... more like a "you don't know what you're doing" kind of way. :) Thanks for pointing me in the right direction!
Another great video that has got me through my first attempt at sculpting ..just sending it to the printer as I type. Managed to follow along despite the new UI changes on F360 (it involved pausing the video a few times whilst I tried to find where stuff was)
A great intro vid. Your Udemy course is excellent, I refer back to it every time I get away from Fusion 360 and need to brush up on how to get things done.
Hit "Delete" after selecting the vertices. Vladimir did mention that around 1:53, but it was easy to miss. If you turn on CC, you'll see where it says "click the leat". ;-)
Why don't i get it what do you right click at the 6:35 to get the whole chain.. I cannot get it or missed what do i need to click and how. Great tutorials man!
Hi Vladimir and everyone, 👋 Thank you for your videos. Could one import an STL figure into the Fusion 360 Sculpt environment and manipulate it’s shape like you did the ghost 👻? Thanks 🙏
I think something has changed in an update in fusion? or maybe my settings are different? When I create the plane now, it is partitioned in a 2x2 grid with no option to enter specific grid numbers in a dialog box. Then when I enter the dimension on the pull, there are no arrows to pull to get the 5x5 grid? The only way I can get it to work is to adjust my grid to allow me to snap at 50x50mm and then pull out to get the 5x5 grid. Question? Does anyone know how to change this to a 5x5 grid after it has been pulled out and properly dimensioned to 50x50mm (instead of snapping to the grid)?