Idk about you guys but I’m no farmer so I use normal furnace and just run rigs or monuments for loot and it’s not that hard to find large furnace Would suggest trying to get them from trainyard, cargo or possibly large oil rig if you have cards. These all have many military crates spawning
Hey Wurst, did you see the commit regarding unlootable loot rooms? I'm trying to tweak the frustrator to compensate. I believe the triple loot rooms with salvaged shelves may still work.
You don't need those 2 half walls, you place it place the floor frame remove it (it's already stickied to wall by the side then you delete half wall and place a normal one. That way raiders have to get on top to see what's going on. And you save 300 stone and some daily upkeep.
@@Mersoh You could always just build a half wall of twig outside of the base, you don't ever need your base to have two half walls: i.imgur.com/EsItExr.jpg
@@Azzurite Another reason not to use half walls is that on Graphics.quality 0,1,2 you can see the texture/mesh seams where halfwalls meet other halfwalls and normal walls, this makes raider's jobs easier in guessing what they need for a raid.
Two quick tips, if you add garage door or double door instead of a single door next to the furnace it’s easier to get out of the base. Also, you can add a small oil refinery in the corner if you place the furnace well
I used one of your designs on my last wipe and as a solo player, I absolutely loved it. I really like the floor grill idea above the airlock to see if someone is camping. Great job am subscribing!
Finally a video simple enough for me to show my gf so she can understand everything . Would love to see more of these typs of videos where you explain everything , from the furnace efficiency to why you used floorgrill stacking. Gut gemacht junge :)
@@EvilWurst; I realise that this is almost certainly a stupid enough question for you not to even mention it but, since you did the basic airlocks video for newer players (I haven't been able to get a large furnace yet, due to being raided every 1-2 days and only having 200 hours on the game so far), I hope that noobish questions are still allowed: Why do you use floor grills at all? It seems like you're giving information away for free to the raiders, because they can see the smoke billowing out the top? Or do you actually need to let the smoke out for some reason?
Low pop servers in my experience are worse in terms of offline raids, because dedicated people have plenty of times to farm and (offline) raid without interference
There's a more efficient way to smelt metal ore in a large furnace. Instead of smelting 13 stacks of 200 metal ores, you can do 14 stacks with the same amout of wood. The last two stacks should be divided as such: 138 and 66. The total amount of metal ore required is 2804.
if you are online, stay near the furnace and always take out the frags you can use all 15 slots. but if offline or roaming, the max you can do is 2804.
kyrolix how about just using some logic...? A large furnace produces a shit ton of smoke? So when you put a roof... would that make sense? That‘s why the devs made floor grills to make it more realistic...
I like how you explain your self and build at normal speeds and you go back to explain if we don't have the main blueprint thanks and so I subscribe you deserve it .
Didn't know about the double grill technique with high foundations! Very cool. Had my furnace raided through the roof twice this week on EU Main. Gonna try this next wipe.
Love this design, can never use a large furnace because we don’t want to get a compound up because of the attention. furnace bases are too expensive but this base is small, efficient and serves its purpose. Great build :)
Just a tip, use the half walls all the way around, more expensive yes. But if someone blows the top floor grill they cant just backwards pick a wall to gain access to the furnace
Yeah but if your online and someone manage to blow a grill and pick raid you your doing something wrong. And just dont keep more then 2k ore when offline
@@Tom-rust The pickaxes alone are 875 metal frags, and instead of spending 10 minutes pick-axing, you can get more metal ore by simply going out farming
@@EvilWurst hey man it's just a suggestion, like someone could make this but extend it to house 4 furnaces or so and use that trick, and log off with a lot left in the base, 875 frags is super cheap and so is chucking a lvl 1 outside and getting a few jackhammers
@@zedgeftw3236 well obviously, but i've left a box of sulfur in my furnace base before, we're all human remember, its just how i like to build them, because thats how i'd raid this
Recommend simple upgrade for profit, place bear traps in bushes and rocks behind furnace base, db guys sneak looking furnace and mostly get downed by traps. Its very usefull in forrest area and you can jump back and smelt free loot too :)))
I've used this, but I utilize more of the triangles at the bottom for a locker and a few other essentials in the event that someone does jump me. Plus I usually build facing the entrance of my base, so I can spawn in the furnace base and jump potential raiders. I enjoy the design.
If you angle the furnace just right and push it into the corner, you can sometimes squeeze an oil refinery in as well. Really depends on the terrain and your placement of the base.
700 hours is alot for me, and that is what i have in rust. I would say im pretty good at pvp and somewhat decent at base building. But i have never been able to build a furnace base, so thanks brotha :D
Small update on the usage of snap traps testing from your mine trap base, you can only place them on floors, foundations and stairs. You can also place them on roofs if you place a spinner and place on top. While not very helpful you can use half-blocks to make players crouch and get snapped tro a floor (above them) and they can be used at the start of a roof if you use one to climb up. You can also mix a roof and a U shape stair to place a snap trap on the middle, against the roof. Thanks for the video
Cheers! If you are looking for a trap base design to use the glitch, Zedge and I did one in the past: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-h4Ipm_dYog8.html
@@EvilWurst A yes, should be used more often even on normal builds as a extra deterrent (reusable at 0 cost with a extreme amount of damage is too good not to use and abuse), the only issue is not getting killed urself.
@@DanielExdeswe true but for a furnace base your obj is get in, steal large furn resources and get out, not to take over. A full raid is pointless in that regard. Should take less than a minute and by then first counters will be too late
+Jay Hype i didn't say full raid, u did bring it up. I just ment that someone could see u while passing over the top of the chimney, while u look up in the sky.
