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Setting Up a Virtual Camera | Vive Pro + UE4 

Cinematography Database
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30 сен 2024

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Комментарии : 153   
@tomdchi12
@tomdchi12 4 года назад
I'm right there with you at the end "this is crazy... this is crazy..." That natural camera movement, real time lighting and the dof... The result really is astounding! My only question was wether having characters run off the suit in real time was possible, and you're saying "it should be easy." That's all just mind blowing! Congrats!
@Ezell2film
@Ezell2film 3 года назад
Can you just purchase the HTC base stations and the controller? Or do you need to purchase the headset as well to make this work?
@MisterGiant
@MisterGiant 2 года назад
Do you need the Vive Pro? Or can you buy just 2 basestations and a vice tracker? That would save a lot of money.
@geoffreybassett6741
@geoffreybassett6741 4 года назад
Absolutely blowing my mind with this tech. Hopefully investing in a VR setup soon and can explore this setup.
@SpektorBaal
@SpektorBaal 2 года назад
May i ask what clamp are you using? I am trying to setup on my mirrorless camera and the controller for my vive 1 thank you. Great video
@sinanarts
@sinanarts 2 года назад
As soon as I unplug my CONTROLLER from usb port of my computer I loose the connection. I DO NOT have dongle. I have 1 base station and a controller as rig. Any support how to fix this.?
@Elizabeth_Postol
@Elizabeth_Postol 4 года назад
Amazing and very informative. Thank you!
@kiukle
@kiukle 4 года назад
Came here looking for An explanation step by step of how to actually hook everything up. Some good info But also lacking in how to actually make any of this happen. Would love a step by step tutorial about how to link the Vive to Unreal and get it to recognize it then set it all up to function.
@indrakomara6966
@indrakomara6966 4 года назад
I think you just bring the latest hollywood VFX to our home
@agha809
@agha809 4 года назад
hi, can you show blueprint tutorial for camera please (4:03)
@Allenvisuals
@Allenvisuals 4 года назад
Damn. Nice one Matt... so I guess you could wear a VR headset while operating the camera so that you could also be immersed in a VR scene with the mocap characters?
@davidedwardsme
@davidedwardsme 4 года назад
Curious, noticed you were always looking at the monitor, could you rig this up so you're streaming to the monitor on the hand held rig?
@georges8408
@georges8408 4 года назад
Hey Matt, can you please make a tutorial how to set up all this staff ? I mean the connections, the set up in unreal / cinetracer etc.
@FeedingWolves
@FeedingWolves 4 года назад
George, I have the same request! If there is a tutorial on how to set all this up that would be awesome!
@whnvr
@whnvr 4 года назад
yeah i'm a little annoyed that he skipped out on so much
@voidn833
@voidn833 2 года назад
@Cinematography Database You think it's possible to set this up with a Oculus?
@3DShe
@3DShe 2 года назад
Can we use just the controlar with those 2 sensors without buying the vive headset?
@sinanarts
@sinanarts 2 года назад
It is so frustrating not getting any response from anyone..? This is not good..!
@ronshalev7910
@ronshalev7910 4 года назад
Hi Is this possible to do also with Oculus Quest controller?
@pushREC
@pushREC 4 года назад
Wow this is so damn cool - great to see the leaps of progress you're making!
@jibi_jibs
@jibi_jibs 3 года назад
Quick question: what if I use oculus controller instead vive controller? Will it still work?
@SpiritscometogetherProductions
@SpiritscometogetherProductions 4 года назад
Wow you just blew my mind love it 😍🎬📽 I see you have an Atomos Monitor on your rig imagine using an HDMI transmitter to send you pc signal to the Atomos Monitor 🎬📽😍 that would be so Awesome : ) keep up the great work 😉
@poloo92
@poloo92 4 года назад
Actually the headset has a wireless module , i don't know if it works like that , but it would be a really nice upgrade.
@SpiritscometogetherProductions
@SpiritscometogetherProductions 4 года назад
@@poloo92 Awesome 😎
@taunado
@taunado 3 года назад
That works right? No lag?
@quicksolphoto
@quicksolphoto 3 года назад
Hi. Shoul I have full vive head set , or for setup enough only tracker?
@AshConnaughtonDP
@AshConnaughtonDP 4 года назад
this is nuts man! like your are gonna bring VP to the masses!
@vressentials
@vressentials 4 года назад
Hi Buddy amazing video, would it work with a third controller for the Oculus Quest to do the tracking and use of same software, as the Quest is wireless?
