are you talking about where he sets it to Auto Orient to Camera? You may have missed the shortcut he used for that: Ctrl + Alt + O (thats a letter oh, not a zero), (on PC -- forget which key combo on mac ) or navigate through the menu: Layer > Transform > Auto Orient
Keep coming back to your tutorials because, among others qualities, you call us "everyone" and not just "guys". Thanks for including all of us that are not "guys"!
Hi Luiz! You can add a 'Glow' effect to your shape layer and then in the effects panel, set Color A to the fill color of the shape and set B color to the color of the background. Then adjust the Radius and Intensity as you want.
Not much to it really. A little gradient blur on a solid, a little HLS noise to taste, and a tint for some final colour control. That may be another of these very very quick tutorials :)
I'd love a tutorial on your aesthetics or where you get your style choices from. Like your intro looks amazing, the little lines inside the box or the weird glow of the "sun" that doesn't look perfect but is this grainy mess and perfect in a whole other way. I know this wouldn't be a simple tutorial where you just achieve one effect so I'm not expecting you to do this since it's too broad of a concept but still a cool idea imo
That might be a topic to bring up on the live sessions we get into on this channel from time to time. That might be a better place to get into these open-ended optics.
Hi Evan, thanks for this great tutorial! Any ideas why my rotation stop moving as soon as I activate the auto orient on camera? Without auto orient my “pancake” perfectly flying around the “planet”! Thanks a lot in advance and keep up the good videos!
Typically issues with auto-orientation to the camera in this context seem to be from the location of the anchor point. Make sure that they are oriented around the middle of the shape and not the middle of the composition. Otherwise, it won't seem to move at all. I hope that helps.
Thanks a bunch, Evan! That was indeed a nifty trick and I made use of it right away. Btw, an object in an orbit is called a satellite. :-) Looking forward to more tips and technique as we float in the deep space of mograph. .-0
Really useful. More 2.5D animation tutorials if you may. But how do you variate the speed of the orbit (faster in certain area and slower in other areas)?
ive triple checked everything but still when i transform at explained in 3:19 then my orbitter doesnt even move.help me i really like this and im frustated.Im using adobe after effects cs6 HELP ME SOLVE THIS PROBLEM
lol you've probably already figured it out by now but, just in case, try: select the orbiter layer then go to Layer -> Transform -> Centre Anchor Point in Layer Content I had the same problem but this seems to fix it. good luck dude
I really enjoyed this tutorial, but I'm pretty interested in using 3d layers for motion graphics. I was wondering if it would be possible to do a tutorial on 3d layers more in depth? Maybe using basic cinema 4d shapes to make something?
I can put it on the list. 3d layers and c4d lite would need to be two separate topics I feel unless I'm showing how to achieve the same result using both methods as a compare and contrast. But that could certainly be a good teaching point.
ECAbrams Great to hear! Also wanted to show you soemthing I made following your grainy gradients tutorial and repeater tutorials. The rest was done through illustrator etc. photos.app.goo.gl/QoqeDoizSmBuiH616
I´m encountering a problem. When I transform the Auto Orient towards camera, the shape stops moving. Like it won´t obey the null object anymore. Anyone had this? AE 23
You're not alone. A few people in the comments have had this exact problem. The most common issue is not having your anchor point in the middle of the object, but instead having it in the middle of the composition. Make sure your objects are rotating around the correct points.
Great Work! i do have issues though. After applying the Echo Effect on the Orbiter at 5:10 , i can't seem to replicate the same effect. But it worked when i pre-compose the Spinner and Orbiter and then apply the effect on the Precompose. Why is that?
Mine didnt work.... Tried all the methods mentioned in the comments down below, unfortunately nothing worked for me. The orbit is spinning but on the side, not around the middle sphere. If there was a separate tutorial for this issue :(
Something weird is happening with mine. Everything works until i do Auto-Orient to Camera, then it kills the movement. Keyframes are still there, Null is still spinning, but the orbiter is stuck. The heck?
Check the anchor point of the orbiter. It should be in the middle centre of the orbiter layer. That way it will orient along that axis to look at the camera. If the anchor point is in the middle of the comp it will orient around that, which is also its rotation axis which would override the movement.
Awesome. Thank you. That did the trick. But now, new question. Why did my anchor point behave differently than in the tutorial? Is it a preference thing?
Really cool and simple... Except my Auto-Orient WILL NOT work. I've tried everything I can think of, even trying to add it before the parent and without the Null and it just won't auto-orient to camera. Any ideas??
Man I get stuck on the rotating part and orient towards camera. I've got this ball with a handle on top if it, the handle spins 360 degrees, like it is charging something, but at some point it still looks completely flat eventhough I did the camera and orientation part. This handle is made out of round tube in real life, so it should never be flat when turning around, I'm stuck!
hey maybe someone can help me, when i do the auto orient to camera the object still is flat, i tried everything i could think of to fix it, i am looking through the active camera.
Great tutorial again. Could you make a tutorial about the most common/interesting affect & presets? Echo effect seems to be fun and I never use it before :D
Requests you say, is there a way to make it bounce when someone talks just like the Canadians in South Park? I know I can connect to sound and make it jump but how can I make also rotate the path each time are return to its zero position.
I tried to use a text layer instead of shape layer and attached the text layer to Null object, but when it goes behind the circle shape layer, the text is still showing. It didn't hid behind the circle as it was supposed to. How do I fix it?
But how can you still achieve this effect while having Layer Styles on the "Middle" Layer? I tried it and everytime i put and outer glow etc. on this layer the "Orbiter" doesnt go behind it anymore.
Sorry Evan - my orbiter snaps to a fixed point and circles around itself the minute it is made to orient towards the camera and no matter what I have tried (including anchor point) - ideas?
it sounds like the anchor point problem other people have experienced. But as you say, that's not it. I would check all the properties you have changed about layers to see if there is more that you're not seeing. Tap u u to see everything changed on a layer.
Hey Abrams, great tut! I wonder why the "Echo" effect is not working on my comp. using AE 2019 V-16.1.1? I followed your instructions to the letter also changing the parameters at the "Echo" effect, but somehow the effect is not visible when the loop starts. I´ve applied the effect to the same object but on 2D and the Echo works as expected. Maybe I´m missing some kind of special preferences I need to switch On?
I have created a 'halo' of several objects that rotate around a central null point. When I place a 'head' inside the halo, it is either in front of, or in back of my halo. I can not get the head to be in the center of the halo. The head does not hide halo objects in the background. None of these are precomposed and exist in the same composition space. All objects are 3D.
@@evanabrams2735 Yes, Evan. I had layer styles applied to the halo and head object. I guess this messes up the way the 3d camera sees things. After removing the styles everything is in order. Thank you for your help and the reply!
@@tonytuthill no worries. This is one of the more nuanced things in after effects. Some things will upset the order of rendering with the order of operations. Layer styles is one of them. This is where the organization of a file gets really critical with pre-compositions etc. I hope that all helps.
I followed all these, but the orbitter is still visible above the middle whenever it should move behind it. The top camera shows that the orbitter layer is behind middle, but still the front facing always shows orbitter above the middle. why?
yeah I didn't see the other comments about this issue before I posted mine. I guess we were all just moving our obiter in a different way than you, that wasn't also moving the anchor point.
I want to maie something similar with « card » but I don’t want to add camera because I want the card to look like a « cake » when it’s at the edge of the « circle » Can someone help me please?