SMT5 beginner tips guide: How to conquer Shin Megami Tensei V: www.nintendoenthusiast.com/smt5-beginner-tips-guide-how-to-conquer-shin-megami-tensei-v/ Let’s talk about all the changes and new additions in SMT V 😍🎥 ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-AZzZnEBqAvY.html
IGN deserves every bit of shade they get, they’re the worst at reviewing games, and always do a “like this, but better, or worse” comparison, and are notoriously bad at reviewing anything coming out of Japan, they used to mispronounce all the names of things and people from the games even though they were stated and screamed throughout the whole game so many times they could’ve only said them wrong on purpose, and it really hasn’t changed. They might pronounce things right now, but they can’t stop comparing games to other games. That’s not how you review a game, it should be more about what does the game offer, it’s mechanics, story, gameplay, how it presents itself, and it’s characters/world, not “like Persona but not” because as amazing as Persona is, and I’m a huge fan of 4/5, it’s not without its flaws, and honestly is kind of really boring at times, they fixed it a bit in Royal so that there’s more to do and whatnot, but it still has issues. SMT was never meant to be like Persona, it just uses minor assets form it....or vice versa, not sure which as I’m newer to both franchises. The only time such a nonchalant comparison between them should be made is when things are similar, for instance Tokyo Mirage Sessions, has a similar teammate building thing, where you spend time with them outside of dungeons and fulfill requests and it unlocks more for them. That’s reasonable, sucking Persona’s dick throughout the whole review like you’re in a glory hole secrets video is not.
This is gonna be my first SMT game and I'm so excited for it. I haven't been this excited for an RPG in a long time and Im glad to hear its gonna be worth the wait and live up to the hype.
Bro it is my first smt game too. Physical copy was available here from last week so im already playing it. You will definitely be blown by how amazing it is
FINALLY, an amazing review that doesn't compare SMT to persona every 3 seconds! Even though I know this game is going to be amazing (been waiting since it was announced), if I wasn't sold I would of been sold now!
STM is a series that should NOT take more steps to be more like Persona. Persona is a different game all together; why meld them together? SMT 3 is great fun yet in some ways lacking the joy of finishing the game aside from maybe two of the six endings. True Demon and Freedom. SMT 4 & SMT4A was a lot of fun by the great variety of demons and party members you could use to great effect! My biggest hope for SMT 5 is that the story doesn't seem like an annoyance or dull obligation. The game play and variety of demons already looks amazing and very fun to mess with!
Exactly, the whole point of one of them being a spin-off is that they are distinct and do different things. It would be dumb to try and make them both exactly the same. I love all of Atlus's spin-offs, they are always familiar but with key differences. Variety is the spice of life after all
Quick pause during the review, I just wanna say wow I’m impressed someone made a comparison to a game that wasn’t persona 5 right away like other increasingly less reputable games journalist. Kudos to you, sir. You’ve definitely peeked my interest.
(Reviewer here) Haha To be fair, I know some other people beat the game waaaay faster than I did, but I really took my time exploring every nook and cranny because it was so much fun.
I've already been so excited for this game since it was announced, and seeing this just makes me even more excited. I'm a huge fan of long, story-driven games, but at the same time, it's very refreshing to see that this game puts more of an emphasis on the combat and exploration instead. I can't wait for it to come out.
so much love has gone into Shin Megami V ...cant wait to play it it looks awesome. on a side note Persona V is a spin off of Shin Megami V so it will be like SMTV just not it really, I Play both and cant wait to play Shin Megami V it looks so good.
@@adammurkin7496 It means that they're doing very distinctive things. They are not similar at all beyond the fusion and combat. The comparison is useless and doesn't give you any good information anymore. This was less the case twenty years ago.
@@adammurkin7496 it's not pedantic at all. smt: tackles macroscopic issues, questions of morality, ideology, beliefs, etc. the primary appeal is the difficulty and the press turn system, as well as cycling out demons to maintain a flexible party. takes place in a post apocalyptic world, encourages exploration. characters take a backseat to narrative. Persona: tackles more specific issues like mortality, being true to one's self, social expectation and pressure. the primary appeal is the well balanced mix between simpler turn based combat and social sim. game is very character focused. party members are limited in number and in potential, with only the mc being able to play flexibly. virtually no actual exploration. takes place in modern day japan. they're very different. the only way you can even call them similar is by generalizing the heck out of them. persona has been separating itself from mainline ever since persona 3.
