The best part is how Dark Sol first appears and is all dark and foreboding, and then suddenly battle music kicks in and he makes the same noise as all the other mobs.
Has anybody else here even unlocked smaller secret content within the game? I tinkered with it and found ways to give your characters just a little more boost and also uncover hidden dialogue. What you do is.... DON'T rescue the elf, the Ogre, OR the princess on your playthroughs....at least....not at first. Instead..do it later..if at all. If you have the medallion for the shining knight fountain with the patron (to refill all life and magic towards the very end).. you have the magic to do this. Physically run to each location using magic to clear out the monsters. You can save all three WITHOUT going back to town/castle where theyd then leave your party. Those characters will randomly attack with you. So with 3 of them.. you will have them attack more often. The Ogre does the most damage. So its like a party of SIX and not 3. Plus.. you never have to worry about healing them. This gives you additional dialogue in the throne room at the very end as the princess mentions wanting to go out with you and fight more....lol. OR....you don't rescue the princess at all. She will still be in the throne room prior but is still officially in her cell right before the last level. But if you win the game with her technically still imprisoned... she says that your father's soul/ghost came to rescue her when the labyrinth was collapsing... she notes how he was always loyal/honorable. So... hope that tidbit for a game that's nearly 35 years old is something new for all of you. : ) ****** My original comment was lost when my last account was deleted.. shame as it had some likes..lol.
The first time I used the Ogre Flute, I was left humorously speechless for a few seconds. Having that, the Earth Hammer, Black Box, and Shock Box were very useful against the those pesky but useful to kill crystal oozes. That was the easiest way to max all characters' stats and levels.
The wobbly enemy sprites, the back-and-forth wiggle when they attack, the cross-shaped combat menu -- all I can think of is Lufia and the Fortress of Doom, which if I recall correctly was made by the same development team.
This was a prequel to Shining Force 1 & 2. I remember playing Sega and Nintendo before that for so long that when Sega CD came out the game didn’t seem right. It wasn’t natural. Sad thing is it never took off. I wish I among many others actually bought into the infamous Sega CD. If we all did it would be pretty interesting to see where Sega would be today. Sega CD destroyed Sega. They couldn’t bounce back after that and refused to change Bits and play catch up to sadly Super Nintendo. Which was actually digressing. Problem was everyone was used to Nintendo just not Sega CD.
OMG! I used to be sooo addicted to this game when I was young! I wish they made Shining in the Darkness 2 with better graphics for either PS3 or Xbox360 I wouldso play it again!!!
Well done, although I do not understand why people were asking how you scored the number of awesome blows and connected status effects. Seemed pretty obvious to me, but that is probably because I am playing it on the Wii, and know that either you had "you should be playing the lottery instead of Shining in the Darkness" luck, or you were Save-stating it.
+MissLionheart I don't know how some define "boss," but that's called a "Grimwall," and it only appears if you go up to the right wall and use the Orb Of Truth. Since you may have to do that several times with the same one on Labyrinth Level 1, to get finished enough with Level 2 that you can plant the Medallion in position to zap about to Level 3--and since there are a few more Grimwalls hiding treasures on other floors--some people may interpret them as not like the other bosses. BTW, some people may want a Bildblock(mainly appears on Level 5) included as a boss, but I'm glad I didn't see one here. I hate those brutally tough enemies.
you fought the kaiser krab at level 5?!? i didn't even dare to venture in that deep until i was at least level 7. and what's up with all the awesome blows?!?
Honestly I think this game only had 2 Bosses in the whole thing... all the rest were only at best Mini Bosses. Also how the buggers were ya getting your Hero to crit so often? O_0
I think the moment when Pyra opened her items (3.06) was amazing foolish unfair bullshit. It's 'very strange for me that I not see comments about this obvious deception. Sorry for my English just in case. Of course it's not my native language.
its TAS probably, meaning he is running into very few if any monsters and has a 100% Awesome Blow rate if you didn't notice AAAAA is just mauling things. To most though the use of "Save State" in an emulator is cheating.
@Tonh1n You can do some pretty amazing stuff if you acquire many of the legendary items. But it's possible to do, even without them. There's a hilarious weapon you can get where a giant foot comes down from above and smashes the enemy. lol
Its cheating but I wish I had it back when I played it on Genesis. It took me like a year to beat this game. It was the first RPG I ever completed. I wish I had it still.
@FickJaIchLiebeKiffen I have beaten this game on console. This video is from my test run (tool-assisted speedrun). So, I didn't fight enemies much and was low leveled. If you like to see 99 level heroes blow the bosses away, be my guest and do it yourself.
You should have indicated that this was done on an emulator with savestate manipulation. Your accomplishment is great, to be sure, but it's also a bit misleading because of all the awesome blows and such.
The problem with your argument is that autosave was built into those games by design. Developers of older games never designed their games so you could just erase any minor mistake out of convenience because it would make the whole thing piss-easy. You're using an external program (the emulator, in this case) to alter the game's code to your advantage, giving you access to a feature that the developers never intended you to have. By definition, you are cheating.
Can do. I just doubt it goes in one piece within ten minutes, but let's see. Only problem is that this was recorded from my speedrun so it's missing Gila and Dai, so I have to play a little to get them.
Tool-assisted test speedrun on emulator. Basically, critical hits happen at random frame (1/30 of a second) and you just had to test each frame if it works.
i dont get it how you are so lucky, awesome blows all the time, the ai seems to attack the character who is in defensive stance and healed... either you are cheating or you trained on gettin max possible luck on levelups... or, you are very lucky by nature:D
+Don Juan Sounds like you're talking about a type of foe called an Ostrik, which has too much frequency to be called one of the bosses. When there is a group of 5 or more, they're apt to "attack as one massive force," and do 10 damage to 1 member of your team for every Ostrik, in that case 50 damage. I think they're only found in the Cave Of Wisdom, and perhaps once in a while in the early part of the 2nd floor.