If you play as Plague Knight and hold the down button after seeing the Toupple King, Plague Knight's dance actually lines up pretty well with this song.
The whole soundtrack does, in my opinion. It follows a lot of the musical tropes, chord changes, syncopations, etc. But these tracks are just awesome so I'm not complaining. They're a love letter to old 8-bit music and manage to improve on it by using expansion channels and years of experience that the coders in the 80's didn't have. In the music world there is very little that's 100% original. We take inspiration from other sources and run with it and make it our own.
That's why Shovel Knight is considered the son of Castelvania and Megaman, in gameplay, desing and music And I've to say, I prefer this awesome game as a sucessor of both legends, before a strange-weird-thing-game from Capcom or Namco. (Specially the first...)
I just realised something I think this level may be based of pompeii it's a City that's buried with a volcano and the architecture of the buildings in the background looks very similar this may just be me over analysing the game but I think having the city level be the lava level seems to random to not have some kind of inspiration behind it
Just bought both this and the arranged OST for this spectacular game, and I LOVE it all. But this one and Plains Of Passage...hands down the best tracks in the game. It's like the first time I heard the music from Mega Man 2 and Shatterhand all over again. Kaufman is a *GOD* of game composition.
To be fair he wasn't the only one working on the music Manami Matsumae participated aswell as in the lady who made the music and sound for Mega Man 1 and the sound for 2.
bitzcope Manami Matsumae only co-compose with 2 songs; Flowers of Antimony (The Explodatorium) and A Thousand Leagues Below (Iron Whale). She is prominently a freelance composer, so she likely worked those songs together based on Jake's existing tracks.
bitzcope During an interview on Vinesauce, two of the devs stated she did the sound design for some of the ambient and combat sounds and the tracks for Iron Whale and the Explodatorium. Otherwise, I'd attribute the rest of the soundtrack to Virt.
bitzcope participation and actually composing are 2 different things. As for inspired, you could just as easily say he was inspired by anyone else who composed for Mega Man or similar games like Takashi Tateishi, BunBun, or Yuko Takehara . Manami Matsumae is a fantastic musician without question, but credit should be given where it is due. And the stats say that the majority of this game's ost is pure Jake Kaufman.
All of these tunes fit *perfectly* with their respective levels. "La Danse Macabre" sounds 'spooky, this one feels like you should be traversing an underground city, what have you...
InfernalSpawnODOOM I agree with underground city, but the first time I heard this song before I played the game, I thought I'd be traveling through an underground cave made of crystals, not of molten lava
Well, that's the bad part. They mostly do news and comedy radio shows in my area, and the music is almost exclusively for transitions between shows. This means that there is unfortunately no actual music radio station which broadcasts Shovel Knight music, as awesome as that would be. The actual radio station varies for your area, your local public radio will sometimes carry NPR broadcasts.
I wouldn't exist as it is though. This game is filled with ideas from other existing franchises that if it was made in the late 80s it would be a completely different experience.
0:30 has to be based on part of Area K’s theme in Mega Man ZX, heck, the bosses are both fiery and related to moles, and they’re digging for something valuable in a level filled with lava
0:22 Did you hear that? These Mega Man 5 vibes... (And Shantae too, now I noticed) That's why, this is my favourite theme. In fact, even if is not canon, I like to think that Shovel Knight and Mega Man took place in the same world. Like this: Shovel Knight: 14XX Mega Man: 20XX
I could actually argue that it takes place at the same time... Knight Man, for instance is based on medieval themes. Also, robots could technically exist at the same time, because in Shovel Knight, we have flying steampunk ships.
Actually, I'm reminded of an earlier work by Kaufman - Mount Vesuvius from DuckTales Remastered (though not sure if this song came before or AFTER the DuckTales remake).
This makes me think if Shovel Knight took place in modern times, this would play in a nightclub level. Fitting that it would take place in the "underground".
An excavation project of this scope would be respectable, in happier times. Bard: This driving ditty was meant to increase productivity. But it backfired completely - everyone started dancing!
If only we could have a mix similar to supersquare's attempt, but one that followed this melody as opposed to switching it up and slamming in their own little "dubstep" bit. I think there might actually be rest in the comment sections for a change.
I really need to play this game and its expansions again. I never even played King Knight's. Question is, should I do it on Switch or 3DS? I have both, and the 3D effect on 3DS is awesome...
if you take a look at the waveform in an audio editor, you can see that the volume is way too high. the waveform looks like one solid bar instead of a bunch of peaks and valleys.
Ya, he did. I used ToxicEternity's remix to replace the original shitty music for Stalin Subway. It works surprisingly well - y'can hear it for y'self in muh videos. The "MSU Cellar" and "KGB prison" levels used his soundtrack.
I used two other Shovel Knight remixes as well. For several metro station levels, y'can hear the "Strike the Earth" and "Flowers of Antimony" remixes. Alas, Stalin Subway has only 8 slotz for songz, so I couldn't use more of these masterpieces, so I had to chose the VERY BEST. And ToxicEternity surely earned the rightz for his song t'be in Stalin Subway!!!
If you play as Plague Knight and hold the down button after seeing the Toupple King, Plague Knight's dance actually lines up pretty well with this song.