@alexprzewozniak3947
@alexprzewozniak3947 4 года назад
Does anybody know if I need a vive pro for this or does the regular vive work as well? Or is it worth spending more money and get the pro for some reason?
@caferoast
@caferoast 3 года назад
Wondering the same. No one explains this explicitly haha.
@DualFramesPro
@DualFramesPro 2 года назад
Can I use 4x HTC SteamVR Base Station 1.0 ? Or it should be exactly 2.0 version ?
@CinematographyDatabase
@CinematographyDatabase 2 года назад
Only the v2.0 can do 4x I believe. V1 only allows 2x
@karl_raymond
@karl_raymond 4 года назад
Amazing man! Keep up the good work. This blows my mind. I could use this on so many projects.
@yimmonirak2651
@yimmonirak2651 3 года назад
i need position and rotation data can i use vive tracker without base station device?
@chewcrypto6012
@chewcrypto6012 4 года назад
MattWorkman coming at us from the year 3000.
@GabrielFrancisMUSIC
@GabrielFrancisMUSIC 4 года назад
Great video! Thanks for posting. I'm thinking about assemble a similar setup here for real time Chroma Key compositing in my studio in Brazil. I would like to know if with the HTC vive, the old one, I'm able to work with stability. Thanks so much
@sinanarts
@sinanarts 4 года назад
Hey there, Is there a way of doing this with Rift S device ? A clear answer is much appreciated :)
@amitsheokand011
@amitsheokand011 4 года назад
NO. This needs Room(lighthouse) tracking. Tracking in Rift S is done through front cameras(very limited). Room tracking will be nearly impossible to do with Rift S.
@sinanarts
@sinanarts 4 года назад
@@amitsheokand011 Thank You very much.
@NotKl1ng
@NotKl1ng 2 года назад
bro is in the backrooms 💀💀💀
@korekproduction60
@korekproduction60 3 года назад
Hi Matt, just a simple question.. do you think there is a solution to connect the old HTC Vive,.. As I noticed everyone is using the pro, do you think there is a way to use the old one?
@Pedrangelo
@Pedrangelo 3 года назад
Wow! Im really excited to try, but an HTC vive is ridiculously expensive in Brazil xD Does anyone know if its is possible to have high quality with any other VR set ?
@pentecostesish
@pentecostesish 4 года назад
Hi, thanks for this tutorials, but have one question. This camera is correct for work with UE4?. -Digital Video Camera: Brand: Andoer Color: Black Chipset: Adopt for Novatek 96660 Sensor: Adopt for Panasonic 34110 14MP CMOS Sensor Lens: f=7.36mm F3.2 Screen: 3inch Capacitive Touchscreen Video Resolution: 4K (2880 * 2160) 24fps (interpolation) (2560 * 1440) 30fps (1920 * 1080) 60/30fps (1280 * 720) 60/30fps Photo Resolution: 48MP(9212 * 5184) (interpolation) 36MP(7936 * 4480) (interpolation) 24MP(6340 * 3600) (interpolation) 16MP(4640 * 3480) Format: JPEG (photo); MP4 (video) Continuous Photo: 5photos Self-timer: Single 2s 5s 10s Loop Recording: OFF 3min 5min 10min Function: WiFi Anti-shaking 16X Zoom Face Detection Motion Detection Date Stamp White Balance: Auto Daylight Cloudy Tungsten Fluorescent Color: Colorful White Black Sepia ISO: Auto 100 200 400 USB Port: 2.0 Exposure: 2.0 Auto Power OFF: OFF 3min 5min 10min TV Mode: NTSC PAL DC: 5V/1A Language: English/French/Spanish/Portuguese/German/Italian/Chinese/Russian/Japanese Battery Pack: 3.7V 2500mAh 9.5Wh Lithium Polymer Battery 45.5g One Cell (Included.) Memory Card: Support up to 64GB External Card (Not included.) Operating System: Support for Windows XP/Vista/7/8 for Mac 10.2 or Above Item Size: 11.8 * 5.5 * 6.5cm / 4.6 * 2.2 * 2.6 Item Weight: 326g / 11.5oz (With battery.) Thanks for you help.
@12KINTERIORS
@12KINTERIORS 4 года назад
can you explain can i use the same virtual production with oculus quest? can the joystick works same as vive tracker?
@ContentMonsters
@ContentMonsters 4 года назад
YES!! YOU DID IT!! So NASTY with the HEADSET ON! Excited for THE FUTURE!!