they’ve actually slapped on SMT 1,2 and If… onto the NSO service….buuut they’re japanese only. Though i’d love for SMT4 to be ported at some point. I fucking love that game
@@kagetsuki23 Well I consider even games such as Persona 1, 2 to be a dungeon crawler, while there is certainly a lot of story, I still spend 90% of the games exploring and fighting in dungeons
true it was so bad haha that Persona 5 Kid had to compare it and was like: why is this game not like Persona 5.. i mean because you dont want to play the same game again? sometimes i wonder what IGN does wrong by letting those people Review
I have to message that guy who told me that this game wouldn’t do well. I made a wager that if it it didn’t get anything under a sold 8, he’d buy my Amazon cart order
I bet all the dev time for smt v was spent on the numerical science behind the scenes. EVERYTHING just feels so specifically placed and hand crafted and gone over with a fine toothed comb. The level of polish and brutality of the challenge is some of the best in any rpg bar none.
Spot on review, What a fantastic joy of a game that was. Beat it last night and absolutely loved it. I must say it took a little while for it to really click for me as I initially felt the starting area overstayed its welcome and on top of that the music was fairly meh, mid game and especially late game however there is far far better music and much cooler areas to explore with lots more variety. The final few areas are pure class. Loved all the optional content and loved finding all those miman. Just exploring the map was a joy. A fun little puzzle in and of itself. Sad its over now :(
Man I loved IV. Prob my favorite 3DS game. The storytelling and alignment choices all felt really engaging. The gameplay was really fun too. Gonna be a bit sad if the story is really that absent. Prob still a day 1 thing for me though
@@StarHakurei my life has a lot less free time since smt IV came out so committing 90 hours to a jrpg is a bit harder of a sell for me with less story haha. Thankfully I'm done with Dread though so I'm not obligated to anything else
@@StarHakurei oh it’s present enough. Most these people comparing to persona games which I love but it should be expected enough on how this is going to play.
@@modeus9592 That's good to hear. With several reviews putting emphasis on 'don't play it for the story' I became concerned. It's not as if i'm going in expecting much, so I think i'll be pleasantly surprised.
I have a lot/hate relationship with 4s story. It starts off fine up to 'maybe' the mid way point but then when the alignments start becoming apparent, the Walter and Jonathan start to seem much less human I guess? Like some choices they make and dialogue they agree with gets pretty funky. With Nocturne however, the only glaring narrative flaw for me is a character flaw with Chiaki, when she was a 'bit' too gung-ho about the mantra dudes and becomes a bit comical almost. Compared to Isamu who has a much slower descent into madness (thinking he's useless, needing to be saved, finding the amala network and being corrupted by it etc) yet STILL kept to his ideals which really, is the more positive one of all the reasons (basically your own personal heaven). Sometimes less is more. Love 4 but it's writing and more character focused approach worked to it's detriment sometimes.
Persona and Mainline can share some things but I think they shouldn't try to mix too much. They're trying to be very different things and if one started to look too much like the other they would lose what makes them unique. Also, despite what some gatekeeper-y Mainline "purists" may say, you _can_ like both. That way you can have multiple, similar-yet-vastly-different games to play depending on what you feel like you'd rather play at that time.
Hard is unlocked by default, yep, BUT you can only start the game on Hard. If you start on Hard and then decide to drop to Normal or Easy later, you're locked out of going back to Hard mode for the rest of the run. Atlus decided to get hardcore on that decision haha.
"While some people think SMT should borrow more from its spinoff Persona franchise, SMT V makes me wonder if Persona could learn a thing or two from its older brother". Persona 5 was already clearly the most 'SMT3/SMT4' feeling game of all the Personas. I highly doubt megaten fans want more Persona qualities in their megaten games outside of just Persona considering the reception of SMT4A and to a lesser extent, Devil Survivor 2
@@Chris-qw9ch I think this person meant that p5 has the popularity of 3 and the great gameplay of 4, which smtv seems to be doing the exact same thing but specifically for smt
Honestly I don’t like stories with many characters to follow. Stories are good for one player. I love the fighting in octopath and fire emblem but I wish there was less character details in both,it’s overwhelming to Remeber who is gossiping with whom.
Thanks for not being upset that the game is not persona and discrediting it for it. I love smt and like persona but all the games in megaten franchise have a different feel. Persona has the characters and relationships and SMT has the world building.
