IF YOU ARE HAVING TROUBLE WITH THE 'JOIN' part at 10:20 with the CTRL+J and Active object is not a selected mesh' part: It's because you are trying to join too many pieces of the letter at once. To solve, select the entire letter, and see the first two 'inner fill' objects on the right and join THOSE two first. If you just do that for the letters you are having problems with, you can join all the rest of the object just fine. I'm not sure, but it seems to be about parts of the letter touching, so just keep experimenting with joining two parts of the letter until it all comes together.
@@JustTheBasics it's because of youtube algorithms (( you can do some shity conten but if it's downloads regularly than your videos will be recomended (( That's why pritty good content is not on top. I'm staying here with you! I hope this will help at least a little.
I start watching your video - I got lost in minute 1:01 (SORRY ) I added the text. Then you say "A" or "Ha" or something > then X, 9 - 0 to stand vertical the text. _ LOST! - I am very new, Can you please help.... what is "A" or Ha" then when I hit X, I get a pop up menu - to DELETE the text , and the 9 - 0 does nothing. Thank you for your help.
Thanks for you time and effort putting this educational resource here. I have been playing around with Blender for 6 to 8 years when I have some time as a hobby off-line with a computer and books that I bought. Over the past few months have looked over some of the videos here. Decorating and creating fonts is something of personal interest to me. I come from the old school of graphic arts. My formal educational training was 1960's and 1970's years before computers were available. In the past I did some (by hand) sign painting, illustration, poster and graphic designs. Would you believe I used to work with rub on graphics from sheets of lettering styles you were able to purchase in stores that were useful for transparent sheets of layout. Did some sign painting by hand with bulletin paint. Again, designed some menus for restaurants with pen and ink. My formal educational training was for Commercial Art, Advertising and Illustrating. Recall learning about how cartoons were made back then frame by frame painting, drawing, masking, and whatever. Most of that stuff is obsolete these days and I have picked up on my own free time computer graphics. Blender is one of the most challenging and complicated programs I have experienced with computer graphics. This tutorial is helpful for learning Blender.
I've watched a LOT of Blender tutorials lately, and yours are simply brilliant. Your way of defining and explaining each step is greatly appreciated. No one else comes close!
Thank you! That is an excellent suggestion! I'll see if I can find out how to do that for my next tutorials! I know I definitely appreciate when other tutorials leave it on!
I enjoyed this tutorial... I made a few changes like using another name... And adding other effects from another tutorial... In order to understand "Principled BSDF..."
Great question! There are several ways you can accomplish this. The easiest way would be to composite (or edit it after being rendered) onto a black background. In Blender's compositor you can drag and drop an "Alpha Over" node between your render layer and composite node (Just press shift + A and search 'Alpha Over') Then plug your render layer into the bottom socket and change the color of the top socket to black. Make sure it is still connected to the composite node. The 2nd option is, in your scene in Blender (Eevee) you can press Shift + A and add in a plane. Give it a new material, set it to emission and change the color to black. Then scroll down and under material settings change 'shadow' from opaque to 'none.' This is just so it doesn't cast shadows onto your text. I hope that is somewhat helpful! If not I'd be happy to do a short tutorial explaining it with a bit more clarity :) Thanks for the great question!
CNTR+ J SOLUTION Hello ALL !! First off, many many thanks for the video , I hit the ground running on my current project that has 3D text in it. Straight to the point, and a good laugh to start eveything off. I found a weird solution for the cntrl+J command not doing anything. After seperation into loose parts, to join all the parts of a single letter without fail, just move one of the parts slightly in whichever direction, right click to cancel the move and reselect all parts and cntrl+J once again. No error :) PEACE !
That's a great question, I'll have to do some research, I'm planning on making an updated tutorial on creating a canyon environment so I'll let you know if I can find a method - I'm sure there is one, I just don't know what it is yet... Thanks for the great question tho!
That's so cool! I'm really glad one of our videos was able to help you start learning Blender. Let me know if there is anything else you'd like to learn about it. Looking forward to seeing what you create!
Great question!! Once you've enabled "transparent background" you'll need to render your image out as a png. To do this, press 0 on the numpad to switch to camera view, then select "N" to bring up your right hand side toolbar. There will be 4 vertical panels, item, tool, view, create. Select "view" and then scroll until you see the checkbox entitled Camera "Lock to view." Check the tick in this box, then you will be able to move your camera around the scene. Find the angle that you like (For front on standard text press "1" on the numpad then "ctrl + alt + 0" to set this view) Once your camera is position at an angle you are satisfied with, press F12 on your keyboard to render. Once the image is rendered, you can select the header "image" in the top left of the screen and select "save as" to save your png in the location of your choice. I hope that makes some sense? Does that answer your question? :)
Yes, this step is covered at approximately 3:00 minutes into the tutorial. To be able to edit the UV properties of text, you need to first convert it to a "Mesh." You can do this by selecting your text object, then right clicking and selecting "convert to mesh" as explained in the tutorial. You can then press TAB > U (Unwrap) and select smart UV project. Hope that helps!
As someone with little to no good knowledge of how to use Blender, this tutorial was infinitely helpful. Thank you! I hope you go on to make more tutorials (maybe even one about the basics of Blender?).
I'm so happy to hear that! I've been helped by man great tutorials so it's really nice to be able to help others. I definitely will keep making more, and I'll add that suggestion to the list!!
@@JustTheBasics Thank you for responding! Yeah, a basics tutorial on Blender, with your style of content (which makes it really easy to understand what to do), could be amazing. Also, part-way I was inspired by the fact that you did a How To Train Your Dragon logo, which is why I watched this one, and I tried to replicate the actual movie logo as accurate as possible for a fan-project, want me to link it?