Our first mission over Sea terrain is also a timed mission. The Full Armour ZZ is pretty bad here, with a D rating. Even with OP, I'd only boost it to C, so it's time to bust out the Phoenix Gundam (FULL POWERRRRRRRRR) again. Check out that onscreen animation of Kira saving the day with a Hi-MAT Full Burst at 3:39.
The Challenge Mission is to take out Creuset with Mu, then Izak with Kira. With those hit rates and Mu being unable to call on support fire, I seriously recommend abusing save/loads to get the Challenge Mission done. If not, your best bet is to chip at Creuset so Mu can finish him off with vulcans. The alternative Challenge Mission requires the Archangel to defeat the Takemizakuchi during their first encounter. I feel this is probably more annoying to set up due to positioning.
The layout of the stage and the time limit basically resulted in me not being able to properly funnel kills to my battleship. I also wasted a Trilobyte because the mission ends as soon the Archangel enters the green zone, and unfortunately, their area of command is too low to capture it. Oh well.
The unlock this time is バーサーカーシステム (Berserker System), which raises the unit's Attack by 10 and lowers its Defence by 10 when the pilot reaches 超強気 morale or higher. There's stronger versions of these going up to +/-50, but that's only unlocked in Hell difficulty. Ultimately, the morale requirement makes this kinda meh. You can jump to 超強気 immediately by using a 戦いの記憶 (Memories of Battle). It's a consumable that costs 10,000. You also need an OP slot to equip it, so that's one less slot available.
26 июн 2024