hey dude, ive purchased your plugin for a project. The only issue I have is that I want to change the spline mesh to one I have already made.... I can't find a way to allow your blueprint to recognise my spline to attach meshes to.... how can I change the spline to one I have already created?
Hmm, this system uses its own spline component, that derives from the original UE component, but adds its own functionality, so it should work, however it all depends on when and how you are trying to set the values. How are you setting it?