Updated to Unreal 5.3 using new "Retarget pose from Rig"
We import a SketchFab FBX model into ActorCore's AccuRig, import it into Unreal Lyra and use the animation of the UE5 mannequin.
AccuRig is currently the fastest and easiest way to import any (humanoid) model with a UE4 rig into Unreal - the new method "Retarget pose from Rig" then allows you to use the animations of the UE5 mannequin in real time.
Links
SketchFab Lara Croft Model: sketchfab.com/3d-models/lara-...
Artist oyfo: sketchfab.com/oyfo
Model license - Creative Commons 4.0 DEED: creativecommons.org/licenses/...
ActorCore Auto-Setup: www.reallusion.com/auto-setup...
ActorCore AccuRig: actorcore.reallusion.com/auto...
Hints
- Install Auto-Setup and AccuRig first
- AutoSetup is a plugin that must be copied into your Engine Plugin directory and then activated in Unreal under Plugins
Chapter
00:00 - Start
00:05 - ActorCore's Auto Setup and AccuRig
00:18 - Getting a SketchFab model as fbx or obj
00:40 - Import Textures into Unreal
00:53 - Use AccuRig to rig your model
01:21 - Result AccuRig
01:46 - Import rigged model into Unreal
02:56 - Copy IK Rig and IK Retargeter from UE4 Mannequin
04:37 - Create Animation Blueprint
05:02 - Retarget pose from Rig
06:02 - Copy and use Tagged Actor BP
06:33 - Create simple Materials from Textures
07:17 - Result
More Information
- Infographic for Unreal Lyra: bit.ly/bastian_info
- Discord channel: bit.ly/3JHdAW6
29 июн 2024