@chrisduwe
@chrisduwe 3 года назад
Hey Matt, thank you for all the videos you are making!!! I am just getting started with my Rokoko suit and am setting up a virtual camera rig like the one you have on one of your videos. How do you connect the little monitor on the shoulderrig to show what unreal is showing? What kind of little battery monitor are you using on the shoulderrig? Thank you!
@sinanarts
@sinanarts 3 года назад
Thx for the tut. Can you please say is it enough to have 1 base station and a controller without the headset..?
@loogatdisdood
@loogatdisdood 4 года назад
could really use some virtual production right about now
@loop5720
@loop5720 4 года назад
same, lol
@devinteer3205
@devinteer3205 4 года назад
Great Video! Thanks for sharing so much information. On your virtual set up what type of monitor do you recommend?
@slippycam
@slippycam 4 года назад
That is so awesome
@abhilashkrish
@abhilashkrish 3 года назад
What was the product you have used to mount HTC VIve Tracker?
@josenegrete
@josenegrete 4 года назад
Marvellous :)
@abhilashkrish
@abhilashkrish 3 года назад
Can you please let me know the products from Redrock you have used for Cage?
@RobHuntProductions
@RobHuntProductions 4 года назад
So if you just want to do the camera tracking can you get away just buying the controller???
@Calwyne
@Calwyne 3 года назад
Any idea if you can use vive trackers for mocap and as a virtual camera tracker simultaneously?
@joachimkarstens9769
@joachimkarstens9769 3 года назад
Thank you for showing how to wire it up in unreal! What do you think how much time is needed to figure out how to input a live camerafeed into Unreal, do a key there and also record the cameramovement and match it to the video? (well, you could just use a flate to sync the raw video and a videofeed recorded within Unreal I guess, but maybe there´s a smarter way)
@thomaspipermusic
@thomaspipermusic 4 года назад
Question is there any way to do this on a Mac . Maybe use a iPad as a tracker any thoughts?
@williamhill3288
@williamhill3288 4 года назад
Oh wow can you live stream from that camera itself? If you can you can assign that camera a position in game. To stream the graphics in. You still need a player camera on the i stall
@II-er7gj
@II-er7gj 3 года назад
This is so DOPE!!!
@jonathanparlane1
@jonathanparlane1 4 года назад
I believe you can do all these things now with just an i-pad? Check out "unreal engine 4 ipad"
@MarcoDeNuzzo
@MarcoDeNuzzo 4 года назад
if I use get tracked device with the vive first version it doesn't work, I have changed the channels but nothing.In other ways like using the paws it works well.I only use motion controllers, I don't have a tracker
@whnvr
@whnvr 4 года назад
hi there! would you be at all willing to do a more involved tutorial setting up this system from scratch? especially for other controller variants like the index controllers. thanks.
@robertm3005
@robertm3005 2 года назад
Hello, I wanted to know do you need two base stations to be able to work one tracker or do you need two?
@CinematographyDatabase
@CinematographyDatabase 2 года назад
I’ve heard of one base station working, but 2x is a much safer bet
@HCKNEOBOOM
@HCKNEOBOOM 2 года назад
Very excited for the future of VFX and Cinematography Matt.
@theozstudio1
@theozstudio1 3 года назад
Quick question: Is there a way to record the tracking information and use it later? Say a character is shot against green screen and all we want to do is record the tracking info and use it later while compositing
@JustinFernandez6
@JustinFernandez6 4 года назад
do you know if it would work with Rift controllers and sensors?
@maxxender
@maxxender 4 года назад
Incredible.
@hunterboen6410
@hunterboen6410 4 года назад
Just curious, but how does the Vive headset fit into this equation? In theory if you get the trackers and the base stations separately is the headset even necessary?
@nightterry2274
@nightterry2274 2 года назад
Hey Hunter, did you ever figure this out? I've been wondering the same.
@fatrabbitvideo3112
@fatrabbitvideo3112 2 года назад
I to am trying to find the answer to this qustion.
@GoldCreekVR
@GoldCreekVR 4 года назад
FILTH FEST '06!! CONGRATULATIONS MATT...YOU DID IT! YOU SET THE CHILDREN FREE!
@JYTVSOC
@JYTVSOC 4 года назад
i'm glad you caught up with us down here. ;) Busting your chops. Great job. Thank you. Now actors and a set in green screen and cinetracer.
