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Simple voxel sprite creator made with Godot Engine (Link in description). 

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I made a simple tool that takes a spritesheet and turns it into voxels. The voxel sprite can be animated. Feel free to check it out and enhance it.
Link to the repo: github.com/Yatchanek/VoxelSpriteCreator
Artwork by Clembod.

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26 июл 2024

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Комментарии : 7   
@2WARDEN2
@2WARDEN2 2 месяца назад
Instant sub right there! Loving these tutorials and tools!
@luckyknot
@luckyknot 2 месяца назад
very cool!!
@tejaswithme3713
@tejaswithme3713 2 месяца назад
Well this looks cool... Let's see how I can use it... Thanks❤
@Uhfgood
@Uhfgood Месяц назад
Curious, why do this when it's only 1 voxel thick, that is it's already flat, why give it depth when you can barely notice it?
@afterfivegamedev
@afterfivegamedev Месяц назад
As you can see in the video, you can set the thickness independently, so it looks less flat. It can be useful in some scenarios. Also, you could modify it to accept a bump map, and manipulate the z scale of each voxel independently. I don't know how to create a good bump map, so I haven't been able to test and implement it yet, but it should be one additional line in the shader, if you have the map. Feel free to experiment with the code!
@Uhfgood
@Uhfgood Месяц назад
@@afterfivegamedev - Cool, was just curious. It's a neat idea. I saw "voxel doom" and that was pretty interesting looking.
@afterfivegamedev
@afterfivegamedev Месяц назад
@@Uhfgood Well, mine is not as advanced, as Cheello made all the models by hand, while I'm creating them automatically from sprite :)