SMTV: Adventuring Me, who hates that: Urgh oh god no. It's gonna give me annoying findables and side quests urgh Me, later: YELLOW ORB YELLOW ORB YELLOW ORB No but seriously I usually hate adventuring in games but SMTV somehow cracked the code to make me addicted enough to go out of my way to find goodies, and does it often enough where I'm never disappointed I spent 10 minutes to find a way up into a building.
So is like FF12 zones? And is possible to make Nahobino resistent or drain the 6 elemental magic attacks? Ps: Let Persona be Persona, and Smt be Smt. I expect that P6 improves from the formula/mechanics of P5R, instead copying SMTV.
It's kind of like FFXII zones, except they're especially huge and much more intricately designed than the spaces in FFXII. And yes, Nahobino can have resistances etc. as long as you have an Essence to teach him that skill. My Nahobino ended the game with Null Phys.
@@ChromeColossus Can they stack, like you give Nahobino a demon essence that's weak to bufu and resistent to agi, and later on, give him a demon essence with resistance to bufu, will he lose the resistance to agi or still mantain it? And those occupy skill/attack moves slots?
@@Pduarte79 Now we're kiiinda discussing two separate things. So, if you choose to give Nahobino the "affinities" (resistances/weaknesses/etc.) of a demon's Essence, then it's a wholesale copy/paste, find/replace process. That means if Nahobino is currently resistant to Electric and weak to Force, but you give him an Essence affinity that is resistant to Fire and weak to Ice, then the Elec/Force stuff will totally disappear and Nahobino will only be resistant to Fire and weak to Ice. Meanwhile, if you choose to give Nahobino the *skills* (you have to choose skills or affinity) of a demon Essence, and that demon has a passive skill like "Resist Fire" or "Fire Pleroma," you can equip those skills to Nahobino. So, if you give Nahobino the "Resist Fire" skill and then you give him an Essence affinity that would make him weak to Fire, he will *still* be resistant to Fire because of the Resist Fire skill.
Interestringly, the video he showed indicates that spells can crit, as well, which is awesome. It's nice to see a game where a magical build can be viable (SMTIV had this as well, I know)
@@ChromeColossus Which difficulty were you on? I hope it can be hard on the tougher difficulties. It would be a shame if you could megidola everything like in 4.
I've played both SMT and Persona and, honestly, I don't see where people thinks Persona is the better of the two. At any rate, it's preference I guess and that's okay. I prefer SMT. Even the strategy RPG SMT games. I look forward to SMTV. Hope it's a step up from SMTIV and SMTIV Apocalypse. Those games were Epic. I loved them.
Smt has obviously much more thought provoking story elements. And feels more suited for adults than persona. But imo both are equally great on their own fields.
I've played Strange Journey, 4/4A, Nocturne and a bit of DDS and P5R is still probably my favorite JRPG. SMT is also awesome but just not top 5 for me. Those would probably be DQ11, FF7 (normie pick i know, sue me), Chrono Trigger and Nier Automata. They all switch around a lot though.
i like game with a good story and good characters which we grow attached to overtime, in my opinion persona 4 is the best, I played smt 4 and the characters are really boring although the premise is nice...also i hate random encounters
I really wanna play smt5 or nocturne, heck any smt game cuz I really loved persona 5 and want to appreciate smt for what it is, and I think it's it's absolutely fucking amazing. Too bad I don't own a switch and nocturne HD isn't too appealing unless I can find it for 20-30€ or below Awesome review As someone who only played P5 I'm extremely sick of smt constantly being compared to persona, but mostly 5 because of course. Smt is its own thing and it's incredibly disrespectful of ign and all the people who say smt5 is bad or lacking because it isn't like persona. Really happy for the smt community and excited to eventually play the main series games
@@camharkness I eneded up getting it. Only seems right (I liked games thought were gonna be trash) Not terrible but far from the best smt, one of the worst stories for sure though and the ost was pretty garbage compared to 4's especially, other than shivas theme it amazing, fantastically concept/ setup. Poor execution.
like the review but one thing just is bothering me and i dont wanna be stingy, BUT not everything in this game is a demon, theres a bunch of different entities portrayed :)
Narrative taking a backseat sounds bad to me. The most interesting thing in these games has been the story and the monsters but the grinding and combat always gets so boring. I like the speedy look of this but it sounds like there's just a lot of filler :(
You can turn off the on-screen UI that shows your character stats during exploration. Off the top of my head, I forget if you can also turn off the map. You prooobably can.
I’ve never played any of these games, but this one looks cool - I might end up buying it for Christmas if I’m not still busy playing the new Pokémon games.