@FF-FAN9999
@FF-FAN9999 3 года назад
just to make sure., the virtual camera, you can record the motion into a track inside ue4 right? im thinking about using this to record camera movement into the cinematics, but not just recording video that the camera is seeing
@DnallohLeoj
@DnallohLeoj 3 года назад
You can use either Sequencer Recorder or Take Recorder for that. It's super easy to use Sequence Recorder for this. You just add your camera actor to the recorder, start your simulation, and hit record. It'll give you a countdown and then record the camera data. The one thing is if you try to render out your recorded sequence in-engine, you'll need to disconnect the tracking code from the Event Tick, otherwise when the engine reruns the sequence simulation to export your video, it'll be overridden by your virtual camera.
@FF-FAN9999
@FF-FAN9999 3 года назад
@@DnallohLeoj thanks!
@alphaohenriquez
@alphaohenriquez 4 года назад
Awesome work!!! This going to take entertainment to the next level
@Wade978
@Wade978 3 года назад
Aside from the vive, what does the rig consist of in parts and items?
@rbmsir
@rbmsir 3 года назад
Are you hiring? I'm starving to learn
@Marc-hy8cf
@Marc-hy8cf 3 года назад
Is the blueprint setup you have an alternative to the virtual camera plugin in unreal?
@MJpublish
@MJpublish 4 года назад
Whats the difference or the advantages of using "Htc VIVE" vs "Virtual Camera Plugin with IPAD Unreal Remote 2"?
@CinematographyDatabase
@CinematographyDatabase 4 года назад
Vive has better quality tracking and you can track multiple objects. Both controllers and then multiple Vive Trackers in the same system. Starting with the iPad app is great, but doing actual Vcam is mixed reality with it you will find it’s find it’s limits quickly.
@JLOFlix
@JLOFlix 4 года назад
Matt this is FANTASTIC!! THANK YOU for this video series! I had a question...could you tell us the specs of your computer and how many we might need? I've heard that the big time setups require upwards of 7 (or more) for different VP responsibilities, but, I'm eager to learn all of this goodness! Thanks again!
@jounalansman1769
@jounalansman1769 3 года назад
So do you actually need the headset for this or is 2 base stations and a tracker enough?
@Marc-hy8cf
@Marc-hy8cf 3 года назад
Also is there a way to record the camera data to use lets say in C4D or After FX?
@OneSideMediavideo
@OneSideMediavideo 4 года назад
Wow! It’s kick ass! Love it
@quicksolphoto
@quicksolphoto 3 года назад
Do you record video on video recorder for the future post production or video can be recorded in UE4 ?
@muyunwang2821
@muyunwang2821 4 года назад
Amazing!
@DwiAgungPambudi
@DwiAgungPambudi 4 года назад
How the is tracker compare to the regular Vive?
@RujenMaharjan
@RujenMaharjan 4 года назад
That is incredible!
@P4TTT
@P4TTT 4 года назад
Can I use the non-pro version of HTC Vive for UE? Or HTC Vive Pro has any significant improvement in terms of tracking?
@CinematographyDatabase
@CinematographyDatabase 4 года назад
The original Vive should work fine. The newer Base Station 2.0 are able to make bigger tracking volumes and are preferred. But getting started the 1.0 version will work.
@wackcrewpeeps
@wackcrewpeeps 3 года назад
Hey Matt, thanks for making this video. Have watched almost all of your VP videos and am setting up my own little studio at home. I'm working on the virtual camera now and was wondering if you could post the parts you used for your handheld rig online?
@wackcrewpeeps
@wackcrewpeeps 3 года назад
Nevermind I found it on one of your other vids
@beatcityinc
@beatcityinc 4 года назад
Yeah!!! Now let’s get that ronin S out!!!
@themessengerofgood
@themessengerofgood 4 года назад
Hi! How are you set input from controller for changing focal lenght? I ran into a problem - I can't find any motion controller inputs in BP in 4.24.2
@CinematographyDatabase
@CinematographyDatabase 4 года назад
Oleg Mazunin I’m using 4.22. I heard they use the OpenXR for 4.24 but haven’t tried it
@Johnny_frost
@Johnny_frost 4 года назад
This is incredible!!!
@notabotname
@notabotname 4 года назад
Can i just use the tracker without the base stations
@MrPierce200
@MrPierce200 4 года назад
Congrats man! Really appreciate what you are doing
@NiteshKumar-cs4wo
@NiteshKumar-cs4wo 4 года назад
Where you to buy. Is this all thing available in Amazon
@emefka.bewegtbildmanufaktur
@emefka.bewegtbildmanufaktur 4 года назад
How about insight Out Tracker like the Oculus Quest? Will that work in future updates?!
