*[Intense AA fire]* _"I DON'T UNDERSTAND YOU MATE, ARE WE RUSHING B OR NOT?"_ _"Whatever..._ *[Super stunning Yamato Batteries]* _...rite it"_ That was the most realistic communication between Admirals that I have ever had 😂😂😂
Sounds are inconsistent and not normalized. There's too wide of a gap between what's quiet and what's loud. Some ship guns are ear-rapingly loud while others are ok. Consumables are loud as shit, crew audio is perfectly fine, if I set my audio to be able to hear what my crew is saying, I shouldn't have to deal with me popping my consumables drowning out my teamspeak audio. It's not a matter of audio settings, it's poor audio design.
Thank you for your great videos. Today I gave up with WG. First they fucked up WoT, and I forgave them, now they've fucked (not now as _NOW_ but ...) up WoWs. It's not fun to fight in a 1910 bote againts the lazor 1950's botes... Won't unsub, will be watching your content. I just gave up. And THANK YOU for all of you funny content, keep it up!
Sounds are better but not normalized. Me popping consumables should not be drowning out literally everything including my PC audio when I've already set it to 20%
@@Arlios OK. I can agree. I am Just saying that not everbyone have this kind of problems. To be honest, this film was quite surprising becous yesterday noone from my clan said that he have any objections about changes in soundtrack.
Hol up why isn't my audio like that Dunno what's with gun sounds tho there seems to be an extra sound after it like an echo, so firing in a Mino sounds like a 6 turret ship like Wooster while Wooster sounds like it got 7 turrets Also aircraft engines sound like nitro boost
Smolensk isn't as much of a problem to me as a majority of players I've run into are really bad with her. There's the outliers that are good, but spend most of the time farming rather than playing the objectives.
@@Arlios That would make sense. I suppose my main problem with Smolensk is how much of a slog it feels like to fight against one that sits in smoke or behind an island all the time and is very difficult to dislodge. Worst experience: having to fight one in an Edinburgh because my team crumbled and I was stuck between a Smolensk, a DM, and a battleship. My biggest problem with Smolensk is how hard it is to kill: shells just go through it, and it has excellent AA. Wargaming should consider slightly thickening its belt armor to make it easier to pen and citadel and increasing the cooldown on its consumables.