This level seems to be a little part of a campaign still in making process by the author. It's a pretty long level in the Egyptian environment, but beautifully created and varied, I definitely didn't bored myself playing it thanks to the well balanced difficulty and some cool fights towards the end with some great choice of music (I felt like being in Serious Sam Alpha again in some moments). Great map overall, thanks to the creator Joey
Steam's workshop page:
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I've played this map in blind run at Serious difficulty. When you see the fades, it generally means that I've died there, or that I went back somewhere to pick up some stuff or that I've reloaded 'cause I let myself be hit too much in stupid ways
21 авг 2024