I know this is a year old but it was really helpful! I’m a couple months into playing and still a newbie so I struggle with smart base designs because it confuses me 😂 I just finished building mine, thanks!
Im new to Rust and i dont get everything in the game espescally the power mechanic cuz thats soo damn complicated, but whats the point of floor grills? Can you just use 2 layers of normal floor instead of floor grills?
@@updatedotexe because that's how the game works. You literally cannot put a roof over a large furnace unless it's like 5 or so high and that is stupidly expensive so
@@EvilWurst but who ever tries to climb over the wall to steal 2k metal ore? For me it feels like so much unnecessary protection, i've never seen people bothering to climb over the walls just to get some ore worth of 2-4 nodes.
@@Плут-с2о Yeah players using ESP hacks sure, but there are players who think you just stuck your whole box of sulfur into one large furnace. Underestimating players on rust is not so wise.
@@Jimbo_coight i think you misunderstand what we talk about. We talk about small yard that is attached to small-average base, not a full circle with gates and certainly not a big clan compound where they leave tons of ore for some reason.
good base, good to use a furnace base at the start to get frags quicker, but later on its best to use small furnaces because you need that charcoal. Get wood from outpost, convert 30K stone into 100K wood. Carry the 100K wood at once by putting them into TC craft queue. keep cancelling the TC craft when it gets to 10 seconds.
I would keep the garage door tc access inside the airlock instead of inside the main area. It would add an extra door if people wanted to raid tc and furnace
When you need serious metal use the Ultimate Furnace Guide method. Its less efficient but allows for massive burns of up to 7300 metal frags or 8700 sulfur. Using this method my three man clan is able to maintain up to 3 main bases and 6 satellite bases with only 1 large furnace. steamcommunity.com/sharedfiles/filedetails/?id=727054914
Large furnace does not replace only 4 small furnaces. It can smelt up actually much more. Max 5.9k metal fragments and 8.5k sulfur if you spread the ores and wood efficiently in the furnace
Couple upgrades if you have a lot of rust dosh auto turret out by the door anti camper and Sam turret on the roof (build out a triangle floor on all 4 sides makes more annoying to ladder up
hey evil wurst just discovered your channel f amazing what would be helpful when your doing a multi stage build tort indicate at the beginning where the door will be at the end if you get me cause ive been watching and keep having to figure it out would be great thanks for the content keep it up
A better place to put the door to the tc would be on the same triangle but on the side that leads to the entrance / exit part of the base. That way if they blow in to the furnace they have to go through more doors to get to your tc. As opposed to just having access to it from where the furnace is :) Great vid though :D Thank you
@@EvilWurst Well yeah, generally no ones going to come through doors cause its cheaper to go through the roof. But I was thinking more psychologically than any thing. People are sloppy and lazy. Most people would farm just to get through the roof. Chances are higher that they will leave the tc if they cant directly see where its is and leave the raid there. Where as if its at their point of entry then they might think fuck it and carry on since there already there.And even if they badly plan the raid (Which people do) they always have the option to re-farm and hit the exposed tc. If grates are still the equivalent of sheet doors then its the equivalent to 5 doors to tc which ever way. But with the door exposed its essentially just 3 depending on garage doors ect. I'm not knocking your design in the slightest. On the Contri I will be using the adapted version of it, as I have the original frustrator and the thrifty Scotmasn for my starter :D Just this way makes it cost a little bit more to raid
@@EvilWurst I stated 5 doors for tc, I should iterate 5 for everything from roof breach and 5 for everything from door breach. Im intrested to see how it goes :)
How do you build frames/grills so close to the furnace? I've always been blocked until I go like a full wall and half or two walls over the top of the furnace. Gotta be Tall.
Hey Im fairly new to Rust, but when I built this base, it slowly started taking damage(very slowly). It wasn't decaying as there were enough items in the TC. When I came back the next day the base was gone with the exception of the furnace. I built this setup outside of one of my houses(it was in the range of my TC in the house) so I don't know if that had anything to do with it.
georgiajaw did the furnace base itself contain a TC? If not, that would explain it. Building blocks decay if they are not CONNECTED to a TC. Being in range of a TC is not sufficient.
@@EvilWurst Oh, that's why. I figured that might be the reason but I couldnt find anything when I looked it up. Thank you so much for the reply. It will help in the future.
Hi Evil Wurst, I haven't understood why it is necessary to have floor grills on top of the furnace base. I am thinking of the popular 2x2 design with the triangle stone roofs, it doesn't seem to require an exhaust. If anyone can explain that I'd be grateful. Cheers for the great vid
Above the exit or above the furnace? Above the furnace, you cannot place anything else. Floor grills are the only options to close up the ceiling Above the exit, you just loose the ability to spot people who door-camp you from above
How you should organize your large furnace for a smelt. 2k wood and 10 stacks of 400 metal frags each. This will take one hour to smelt and will produce 4k metal ore + 1500 charcol
Could you please do one of the clan base designs? The pretty basic footprint layout, I think they are 2x2 honeycombed or 3x3’s would love to see how they are built, thanks!
@@EvilWurst Haha, no. i mean a main base. a lot of clans use them now, its like a 2x2/3x3 honeycombed, and its easy to do raid defences with, do you know what i mean? im sorry for not knowing exactly how it looks like, ik it may be hard, but there isnt any base designs of it.
@@EvilWurst i found a similar base design ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-AbbPAIkOzm0.html idk if you take links, but its the base they are defending in.
@@EvilWurst i've seen vice's streams but they are very long and all over the place. I was looking for a nice and concise primer, with maybe some useful examples.