@CinematographyDatabase
@CinematographyDatabase 4 года назад
emefka.bewegtbildmanufaktur I have only tested the Vive Pro.
@waltonng1245
@waltonng1245 4 года назад
does this work with Vive as well or it only works on Vive pro?
@DanielRodriguez-gm1ih
@DanielRodriguez-gm1ih 4 года назад
Is this currently available on Cinetracer? I have the VIVE and want to know if I should buy cinetracer now? or wait till you update it
@CinematographyDatabase
@CinematographyDatabase 4 года назад
It isn’t in Cine Tracer yet. I’ll post on the Cine Tracer RU-vid a tutorial when it’s out.
@joelarvidsson
@joelarvidsson 4 года назад
It makes so much sens to use cinegracer like that (and the direction I wished for). But In best of worlds we could hit button on the virtual camera to start stop the recordings. I would love to se some livekeying with people intigrate with a 3d set.
@CinematographyDatabase
@CinematographyDatabase 4 года назад
Joel Arvidsoon I have it setup where you can record footage onto the Atomos, so the cam operator controls the recording. I’ll do some simulcam with green screen soon.
@sobeso
@sobeso 4 года назад
Although I don't watch all the videos I'm always interested in all of them, this was cool.
@zucchini3D
@zucchini3D 4 года назад
Thanks so much for your insight! This is an incredible way to control camera movement, wow
@harryassouline
@harryassouline 4 года назад
Your videos are very instructive.
@georges8408
@georges8408 4 года назад
any tutorial how to setup all these stuff ?
@fotusknight
@fotusknight 4 года назад
Neos vr has a camera within the game engine that you can parent to anything including trackers as with any object.
@thomasshawcroft
@thomasshawcroft 4 года назад
This is a game changer !
@emirbublis154
@emirbublis154 4 года назад
You changed the whole cine world! You are amazing, man!
@ladyqonimvu8604
@ladyqonimvu8604 4 года назад
Straight up question .. is this run without a head set plugged in or is it set up without the headset being connected?
@CinematographyDatabase
@CinematographyDatabase 4 года назад
I recommend having the headset plugged in but we don’t use it. However, it is possible to do this with just one Base Station and one Controller
@minakovstudio
@minakovstudio 4 года назад
This fking amazing! Take my money!
@yiqingcao4508
@yiqingcao4508 4 года назад
I've been following your channel for a long time. The content is cool. Can you explain how to set up a large screen, such as LED screen as the background for shooting, because in the short term, I think virtual production may be based on the fact that the foreground actors and props are real, and the background LED is the development direction in the near future. Hope to get your reply.
@CinematographyDatabase
@CinematographyDatabase 4 года назад
YIQING CAO I’ll eventually show an indie version of LED simul cam.
@yiqingcao4508
@yiqingcao4508 4 года назад
Cinematography Database ✌️✌️👍👍🎥🎬
@fvgoya
@fvgoya 4 года назад
This is really cool!!! Just one question: Why even with the camera rig the VR looks little shake? Does not should looks more stable, because of the camera rig? Thanks!
@MrSinelnikov
@MrSinelnikov 4 года назад
I think it literally translates controller movement into virtual units without any smoothing. To add that sort of smooth movement you just need to skip virtual camera movement when its less than some threshold, or instead add some delay(0.1 sec) to smooth movement and skip those intermediate movements and move virtual camera to final position. In general there are a lot of different approaches how to smooth movement
@fvgoya
@fvgoya 4 года назад
@@MrSinelnikov I see. Thanks for explain it man!
@josenegrete
@josenegrete 4 года назад
Exactly. Filtering and modulating will do the work.
@MrPierce200
@MrPierce200 4 года назад
Question from a total newb: Primarily for live compositing. Is the entire vive set necessary or could I get results with just the controller and base stations? Thanks for sharing!
@CinematographyDatabase
@CinematographyDatabase 4 года назад
You can use the controller. As long as the base Stations can see it it will be fine.
@piotreksternicki
@piotreksternicki 4 года назад
@@CinematographyDatabase Does one base station and htc vive tracker can do the work or maybe two basestations are must?
@SaifKhan-yk5xk
@SaifKhan-yk5xk 4 года назад
Are you able to get video to show up on the monitor on the shoulder rig?
@CinematographyDatabase
@CinematographyDatabase 4 года назад
Yes, I use an Atomos Ninja V most of the time. These days I just operate looking at my Atomos Sumo though
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