@@mikethepokemaster2012 This game has the potential to be very damn popular given it's beautiful graphics and the fact that it's a demon pokemon-like jrpg. I myself just found out about this about 3 months ago and I already preordered the steelbook edition lol
Lol had to throw persona comments at the end huh? They are different games, and it is good that they are different. Frankly I prefer the more narrative style of persona and the breaks between fighting/dungeon crawling, but neither would work in a game about the world basically being destroyed. Just like the light narrative no social interactions at all post apocolyptic stuff wouldn't work in persona. Stop comparing them or suggesting either needs to pull from the other, they are different games, the end.
"Just like the light narrative no social interactions at all post apocolyptic stuff wouldn't work in persona." ...Persona 1 and 2? Come on, Persona 1 to me is much better than Persona 5.
@@KeyleeTamirian everyone has an opinion but sales figures don't lie. Meanwhile persona 1 and 2 are both much heavier on narrative and story than any smt, and also do not take place in post apocalyptic world's but "shadow" versions of the real world. When you aren't in the real world to begin with which is fairly common in persona 2.
Review last for 8 minutes, commentary about story and plot took 15 seconds.. Seems SMT5 is just a grind fest. Similarities between Breath of the Wild and SMT5 is not about what I could be exited too. The less fighting/grinding in RPG the better it is in my eyes. That is why I do in love with Disco Elysium. One 1 minute fight during all 30 hours game))
I don't like to cover story stuff in reviews cause I want that stuff to be fresh for players. There is story and it's better than I expected. You can also remove grinding entirely by lowering the difficulty. Here's a video I made on the game that covers these topics: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-HpSAGtxSt4c.html&ab_channel=NintendoEnthusiast
You mean stuff like Resist Fire, Fire Pleroma, etc.? Demons learn them as usual during level up, and you can also teach them to demons or even Nahobino with Essences. You can make Nahobino pretty OP at the end if you want. :)
@@ChromeColossus so, just to be clear, nahobino can pick up pleroma skills? its the one change i hated about 4 and ive been searching every source i can find for an answer.
have not played it yet, obvious;y, but less story?! That is a major loss for me as I like heavy story games. My first smt games were 4 and apocalypse and I really enjoyed the story of those 2 games. everything else is looks good though. Just wish there was more story =(
Eh, i'm glad that there's less story. 5-8 years ago i would've been disappointed, but recently i prefer JRPGs with no story, where i can simply enjoy the atmosphere, locations, dungeons, music, and bosses. All i need from the story is an awesome sequence of areas and bosses XDD. Same with other videogames, the story should be just a sequence of stages and bosses. In fact, it makes story writing much easier. Seriously, when you write a story, just imagine that you're writing a sequence of stages and bosses, like Monster of the Week.
@@KeyleeTamirian why play a jrpg then? Usually because of story combined with other elements. If you want no story you should stick with games like super smash bros
@@Angelblaze ...I play JRPGs because i like JRPG gameplay. Smash Bros doesn't play like JRPG. I love turn based combat, leveling. Have you ever played Etrian Odyssey? It's very low on story, but is still engaging with exploration.
@@Angelblaze you're acting like nocturne isn't one of the best jrpg's of all time. You don't need to have a big narrative storyline to make a good rpg. Play the game for yourself and you'll see.
I wish there was character customisation and equipment customisation. I know these kind of games have no story. But I wish it was as story driven as SMT 4.
@@p.t.j.5338 I read reviews , and I have played smt nocturne. Many reviews said that it had less story than that. But then again nocturne and 5 doesn't focus on that anyways. What I just said is I "WISH" it was story driven as SMT 4. DAMN BRO what more do u want .
@@user-cw4xm2bm1i my point is to just wait until the game it out and formulate your own opinion, I've seen some reviews claim the opposite. It's all subjective, calm down dude lol
Bruh why every nintendo focused channel have nintendo in their name and every video is MY COMPLETELY HONEST NON BIAS SUPER HONEST REVIEW PLEASE LOVE ME NINTENDO SUPER HONEST OVER HERE Like what is going on in this corner of the internet
Associating your name with the content you’re covering helps with SEO. And you’re talking about buzzwords like “HONEST” or “SURPRISED ME”, which also helps with SEO (Google’s algorithm)
Da'at is pronounced Dah-aath. There is a full stop between the two A's, and the A's are soft, as in Jaw. Its a hebrew word and is part of the Kabbalah.